Showing posts with label Miscellaneous. Show all posts
Showing posts with label Miscellaneous. Show all posts

Friday, March 18, 2011

Why it matters so much to us what other people play

It’s been another rather quiet week in the blogosphere. I believe the rift issue is still hanging over us as a damper.

As I said a week ago, I’m not likely to write about Rift since I don’t play it. But others have gone further, even marking their blogs as Rift free zones.

As Tobold wrote today:
“MMORPG players are an extremely territorial bunch, constantly fighting turf wars of "my game is better than yours".

This is quite true and at first sight it might look a bit silly. Why would it matter to me if another player prefers game X to game Y? I don’t go around getting annoyed over people who’d rather go the theatre than play WoW, so how does it come that the Rift vs WoW discussions immediately get so touchy and edgy, from both sides? Hey, why are we even speaking of “sides” in the first place?

Why we care
I’ve given it some further thought, and I think it’s not as if we’re fans of different football clubs, cheering for “our” game, the one we’ve sworn our loyalty to forever. After all – games come and go and I don’t think anyone expects to play one MMO their entire life.

It’s more about that we are worried about what consequences it will have to our own personal game experience if the game of our choice becomes less popular than it used to be. If our MMO stops being Massively and Multiplayer, it loses its purpose and its soul.

We want our games to be crowded. And when we’re afraid that our world won’t be as crowded in the future as it used to be, we become worried and somewhat whiny.

Sure, we complain loudly whenever there are queues or we experience server lag due to the high activity around an expansion or a major patch. But at the same time we enjoy the rush and the frenzy of it.

The opposite situation is something we fear. The thought of an empty virtual world is just as sad as a closed amusement park on a grey autumn day. It’s a ghost town. Sure you can appreciate the pretty scenery for a while, it can eve be fun to explore it on your own, as if you were paying a visit to a museum after the closing hour. But all in all - if the players are gone, it’s nothing more than facades.

It’s the players who make an MMO come alive. I can’t imagine anything lonelier than to live in a virtual world of memories and shadows, a friends list that is greyed out and a trade chat that has gone silent.

Now, I wouldn’t say that things have gone that bad in Azeroth yet, not at all. And I’m also sure it varies from server to server and from guild to guild.

I found a graph over the player activity at my own realm at Warcraft realms, and if you would believe this, people are playing as much as they did last autumn and almost as much as last spring.

I’m not sure if it’s my perception that is wrong or this graph, because the feeling I get from my realm is quite different. It’s about as quiet as it normally is during the vacation period.

When we worry about the decline on our servers, we don’t think about the whereabouts of Blizzard Activision and their shareholders. We couldn’t care less.

For most players there the social aspect is what keeps us playing WoW year after year, regardless if they just recycle content, putting new skin on old quests and raid bosses. We don’t’ care about the epics or the achievements. We care about our online friendships. And now they’re put at risk.

No wonder WoW players get a bit emotional when they see so many players leaving. No wonder Rift players urge their friends from Azeroth to come and join them.

Not the end of the world
Of course the hype around Rift isn’t the End of Azeroth, the nail in the coffin for WoW or anything like that. Even if Rift would snatch as much as couple of million players (not all that likely), there would be millions left for years to come. Blizzard can adjust accordingly, opening for server transfers, making server merges, whatever is needed to make the servers feel lively and yet not overpopulated.

Players will also adjust to the new situation. Some guilds will split, others will merge, there will be a lot moving-around in the months to come and if you want to raid, you will always be able to find a guild where you can do so, provided you’re a decent player and not too repulsive as a person.

However, if you’re a long-time player, it’s quite natural that you feel a bit discouraged at the thought of it. Sure, you could start over again, forge new friendships, find a new social context. But is it really worth it, after all those years? How much do you want to invest yourself into something that might only last a few months before the exodus from the game might force your new guild to break up and reorganize?

This is not a case of football fans talking about which club is the best. It’s about dealing with losses of friendships and about realizing that an MMO is always fluid. Like the old greeks used to say. Panta Rei. Everything flows. And as many friends you will get, as many separations will you have to get through.

Friday night toast
Either you’ve moved on to Rift or you’re still enjoying Azeroth, I hope you’d like to join me in the Friday night toast. This toast is for the friendship we find through Azeroth. And that actually – in rare cases – might last long after we’ve drifted away to different games.

Cheers!

Monday, March 14, 2011

Embracing our inner geeks

"Embrace your inner geek".

I suppose you recognize it? It comes from Blizzard's mission statement about their eight core values, principles and beliefs they claim are reflected in employees' decisions and actions every day.

I've always loved those core values, and specifically this one.

"Embrace your inner geek".

Don't hide him. Don't feel ashamed over him. Don't question him or cover him in excuses and explanations. Just embrace him and be proud! You don't necessarily have to go mainstream, adjusting to what is socially accepted and considered be The Road to Success. Not in this world, where geekery is allowed and even encouraged.

The geeks at Blizzard
I was reminded of this as I read the first round of questions and answers to the developers at Blizzard.

Among a bunch of other more or less predictable question, with equally predictable answers, this one stood out to me:

"What is your favorite escape/distraction when you aren't working on WoW?"

To answer the question, they made a poll to the entire development team and picked out "the most interesting, unusual and potentially terrifying responses".

It's a long list, which actually includes a few not-so-geeky answers, such as baking bread, blending smoothies and playing hockey. I guess they need a variety in the staff, including some non-nerds who can give the perspective they need for a mass market.

But some of the replies were outspokenly geeky. Among my favorites were: "building my own 3D printer" and "attempting to turn my living room into a live action scene from Tron using blacklights, stencils and a helluva lot of paint". I also liked "building Star Wars Lego sets" and "trying to control my computer using brainwaves and an EEG reader" (are we supposed to actually believe this?) "Work on my Jaina/Varian fanfic" is something I would consider rather geeky as well.

However: the price for being the biggest geek will probably go to the guy (or possibly girl, but as far as I know of there aren't many women in the development team) who answered. "Playing "WoW". Good grief. You work full day thinking about nothing but World of Warcraft. And then you go home and play it. It takes a true nerd to do such a thing. (Or possibly someone looking for a raise, says the cynic.)

Geeky stuff I do
If I go to myself, what geeky things do I do apart from playing World of Warcraft? I suppose running a blog entirely devoted to this game for more than three years would be considered a bit odd in the eyes of most normal people. Or when I dress up in fantasy clothes, dancing to music that went out of fashion hundreds of years ago. Anyone who wears mantle in public has come out as a geek, I'd say.

The geekiest activity I've ever committed myself to was probably my years as an active member of the science fiction Fandom about 25 years ago, which I've described further in a nostalgic post. Those were the days when I didn't blog, but made fanzines on a mimeograph, which had a personality and life of its own. Most of us were about as geeky as you could be. I still see some of those people and to be honest, I think we haven't quite moved on to the world of normality.

