As I said a week ago, I’m not likely to write about Rift since I don’t play it. But others have gone further, even marking their blogs as Rift free zones.
As Tobold wrote today:
This is quite true and at first sight it might look a bit silly. Why would it matter to me if another player prefers game X to game Y? I don’t go around getting annoyed over people who’d rather go the theatre than play WoW, so how does it come that the Rift vs WoW discussions immediately get so touchy and edgy, from both sides? Hey, why are we even speaking of “sides” in the first place?
Why we care
I’ve given it some further thought, and I think it’s not as if we’re fans of different football clubs, cheering for “our” game, the one we’ve sworn our loyalty to forever. After all – games come and go and I don’t think anyone expects to play one MMO their entire life.
It’s more about that we are worried about what consequences it will have to our own personal game experience if the game of our choice becomes less popular than it used to be. If our MMO stops being Massively and Multiplayer, it loses its purpose and its soul.
We want our games to be crowded. And when we’re afraid that our world won’t be as crowded in the future as it used to be, we become worried and somewhat whiny.
Sure, we complain loudly whenever there are queues or we experience server lag due to the high activity around an expansion or a major patch. But at the same time we enjoy the rush and the frenzy of it.
The opposite situation is something we fear. The thought of an empty virtual world is just as sad as a closed amusement park on a grey autumn day. It’s a ghost town. Sure you can appreciate the pretty scenery for a while, it can eve be fun to explore it on your own, as if you were paying a visit to a museum after the closing hour. But all in all - if the players are gone, it’s nothing more than facades.
It’s the players who make an MMO come alive. I can’t imagine anything lonelier than to live in a virtual world of memories and shadows, a friends list that is greyed out and a trade chat that has gone silent.
Now, I wouldn’t say that things have gone that bad in Azeroth yet, not at all. And I’m also sure it varies from server to server and from guild to guild.
I found a graph over the player activity at my own realm at Warcraft realms, and if you would believe this, people are playing as much as they did last autumn and almost as much as last spring.
I’m not sure if it’s my perception that is wrong or this graph, because the feeling I get from my realm is quite different. It’s about as quiet as it normally is during the vacation period.
When we worry about the decline on our servers, we don’t think about the whereabouts of Blizzard Activision and their shareholders. We couldn’t care less.
For most players there the social aspect is what keeps us playing WoW year after year, regardless if they just recycle content, putting new skin on old quests and raid bosses. We don’t’ care about the epics or the achievements. We care about our online friendships. And now they’re put at risk.
No wonder WoW players get a bit emotional when they see so many players leaving. No wonder Rift players urge their friends from Azeroth to come and join them.
Not the end of the world
Of course the hype around Rift isn’t the End of Azeroth, the nail in the coffin for WoW or anything like that. Even if Rift would snatch as much as couple of million players (not all that likely), there would be millions left for years to come. Blizzard can adjust accordingly, opening for server transfers, making server merges, whatever is needed to make the servers feel lively and yet not overpopulated.
Players will also adjust to the new situation. Some guilds will split, others will merge, there will be a lot moving-around in the months to come and if you want to raid, you will always be able to find a guild where you can do so, provided you’re a decent player and not too repulsive as a person.
However, if you’re a long-time player, it’s quite natural that you feel a bit discouraged at the thought of it. Sure, you could start over again, forge new friendships, find a new social context. But is it really worth it, after all those years? How much do you want to invest yourself into something that might only last a few months before the exodus from the game might force your new guild to break up and reorganize?
This is not a case of football fans talking about which club is the best. It’s about dealing with losses of friendships and about realizing that an MMO is always fluid. Like the old greeks used to say. Panta Rei. Everything flows. And as many friends you will get, as many separations will you have to get through.
Friday night toast
Either you’ve moved on to Rift or you’re still enjoying Azeroth, I hope you’d like to join me in the Friday night toast. This toast is for the friendship we find through Azeroth. And that actually – in rare cases – might last long after we’ve drifted away to different games.
Cheers!