Those stripes never quite leave you, do they? Even if we cover them with a thick layer of Important Things such as having a family and a career, at core there's still an inner geek, waiting for the right moment to let himself be heard.

Have you embraced your inner geek? Do you consider yourself a nerd, and if so, in what way? Are you proud and open about it or is it something you're doing in your closet?

It's confession time! Share your most geeky sides with the rest of us. Free drinks to all you geeks tonight!

Friday, March 11, 2011

Sparkles in my rift free zone

Rift. It's everywhere these days, isn't it? Except for at the PPI. A rift free zone. Enjoy it for what it's worth.

It seems as if I'm the only one left in the blogosphere who hasn't jumped onto the Rift wagon. And to tell the truth it feels a little lonely here in Azeroth at the moment. So many of my guildies have rolled characters in Rift that we've set up a mirror guild in that game and a special channel on vent where they can hang out while rifting.

Different this time?
It's not the first time we see a hype around a new MMO, pointed at as The Challenger of WoW. Conan, Warhammer, Star Trek, Aion, I guess you remember them? There was always this buzz, but it never took long before it was back to business as usual.

This time it feels a bit different though, don't you think? Rift is obviously better done, more polished. It appears to stick in a way that the others never did, although it remains to see if it's sticky enough to last into endgame. Or maybe people are just desperate to get away from WoW after playing it for six years straight and who can blame them for that?

I wouldn't swear an oath on it, but at the moment I'm pretty sure that I won't go for Rift. And it's not just because Rohan compared it to popcorn. WoW has learned me how time consuming MMOs are - at least if you have my personality type. Playing them "moderately", which if you ask me would be something like 2-4 hours a week, seems pretty hard.

But if I decide to keep playing MMOs when I'm done with WoW, do I really want to play something that is more or less the same thing, with some minor changes and new shiny paint? Probably not. It would take me something more revolutionairy different to drag me in.

A Rift overdose
When it comes to Rift, it feels as if I've had an overdose of it, without even playing. Weird, huh?

Normally I don't mind blogs with a multi-game profile; as you can see from my blogroll I follow several of them. Even if I've never played any other of the MMOs on the market (with the exception for a little LOTRO), the polygamerous bloggers bring me new perspectives and helps me to see WoW in a bigger context. They broaden my horizons.

But what I've seen lately in the blogosphere isn't a broad approach to MMOs. It's endless talking about one thing. And to be honest, if this keeps going for a longer time I will probably cut down on my blog reading a bit, dropping those that have turned into Rift blogs.

It's a little sad, but those things happen. Life changes and people move on - moving to a new job, a new city, a new hobby. For a while we enjoyed the same gaming universe and shared our experiences. Now a rift is tearing us apart and all you can do is to let go.

Letting go
Eccentrica put it well in a comment to a post at Bullcopra the other day:
"It's probably more healthy to think of your gaming and blogging friends as you do of your coworkers. Over the course of your employment you spend of lot of time with them. You bond over lunch and the compilation of that difficult report. On Monday morning, you tell them about your weekend, and they share details about theirs. You may, with time, get to know quite a lot about them.

Then one of you leaves the company and moves on. Do you stay in contact? No. Do you wonder about how they are doing? You certainly may, for some, and others you never think about again. And that's ok. Some people are in your life for a reason, and some for a season. If you maintained contact with everyone you had ever been friends with, shared experiences with, or shared moments with, you would have to start writing your Christmas cards in January.
Value the memories, and prepare yourself to welcome the next friend into your life."
That's what I'll try to do. Some of you are drifting away into the rift, but I'll value the memories I have of you. And I'll welcome whoever will come in your place.

Blue Lacuna
But let's get out of the melancholy for a while. After all, the exodus of rifters isn't all that has happened to me this week. There were moments when my eyes sparkled - not from tears as they have recently, but from joy.

One sparkling moment was when I tried a new piece of interactive fiction (IF). I wrote about my late discovery of this genre recently, and this week I received a letter from one of the PPI regulars, who suggested me to try out something called Blue Lacuna. And I followed his advice, after all I'm an innkeeper and as such you should listen to your guests.

I'm only into chapter two of a work that contains 400 000 words of prose and code, and considering how slow I am to put the puzzle pieces together, I'm not entirely sure I'll ever reach the end and "beat it". But at this point it doesn't feel as if it matters that much to me.

It's huge, it appears to be well crafted and currently I'm just enjoying the journey, being a wayfarer, exploring a world I don't quite understand. Like someone wrote in a review of Blue Lacuna: "It's a reminder that the best graphics engine on the market is our imagination". How true isn't that? IF makes me sparkle, even though I can miss fellow travellers. I suppose I'm a little bit MMOified.

Blizzard 20 year documentary
My second sparkling moment came as I watched the new 48 minute long documentary video that Blizzard launched this week as a part of their 20 year anniversary celebrations.

If you weren't a fanboy before seeing this movie, you sure will become one after seeing it. It's awesome, especially the first half of it, where they focus on the first few years of struggles, when they worked day and night (when they weren't playing games themselves) and didn't know from one week to another if they could pay their bills.

The memories they share and the photos they show leave no doubt about their truly geeky origins. Sure, the founders have turned into middle aged men with grey hair and huge bank accounts, but as they talk about gaming and about their passion and how much fun they had, they're completely believable.

The introduction sets the tone, when Allen Adhem talks about how he as a kid either wanted to run a candy factory, inspired by Willy Wonka, or run a game shop. He had no idea this would one day turn into Blizzard.
"I actually thought making games would be fun and managed to talk a couple of cool guys in college into coming on board and here we are 20 years later."
He tells the story about how he met Mike Morhaime at UCLA in a computer class and how he talked him into starting to make computer games together. Silicon & Synapse, later to become Blizzard, was born.

And as the documentary progresses you follow them all the way from Rock n' Roll Racing and Lost Vikings through Warcraft, Diabolo, Starcraft and WoW, ending in some quite optimistic predictions about the next secret MMO project and a future that will be even brighter.

I'm such a sucker for success stories, for people who have a vision and fight for it, who make their dreams come true, out of passion and effort. And this one really made my eyes sparkle.

If I'd ever play an MMO again after WoW, I definitely would love it to be the next one from Blizzard.

Did I hear someone calling me a fangirl? Yep, totally! And I don't even have a reason to be nostalgic since I never played the games they're talking about. I still can't help loving those guys. Kudos to the PR department. Well done, making good use of your corporate storytelling!

Toast of the week
Sparkles. They still exist, even in times when Azeroth feels a little quiet.

I thought we'd make the toast of the week into a sparkling one. ISo why don't we bring out some champagne for everyone? And strawberries to go with it! It's still winter, I know, but I'm a mage after all. Nothing is impossible!

The special toast of the week goes the creators of all those worlds we inhabit and explore. You may be the successful founder of Blizzard or the probably-not-yet-quite-as-known author of Blue Lacuna. Or the guy who designs the 28th orc feet of the day at 4am. Or one in the team behind Rift. Regardless of your wealth and fame, you rock.

Thank you for inviting us to your universes. Thank you for bringing magic and sparkles into our lives. Thank you for offering us a hidden garden, where we can regenerate our mana.

We need those sparkles, especially in times like this when the real rifts of the world suddenly appear, reminding us about how small and fragile we are in the whole.

Let's enjoy this night in our rift free zone.
Cheers!

Monday, February 14, 2011

Valentine's Day in Azeroth - Who did you hug?

OK, let's put this straight from the beginning. I've never been a big fan of Valentine's Day.

It's not that I haven't got any sense for romance. Believe it or not, but even a jaded innkeeper with wrinkles, gray strokes in her hair and less-than-spectacular boobs can see the enjoyment of flirting or even hugging every once in a while. The world needs more love, not less! But I prefer spontaneous manifestations of romance sprung from true affection to deeds that are performed out of social pressure and a sense of obligation.

Judging from what I've seen of Valentine's Day - from my mother's perspective - there is no Gearscore, damage chart spamming or general epeening in WoW that can come anywhere near the brutal competition and measuring teenage girls have to endure on February 14.

Did you get a ton of roses, publicly confirming what everyone already knew - that all the boys in your class have a secret crush on you? Not? Did you even get one single rose that clearly wasn't from your mother? One flower to confirm that even though you might not be popular, at least you haven't gone invisible. Did anyone notice you at all? Ouch. Tough luck. No wonder if you make up an excuse for not going to school on this day next year.

Valentine in Azeroth
Valentine in Azeroth is thankfully more lighthearted than the real life equivalence. Everyone - even the geekiest of the geeks - will get their share of the love, either you ask for it or not. Just put your foot into Stormwind and you're granted to be the target for someone's affection, resulting in a big pink heart buff hovering over your head. Love is in the air, indeed!

Sadly enough I've been feeling a little alienated as I've watched the 2011 edition of the seasonal event from the sideline. I'm not a part of it and I don't think it's my doubts about the goodness of Valentine in real life spilling over; it's more about being jaded. "Been there, done that! Couldn't they have brushed this up with something new?" The achievements were obviously a bigger motivator for me to participate than I had imagined.

Last year I completed my violet meta-drake and ever since, I've been quite indifferent to all of the game holidays. As long as they don't bribe me with substantial rewards, I can't motivate myself to sprinkle perfume, cologne, fill my bags with a ton of pure crap or repeatedly tell the city guards how much I love them.

It was OK or sometimes even fun to take part in those activities once (and I wear my Love Fool title with pride) - it's just not fun enough to do it all over again. I'm speaking for myself of course; I know that there are players who not only stomach, but even enjoy doing all of them on their third or fourth alt. I'm just not one of those.

Hugging an NPC
So, does this mean that I didn't do anything even remotely romantic in Azeroth this year's Valentine? As a matter of fact I did. Obviously it wasn't as romantic as the lovely story of Dawn Moore at WoWinsider (a must-read for anyone with a romantic mindset). But at least I gave out a hug to someone who I thought might need it.

I thought to myself: isn't it a bit unfair that the NPCs in Stormwind get all the love. In fact they look a bit like those girls with the huge bouquets of roses at high school. What about all the others? Aren't there many NPCs in WoW who get very little love or attention these days?

I decided to celebrate Valentine's Day in my own way by hugging someone who I thought might need it. And that's how I ended up, wrapped up in the arms of David Wayne at Wayne's Refuge.

You have no idea who he is? No wonder. He's standing at a godforsaken cliff at the edge of Terokkar, on the verge of falling down into an endless abyss. Not a living soul in his neighborhood. Just this man and his eternally burning fire.

I always thought he was an outsider even in TBC, when players still occasionally came by. his little camp. Back in those days he offered a questline, ending up with a weapon reward, a dagger with special daemon fighting abilities. It required a tremendous effort to get it, including completing a whole bunch of five-man instances. Few did it at that point. And I can't imagine anyone doing it these days, apart from possibly Loremaster title aspirants.

I don't exaggerate when I tell you that David Wayne is about as lonely as you can get as an NPC in WoW.

He didn't say much as I hugged him. Not even a word. I reckon it was a bit of a shock to suddenly get a visitor after all this time - and even more so a little gnome who wasn't interested in his services as a weapon smith and only wanted to snuggle. Or perhaps he was just a shy guy.

The secret of Valentine
In any case it felt good to hug, even if the response was a bit chill. It felt really good.

You see - the secret about having a nice Valentine Day is to not idly sit there waiting for cards and flowers, getting disappointed as they won't appear. The secret is to take the initiative yourself.

If you want to hug someone - go for it. If it's a real person rather than a pixelated NPC - the better, congratulations! But we've all got to start somewhere, right?

Dave Wayne got a hug on Valentine's Day from me this year. Who did you hug?

Friday, December 31, 2010

The New Year Reset

So it’s New Year’s Eve tonight. And thinking aloud, I want to throw out a question:

Isn’t this day the pinnacle of broken dreams and lost illusions?

The expectations are so huge. While it’s perfectly OK to have a less-than-exhilarating Christmas, spent on your own or with family members who’d all rather be somewhere else, New Year is quite the opposite.

You should be with your friends at a huge crazy party where everyone drinks floods of champagne and laughs all night long - pleasantly dizzy but never embarrassingly drunk. As the bells start ringing at midnight you lose yourself in a soft and sparkling kiss with the love of your life (or at a minimum a wonderful flirt of the evening.)

In reality it’s never as fun as it is on TV. It’s more like a cruel reminder that yet another year has passed of your life, and what did you do of it? Where did all the dreams and promises go?

I don’t think you see as much faked happiness and as much true and honest loneliness as you do at New Year.

But for all the bitterness it carries, there’s still something about it that I love. The fireworks. As you might now, enjoying some fireworks after eating a chocolate cake in WoW is one of my guilty pleasures. And you can only imagine how childishly enthusiastic I am about them in real life. Of course it’s a complete waste of money and effort, the ultimate sandcastle, an instant flash of beauty, lost and gone within a few seconds, only leaving a fading trail in our memories. But it’s one of the aspects of what it means to be human.

A reset
New Year is also something of a reset, resembling to the release of a new WoW expansion or at least a content patch. Your calendar has still some empty spots; nothing is set in stone. This is the time and place to make those decisions you’ve been pondering on. Maybe level up some new skill, explore a new zone of the world or even go through a complete remake of yourself, going from a forsaken to a gnome – or the opposite way. Even if the timeline is a theoretical construction and not a physical fact, the impact is undeniable.

The world is reset, and if the American dream that “anything is possible if you just try hard enough” actually is a bit of a lie, it’s still true that many of us only use a fraction of our full potential. All dreams can’t come true. But some can. And New Year reminds us of that.

I don’t think I’ve ever given any New Year solution. Or if I have, it wasn’t serious enough for me to remember it afterwards, so I reckon I broke it pretty quickly.

Oh, or wait. I actually did write down a couple of WoW related New Year's resolutions two years ago. My compliance with them has admittedly been so and so. But it’s a good reminder to glance over them again. The order in my bags and bank could be better, can’t it always? However it’s not completely out of control, in the sense that I have some space. I still don’t charge for mage portals, but if someone asks me about the fee, my reply is “what you think it is worth to you”. I still know how to do the Heigan dance! I don’t think you’ll ever forget it once you know the steps.

Most important though is my promise to see to that I keep having fun playing WoW. This means following my heart rather than the crowd, making sure the game doesn’t turn into a job rather than entertainment.

Spending the night
There are many ways to spend New Year. I will spend it 30 k feet up in the air homeward bound, crossing a number of time zones. If I wanted to I could have a reason to drink champagne throughout the whole night. It's the New Year that never ends.

Some of you will spend it with friends and for a few of you it will be a blast and a new beginning of something, possibly a romance. For others it will be a night of disappointment.

Perhaps a few of you will spend New Year in Azeroth. And if you do, don’t feel awkward or ashamed about it. If you’re with friends, having fun, you’re probably way better of than many of those who celebrate New Year in a more conventional way.

Regardless of what you’ll do, I hope you’ll have a great night, where expectations and reality somehow end up at the same level.

Now please head over to the bar disk, have a glass of free champagne and join me in a toast!

Happy New Year!

Friday, December 17, 2010

A letter from the Time vault

My dear guests!

This is your innkeeper Larísa speaking, bringing a message from the future. Or the past. Whatever.

I always get a strange feeling when I prewrite blogposts for delayed publication as I’m off for holidays. It makes me think of Hari Seldon, the future predicting guru in one of the big reading experiences of my childhood, Foundation. You know the guy who every now and then makes a magical appearance as a projection in the time vault, demonstrating how he new everything in advance. Or maybe not.

Like it or not, there are things in the world that are beyond our control. Aircrafts can crash. (Even if it’s a lot less likely than that the car crashes on the way to the airport.) Servers can go down, wiping PPI from the world. And WoW could theoretically cease to exist (even if it seems rather unlikely at this very moment.) You just never know.

But provided that there won’t pop up an unpredictable pesky mutant, I predict that as you’re reading this post, you’ll find me strolling bare feet along a far distant shore as you read this. I’ll listen to the roar of the ocean rather than to the humming of a computer fan, I’ll fill my lungs with air rather than with dust and I’ll let my mind drift away to the stars rather than to Azeroth.

However, I haven’t left the inn to rot in the dust. As you might see, at least if you’re actually visiting the inn and not just reading it through a reader, I’ve hired someone who will keep an eye on the place in my absence, namely Tamarind of Righteous Orbs. He has promised to do some dusting and refilling of the kegs, and I think he scare away a troll or two if needed as well. If you notice anything weird going on at the inn, just send him a heads-up to morewitthanhonestyatgmaildotcom. I’ve trusted him with the keys.

I have put up a couple of posts for my absence. Nothing special, just a little greeting here and there and something to keep you occupied in case you run out of things to do. (Hm… wonder what that could be? I’ll give you a clue: it’s a PPI tradition!)

I’ll be back in January, probably tanned, but also quite clueless about anything WoW. From previous experiences of taking a break from WoW, I know that it only takes me a few days to completely forget about how to gear, what spells to cast or even how to move my character and use the camera properly. My muscle memory seems to have the span of five days as a maximum.

And that’s about it I think. I’ve filled my bags with books and left any electronic device at home. It’s time to unplug, which probably isn't a day too early.

Here's what I'd like you to do while I'm away:
  • Be nice to Tam.
  • Take care of each other.
  • Have fun.
See you on the other side of the New Year!

Hugs

Larísa

Wednesday, December 1, 2010

On Geekyleaks

MMO-Champion posted an assumingly “leaked” document presenting a roadmap for Blizzard’s game development the next few years.

Looking closer at it, I’m not sure it’s worth to get that much excited over and I find it hard to believe that someone at Blizzard will get fired over leaking this supposedly internal presentation intended for executives and/or shareholders.

For one thing: it’s rather old, eight months, and this kind of plans are subject to constant changes. It’s unlikely that it’s still that valuable to them from a business perspective.

And secondly: There isn’t all that much new in it, is there?

WoW in Portuguese
According to Boubouille it’s the first time someone confirms that WoW is planned to be launched in Portuguese. Big news? Barely.

I suppose it makes a few Brazilians woopie-di-do happy, but to be honest – if they launched WoW in Swedish, I’d rather stay where I am – with an English speaking game and community.

A guildie of mine recently made a guild map showing the locations of everyone in our guild. Every time I see that picture with dots in various corners of Europe it makes me smile. We’re so far away from each other and yet we’re close as we’re raiding as a team. It definitely adds something when you get the chance to get to know people from different countries and backgrounds.

The global character of MMOs and MMO communities is one of the things that attracts me in the first place, and I can’t see why I would be happier locking myself behind a language barrier.

The one reason I can see to insist on playing the game in your native tongue is if your English is so poor that you can’t understand the quest texts or what you’re supposed to do. We have to respect this and maybe that’s the case with Brasil, and maybe Blizzard has good business reasons for making this investment.

But I think many players who have basic skills in English will get on pretty well anyway, and as time passes, they’ll notice how they improve their language skills while having fun at the same time. I can’t think of a more entertaining way to learn a language!

In any case: WoW in Portuguese, would it come, is not breaking news.

The next MMO
The “leak” also shows that the next two expansions of WoW would be released with 1,5 year intervals. Sounds like a plan. So far they’ve said they have the ambition to have one year between them and they’ve ended up on two. On the other hand they might have streamlined the development process as they claim, so they can do it quicker in the future – which I suppose would please the Activision shareholders.

The final, probably most spectacular piece of information. is that the secret MMO is supposed to be released in two years time, in the end of 2013. I must say that I’m a bit sceptic to this suggestion – it sounds rather early considering there wasn’t a word about it mentioned at Blizzcon.

The Wikileaks of Geeks
So what will we make of it? Boubouille seems to think that the document probably is authentic, and he’s got a huge reputation for being right. But at the same time he warns us that “a kitten will die each time you use it as a fact or post about it on official forums”. So beware and take it with a pinch of salt! We don’t want dead kittens around, do we?

I think the most exciting thing about the document is the very idea that someone at Blizzard is leaking. If the players sign three agreements whenever there’s a new little patch coming, I can imagine the NDA:s the Blizzard employees have to agree to. What’s said in the Blizzard HQ:s is supposed to stay there. Period. Who dares to leak? And what motivates him or her? Vanity? The urge to feel important? Friendship? Bribes? Revenge? Or perhaps it’s just a matter of pure thoughtlessness? This assumed that the document is for real.

I couldn’t help smiling as someone quickly stated that this was the Wikileaks of Geeks. It sure comes out so nicely, rhymed and all.

Admittedly this is just one page and not hundreds and thousands. (Am I the only one to feel a little overwhelmed whenever we hear about the latest Wikileaks publishing? Is there anyone who actually can be bothered to read all those documents?)

But still. Geekyleaks is the word.

Tuesday, November 30, 2010

Strategies of Fun for the Frequent Flyer

So the portals are currently gone for everyone but mages. I’m one of those who applaud this. Admittedly my main happens to be a mage, but I’ve got alts so I know what it’s like to travel without magical devices.

If you ask me, I think it’s about time that we looked around in the stunningly beautiful world that Blizzard has made for us, rather than just running from one theme park attraction to the next without even throwing a glance to the sides. Journeys help to give the game a better rhythm, where periods of intense action are contrasted with slower paced activities.

Player complaints
Most reactions I’ve seen to it have been fairly negative. While I think many players agree about the reasons for removing the portals, they can’t refrain from complaining about the consequences.

And can you really blame them? The portal hubs in Shattrath and Dalaran have been around for years, making us accustomed to instant travelling around the world.

Some players are so upset that they’re taking action. The other day I read a post by a blogger who cancelled her subscription out of rage and frustration over something she considered just a waste of time: “I don’t like being forced into sightseeing and I hate being forced into waiting without even an option of doing something else in game”.

I’m not going to link to the blog in question, because it’s very small and there’s no need to point fingers or help trolls to find their way to it. She never asked for that kind of attention.

Instead I’m going to give a helping hand for the frustrated blogger and other frequent flyers in need of something meaningful to do while on a gryphon. The idea with this guide is to find out what kind of player you are and spend your time accordingly.

Hereby I present you the Pink Pigtail Inn List of Suggested Strategies of Fun to get more out of your travelling time:
1. The Blogger
Grab the opportunity to tab out and throw down a few ideas for future posts, comment on other blogs or to work on the growing pile of unread blogposts in your feedreader! It’s better to do it while travelling than to wait until you’ve stopped playing for the night and you’re too tired anyway.

2. The Explorer
There's a reason why Blizzard wants us to travel! Have you really noticed all the changes to the world? Use your camera options, zoom in and out, look around and don't forget to take some screenshots while you're at it. Notice all those hidden places you've never been to and make sure you remember to go back to them on a ground mount for a closer look.

3. The Family Guy
This is the moment when you can make up and show your family that you you're not chained to your computer. Even if you assume that you’ve already you’re your share of the household work, helped the kids with their schoolwork and kissed them goodnight properly, there’s surely something more you could do to give them your attention. Make that phone call you've postponed too long. Pat your dog. Or give your loved one a kiss, who knows what else it might lead to? If this means that you'll miss out the arrival at your destination because you were afk or even disconnected for low activity - well, you probably had a good reason.

4. The Entertained
If you're main reason for playing WoW is to be constantly entertained you might want to play another game while you're on a bird. Try one of those addon miniature games that are around. Or multitask with something you have on another platform. Or in case of emergency: feed your tamagotchi. Whatever keeps you happy.

5. The Gourmet
The gourmet won't miss a chance to make a raid to the kitchen and grab a snack. If you need suggestions for what to do, go ahead and check out the comment section of my post about the perfect raid snack. You'll find a recipe for a three-minute chocolate cake, which you'll easily put together during one of the longer flight trips. For journeys by boat or zeppelin I recommend you to stick to something simpler; they're rather quick compared to what they used to be (the turtle tour in Northrend the exception).

6. The Health Seeker
OK, you're facing the consequences of being too much of a gourmet? Had a little too many of those perfect raid snacks? Let's turn it around then. Make a habit out of doing push-ups and sit-ups whenever you travel. Count how many you can do and compete with yourself or your guildies. Or try to beat the gryphon! If you give up before you arrive at the destination, the vehicle has won. If you could make a few more after arriving, you’re the winner.

7. The Organizer
Are your bags in perfect order? If you're the kind of player who likes a tidy desk, they probably are, but in the world of a true organizer there's always something more to do. Adjust the settings in your bag addon to sort your stuff even smarter. Cleanse your action bars from old garbage, such as quest items you've returned to the quest giver long time ago. If you feel rich and your bags are too full to be practical - toss away a few gray useless items. (I won't tell on you.) Or open some clams, now that Blizzard has made the effort to let you do that mounted. If you really can't find anything more to organize, offer to help to clean up in your old, messy guild forum.

8. The Philosopher
The philosopher doesn't see the travelling as something bad; rather the opposite. Life isn't about arriving at the destination; it's about enjoying the journey, right? All day long our minds are constantly occupied with a stream of activities. Rather than trying to productive in a conventional sense, the philosopher will let the journey be a protected enclave in time when he lets go of everything. Enjoy a few minutes of complete relaxation. Observe how the thoughts come and pass by like the landscape below your mount. Listen to your breathing and feel your heartbeat. Arrive energized and relaxed (or possibly asleep).

9. The Researcher
Researchers come in a wide variety. The Number Cruncher will use this moment to polish his personal spread sheet or give his two cents in the latest EJ discussion. The Last-Minute Researcher will browse TankSpot in a futile last-minute effort to cover the fact that he hasn't prepared for the instance he has signed up for. The Materialist Researcher will drool over Atlas Loot and think about how to obtain them. Whatever sort you are - take pride in the fact that you're doing your research while playing WoW in your free time rather than while pretending to do something useful at your job. ;)

10. The Social
If you're like me and find it a little bit difficult to chat with people at the same time as you're actually playing the game, you know, killing stuff - the moments of travel will come to your rescue! Now you can finally show your guild that you're not this strange creepy guy who just logs in and out and never speaks! Scroll back and catch up on the guild chat and add something of your own. If you're known as "that quiet" guy you might want to take it a little careful to begin with or they'll think your account has been hijacked. By all means, go through your friends list. Is there someone you'd like to catch up with? Go ahead and do so, but remember to check out the location of your friend before you whisper them. There's a time and place for everything and if he or she's in a raid instance they might not appreciate your attention.

Further ideas
I've presented a few examples of player types and ideas on what they can do during their journeys. Which strategy do you use? Or maybe you have some further suggestions on how to spend your time on a flight or a boat? Feel free to share with the readers of PPI!

Tuesday, November 23, 2010

It's the End of the World and I'm searching for the Secrets of Kalimag

There I was, in the dark tent of the fortuneteller of Darkmoon Faire. Hesitatingly I pointed at three cards, not daring to look into her eyes as she would reveal my destiny. Her verdict was short, just two words, which she spitted out with a hissing voice. "Learn Kalimag". And then she made it clear to me that there was no room for me to ask any question. There was a long queue of Azerothian adventurers waiting outside. My time was over.

I nodded and gave her a faint smile before I fled, anxious to not reveal that I didn't have a clue about what she just had told me.

Kalimag? WTF?

It sounded vaguely Japanese to me. Could it be some kind of ancient martial art form, officially lost in the tide of history, but in fact kept alive within a small circle of chosen knowledge keepers who pass it on from generation to generation until the End of the World when it will be needed again? It might come handy considering the current situation in Azeroth.

On the other hand I'm a mage, not a warrior. The oracle if anyone should know that. So maybe this was in fact a school of magic - the next upcoming level in my climbing in the ranks of mages. Even someone who is exalted with Kirin Tor hasn't learned all of their secrets. For all I knew I might be nothing more than an initiate in their eyes. Perhaps the power of Kalimag was awaiting me, if I only could find the path to it.

What Kalimag is
So what is a gnome looking for the Truth and Knowledge to do? I did what anyone else of you would have done. I consulted Wowpedia (the new home of Wowwiki, in case anyone has missed it.) And it turned out that Kalimag is neither about fighting or magic. It's the standard language for all elementals.

I nodded to myself. It made sense. There had been a lot of elementals around recently. They sure seemed to be aggravated for some reason. But all my efforts to make them come to their senses had been blatantly ignored until now. The only answer for my invites to a friendly discussion had only been met by yet another angry whirl and a knockback. If I only could get my hand on a book of Kalimag, perhaps I could make a breakthrough in our communications. Or, if my peace invites were ignored, I could secretly spy on them, learning about their plans on beforehand.

So far I must admit that my mission to learn Kalimag has been far from succesful, It's not as if there's an abundance of resources to consult. While Klingon has its own academia, with published books such as a translation of Hamlet, I couldn't find a single translated word from Kalimag to English. According to Wowpedia, it's only spoken by "a few scholars", since the natives speakers "are rarely encountered in any sort of friendly capacity". And obviously those few scholars have kept their secrets well.

Kalimag in game
So what do we see of Kalimag in WoW? Most of the time we encounter elementals in WoW they don't say a thing. They just whirl. There is one quest though, Escape from Coilskar Cistern, where you help Earthmender Wilda to get out of a cave. After a while you're joined by five friendly elementals, who all will tell you: "Kranu sto aer'rohgmar", but what this means remains a mystery.

There has been a speculation that the Living Fire who on one occasion says: "Reth reth reth" in fact says: "Burn burn burn". However, in another quest, there's a manifestation of water who says: "Ma reth bromo zoln kilagrin dra ma zoern tu ko fraht ko kadrom Ma krin drinor zoln drinor Ma krin kan aasrugel korsul", using the word "reth" again. Why would a water elemental talk about burning stuff?

Things are complicated by the fact that there are several different dialects of Kalimag, one for each type of elements. So it's possible that words could have different meanings depending on the context.

From Wowpedia can also learn that Kalimag occurs in an inscription on the pedestal of Frostmourne. The writing read: "Whomsoever takes up this blade shall wield power eternal. Just as the blade rends flesh, so must power scar the spirit". Since Muradin Bronzebeard can read the text on the dais, you can draw the conclusion that he's one of those scholars who knows Kalimag. Now if we only could find a way to persuade him to share this knowledge?

The odds are against it, since Kalimag actually doesn't exist in the game files as a real language, at least not in the sense you would hope. There is an in-game "translator" which uses an algorithm to make words "look like" Kalimag. For instance a four letter word will come out as "drom", "drae", "fmer" or a bunch of other examples and a word with nine letters would be transformed to for instance "ahn'torunt", "brud'remek" or "dor'dra'tor". But algorithm mechanisms is not the same thing as a real translation if you ask me.

Continuing research
I have to be honest with you. From the research I've done so far, you can all see that learning Kalimag isn't an easy task. This doesn't mean that I've given up on it though. Hereby I invite everyone to join me in the search for the secret language of the elementals!

You know what to do. Let's go back to Karazhan and check out those books scattered all over the floors! Maybe we missed some? Let's examine every inch of the library in Scarlet Monastery; perhaps there was a hidden room where they kept the only existing copy of the Lexicon of Kalimag? Keep your eyes open at all hours; before you'll know it, the book will spawn right in front of your eyes.

I don't see that we have any choice. We have to follow our destiny and listen to the advice of the mighty fortuneteller. Who knows what curses she might put on anyone who dares to defy her?

PS. On a more serious note it made me a surprised and happy gnome to see that they made use of the Darkmoon Faire concept in the marketing campaign of Cataclysm. I haven't seen anything about it but it has brought back my hope that they'll finally come around and give it the revamp it has needed for a long time.

Wednesday, November 17, 2010

On the issue of celebrating an anniversary

One of the mysteries as I grew up was the lack of interest the grown-ups showed for their birthdays. The older they got, the less presents did they get, and the more reluctant were they to even acknowledge the event. And I could never figure out why. Who doesn’t like to get presents and cake?

Companies on the other hand tend to make a big fuss about their birthday these days, and it usually grows the elder they get. While they normally don’t expect gifts and congratulations from their customers, it’s a natural opportunity to come up with a PR event.

Free pets
Blizzard is no exception from this. The last couple of years, they’ve handed out things such as free combat pets to anyone logging in during a period around the “birthday” of WoW. For the five-year WoW and 15 year Warcraft anniversary they went far bigger. Among other things there were a lot of competitions, and that huge mosaic image consisting of photos that fans all over the world had sent to them. For my own part I appreciated the video interviews made with high profile members of the staff for this occasion.

This might be the reason why I can sense a bit of disappointment in the reactions to the announcement of the upcoming six year anniversary on November 23. There won’t be any cute pet gift this time. If you want that sugar sweet moonkin hatchling, you’d better be prepared to open your wallet. All you get is a “feat of strength” if you log in at some point between November 30 and December 14.

This is a mind boggling for two reasons:

  1. In what way is logging into a game a feat, something that is worthwhile noticing in your records to remember afterwards and show off to the world?
  2. If you assume that it IS worth recognizing, why isn’t it about logging in on the actual birthday, November 23? Why do you get this feat of strength if you log in three weeks afterwards?

It’s not that I’m against celebrating this birthday. I think it’s a great opportunity to do something “extra”. And I don’t complain about the lack of pets. I can’t help it, but I find it hard to value a pet that I get in the mail for doing nothing more than logging in as high as I value a pet that I’ve had to work for to get. My current count on pets is at 94, so I have a great menagerie as it is.

But this “feat of strength” looks honestly a little bit pointless to me. Does it even make the most dedicated achievement hunters any happier? After all it won’t award you any points. And the bragging worth of it is minimal.

Alternative events
So what could they have done instead if they wanted to celebrate their birthday in style?

If I could wish anything I wanted, I’d love to see some Blizzard employees come online on our realm. What if the GM:s could appear and either arrange something in the game (I’ve heard that this kind of events exist in other games) or at least participate somehow. What if you could run into them in a battleground or a PUG group?

And if this is just too much to ask for, due to the proportion how many GM:s and realms there are, they could have settled for something smaller. How about a silly little one-day event on the lines of the Pirate Day?

Or what about doing something outside of game, such as putting up a nice behind-the-scenes video about Blizzcon from the perspective of the staff or a brand new in-depth interview with one of their more entertaining developers or artists on their website? That would definitely feel more like a treat than this ridiculous “feat of strength”.

Come to think of it: maybe there's a reason for them to tune down the celebrations as the years pass, just like my parents did. After all, is it really only a merit for a game to grow older?

Wednesday, November 3, 2010

My days of geek queuing has come to a end

Spinksville asked a few days ago if the availability of a digital download version of Cataclysm will put an end to the pc retail market.

While I don't think the end will be as brutal and dramatic, hanging on the distribution on one single game, I do agree that we're in the middle of a shift. The bulk of the sales of books, music and videos has already moved to the Internet and it's just a matter of time before the remaining game shops will go the same way.

Even if the narrow margins probably keeps WoW from being a huge cash cow for the game stores, it's still important for their own marketing. Blizzard's decision to bypass the retailers won't wipe them out, but it might speed up a process that already has started.

Waiting for a signal
Until now I've been on a fence about what to do, if I would download it from Blizzard or buy a traditional box in the shop.

Yesterday Blizzard made a statement, saying that the online version definitely would include the in-game cinematics, which they previously had been unclear about.

This was the signal I had been waiting for. It was time to buy my Cataclysm upgrade. But for a short moment I hesitated, asking myself: exactly what would I miss by picking the download version of Cataclysm rather than the box from the game store?

One more time I went through the things that were at stake:

1. The collector's edition
The collector's edition is only available in stores, so I couldn’t get that, unless I decided to buy the game twice. This meant that I wouldn't have any art book, behind-the-scenes cd, mouse pad, music record or special pet this time.

I recalled the collector's edition I had bought for Wrath. How many of the items had I ever used? Well, certainly not the mouse pad; I stick to the single coloured one that works best for my mouse. I had watched the behind-the-scenes movie but couldn't recall a thing from it; as far as I could remember it was just the ordinary super-short cut scene style, like any promotion video they make when they release new movies. I had browsed the art book once. I hadn't listened to the music. Ever. And while I had equipped the pet on all my characters, dutifully, I normally preferred other pets to display. The item I had used most in the box was probably the loot card that gave me the 100 pet cookies. I had only a few left now.

Was it worth hours in a queue and an essentially more expensive game? Probably not. I could live without it.

2. The geek gathering
I didn't go to Blizzcon and I don't know any WoW players from real life. As a matter of fact it has only been a couple of times over the years that I've met another player face to face. The release night provides us with a natural opportunity to meet up with other geeks in the midnight queue.

In theory this could be quite an event. I could make some new acquaintances, getting to know other players from where I live, talking about the passion we have in common for hours without anyone frowning at it or not getting what we're all over about. A homecoming. What could possibly be more fun?

But then I thought back at the two hours I spent in a queue waiting to buy WotLK, which I wrote about in a post. I was clearly underwhelmed at the experience.

Sure, there were a lot of geeks around, but most of them were so young that I probably was about the same age as their mothers. I never saw any spontaneous small talk going on in the queue. I overheard some conversations but the festive mood and the sense of belonging to a bunch of enthusiastic geeks just wouldn't appear. It was freezing cold and all the time I just wished that the queuing would be over soon so I could come home and get a cup of hot tea and install the game.

This year, the queuing would even be colder, since it would be one month later into the year. And when I came home with my copy, I would still have the work left to do to install it, while I could have logged in at midnight sharp if I just had bought it digitally.

No, the geek queuing was overrated.

3. My money
Then I looked at the price tag for the download. It certainly wouldn't be any cheaper than the retail box version. Blizzard must have made quite a profit, cutting out the distribution chain, not producing any physical objects that needed to be transported and handled. All of this went into their own pockets. If anything, the download might even be a little bit more expensive than the box, depending on what price my local store eventually would settle for.

On the other side, how much wouldn't it cost in time and effort to head into the city, wasting two hours waiting in the queue?

If you agree on that time is money, the download version is probably a better bargain.

4. The future of the local game shop
Finally there was the issue brought up by Spinks: the effect that my choice will have on the market.

Do I want there to be a shop in the city where I live where I can buy pc games? Would I miss it if it wasn’t there?

In theory: yes, I want it to be there and I’d miss it if it wasn’t. I like the idea of a place where I physically can hold the boxes and look at them, not just read about them on a computer screen. If I one day would get the impulse to try out some other game, it would be wonderful to have somewhere to go where there are knowledgeable people around, who can give me advice on what to buy and answer any questions I have.

But again: this is all in my dreams. In reality I don’t even think about going there. If I’ll grow tired of WoW one day, I already have LOTRO (digital download ftw). The last time I put my foot in the store was at the release of WotLK and once I had gotten inside, I don’t think I spent more than 30 seconds in the room, the time it took for me to get out my wallet and the girl to hand over the box and give me my change.

It isn’t as if my shop is small and independent, run by a handful of enthusiasts, giving it a personal touch or even a soul, if a store can have such a thing.
My shop is just another GameStop, one out of thousands all over the world. I don’t know the people who run it and they don’t know me. And for all I know of they might even be better off working somewhere else, at least judging from the four part series “Confessions of a GameStop Employee”, which I’ve recently been following over at The Escapist.

In case you’ve missed it I recommend you to check it out. It’s quite amusing and revealing, full of observations like this one on the topic of manuals:
“99.999999 percent of our stock of used games no longer had their instruction manuals. Let's take a moment for a brief digression here. What exactly are people doing with these missing game manuals? What happens to them? Where do they go? Why is it so fucking hard for people to hang onto them? Like elephants, is there some kind of mysterious game manual graveyard, a place that none of us knows about, where they all go to die? And is the game manual graveyard the same place where the missing dryer socks go?”

But to get back to the topic, the author at The Escapist concludes that the shops are bound to die and that they won’t be missed:

“Being a gamer, I still have to go into GameStop once in awhile. I hate it. I try to avoid it at all costs. But the end is near for GameStop. Digital distribution is already chipping away at their business model. A day will come when the lights go out on GameStops everywhere. It will happen. It's inevitable. Might be next year. Might be in 10 years. But make no mistake, it's coming.

And, as strange as it is for us to imagine using a Telegram to send a message to someone, a hundred years from now people will recall a quaint time when we used to have to actually get off our couches and go to a place to purchase actual physical copies of our videogames.”
Even if I would care about my game shop, which I don't, it seems to be a lost cause.

Whispering “I’m sorry”, I clicked the “buy” button. Then I launched the game and began the download.

I might find another geek queue to join one day. But it won’t lead to a game shop.

Sunday, October 31, 2010

Someone just became an internet hero

One sentence from Boubouille said it all "Someone just became an internet hero".

You've probably heard the story already, but OK, in case you've been living under a rock I'll write it down here anyway, just because I too want to bring out a toast for our hero.

The Red Shirt Guy got his name as he spoke up in one of the panels at Blizzcon, asking Chris Metzen and Alex Afrasiabi why the NPC Falstad Wildhammer wasn't in the beta for Cataclysm, which he should have been, according to their own lore, as presented in novels and earlier game. Metzen obviously didn't have any good reply at this and promised to look into it.

It didn't take long before a video of the Red Shirt Guy had spread over Internet, with millions of views. Some players approved of his question, but many - too many - mocked his slightly slow, a little bit peculiar way of putting his question, and tossed out all the usual insults about how this guy was a loser who should crawl out of his basement and get a life.

So what did the Red Shirt Guy do? Did he let himself be discouraged? Did he let those morons get to him? No. He put up his own answer on YouTube, where tells the world about why he sounded a little strange - which had to do with a combination of being nervous (and who wouldn't be in that situation?) and a light version Asperger's syndrome. And knowing what an attention his person has gotten, he didn't miss the opportunity to make some PR for his guild.

It's obvious this guy has more guts than the haters ever could dream of and after seeing his video, it's easy to join his fanclub. Red Shirt Guy rocks!

And obviously this view is shared by the people at Blizzard, so much that they've even decided to make him into an NPC, "Wildhammer Fact checker". Dressed as he should be, of course: in a red shirt.

When the first picture of it came up, there were some voices raised that it might be a fake. But blue poster Valnot has put a stop to the debate with a simple statement: "It's real".

Sometimes we accuse Blizzard of being too goddamn slow about things. I do it too. They were slow with fixing the Halloween bugs, they were slow about informing about the change to the Insane title, well, there are many examples.

But then there are those moments when they suddenly show a fingertip sense of how to interact with the community, and they're on their toes, taking action. I have no idea of the standard procedures for naming NPCs. How many committees do you have to go through before a suggestion is approved? I could vividly imagine that the flowchart is a nightmare.

Not in this case though. They just DID it. And they did it the right way.

Red Shirt Guy, you just became immortal. Here's a toast for you!

Cheers!

Friday, October 22, 2010

My Friday Pint of Ponderings for all of you who stayed at home

It’s Friday night, but the inn is somewhat quiet, like the rest of the blogosphere, as Blizzcon 2010 is at full swing and that’s the bar where everyone’s gathering at the moment.

I’m still here though, and maybe there are a few more poor fellows, especially Europeans, who couldn’t find a good enough reason to toss up thousands of Euros just to attend a marketing event.

So if you’re still around, please come closer to the fire, slip into your favourite armchair end let us end this week as we always do – sipping a pint of ponderings over the state of the game, sharing what’s up in our gaming lives.

Ponderings over Blizzcon
To be honest I’m not that heartbroken by not attending Blizzcon. Sure, it would have been great to meet up with some of my fellow bloggers, to see the faces and hear the voices of those people who I somehow feel that I know personally after sharing thoughts with them for so long.

But as far as the official convention is concerned, it’s probably too commercial and big scale to suit me; after attending SF fan driven conventions, I’m used to something completely different to what Blizzcon can offer. Earlier this year I wrote a post about why I wished I could go to Blizzcon, but some of the comments made me change my mind.

Besides, if you’re mostly interested in the news that will be presented at Blizzcon, I honestly believe that you’re better off following them from your home. You don’t even have to buy the broadcast stream from the panels to get access to the content. The opening ceremony will be streamed for free(!). MMO-Champion will be live blogging, and considering how quick they normally are with news, I doubt they will fail us. Íf you want to see the happenings from different points of view, there are a bunch of other blogs and podcasts, such as Twisted Nether and Wowhead, who also will be posting and broadcasting live during the weekend.

Those media will not only give you an excellent overview, they will also add commentary to it, and you’re guaranteed not to find yourself stuck in a queue somewhere as they’re closing the doors to a panel you had planned to attend. Actually I think you'll be more informed in your armchair than most of the participants on spot.

So don’t be sad if you’re sitting at home right now, enjoying your pint with this pigtailed gnome as your only company. You should rather congratulate yourself to all the money and effort you’ve saved. Enjoy the free reports online – or do like me: ignore them and wait a few hours until someone has made a good summary for you.

I can guarantee you one thing: you won’t miss out ANY important piece of information just because you didn’t attend Blizzcon. Every inch of the premises, every second of the event will be covered.

A buggy week
Apart from Blizzcon, what’s up in the game? Well, I say like Syl: Bugs, bugs and more bugs. They clearly outnumber the ones who dwell outside Putricide's laboratory.

I suppose we could expect and should accept a few issues with such a huge patch as 4.01, but isn't this a little bit too much, especially since the amount of bugs rather seems to have been increasing than decreasing after the release? At least the EU realms have been plagued with dc:s, and flying from the graveyard in slowmotion after wipes became painful after a while.

As we've seen before in this kind of situations, Blizzard hasn't been too impressive in terms of communications. I've said it before and I say it again: it takes so little to keep the players in a better mood. A blue acknowledgement that they've noticed what's going on, that they're working on a solution and estimation about how long this might take. If it isn't possible to say when you can expect things to be fixed - well, you can at least give a time for when you will update the information.

It's all very basic, it doesn't cost much and they should totally be able to do this - if nothing else because it would save them some work, dealing with multiple posts from costumers who all put the same questions over and over again. I don't know what prevents them from doing this. Shall we blame the upcoming Blizzcon, pulling their attention elsewhere?

Relearning how to play
Despite the situation, I’ve tried to learn to play my characters again with mixed, or to be honest, pretty bad results.

First out was my mage, of course, and I'm afraid that the new version of the arcane spec was a disappointment. It wasn't fun or interesting or exciting at all, only difficult, confusing and frustrating. I just don’t get it. The mana juggling is counter intuitive; beyond my comprehension and not enjoyable at all. But who enjoys sucking?

Currently I'm trying out the fiery side instead. While it feels rather unfamiliar for one who has played arcane for ages, it's still got potential as "fun", and who can resist a free instant pyroblast? So I reckon I'll give this a chance and do it some more, before I'll consider sending my mage to retirement.

An overall issue, regardless of spec, is the new system, where any button you push will make you put that cast in a queue, from where there is no return, as far as I know of. The only way to maintain control is to break the habit of spam smashing buttons. You're not supposed to push anything until you're ready to cast.

This has turned out to be a way bigger issue to me than I imagined as I read about it. You don't mess around with your muscle memories that easily. It will take time to adapt. I'm glad we have the entire levelling in Cataclysm for practice. As we reach end game the next time, I should have learned the new manners.

Loving the green
Apart from struggling with my mage, I’ve also sneaked away into instances and battlegrounds with my resto druid, which has been a way more pleasant experience. The new "good green" goo effect is fun, even if certainly is a challenge for us to learn to love it, embrace it, stand in it and inhale it, rather than run away from it. Kae provided a guide, but I’m afraid that backbone reactions are strong, and it will take some time to change this pattern.

It will also take me a while to learn to remember to turn into a tree once in a while. Most of the time, I'm oblivious of the fact that I can do it, which is odd considering that I most of all wants to stay in tree form all the time. You would expect me to use the cd as soon as it was up. Once again it’s about learning new patterns and habits.

I try not to be too harsh with myself though. We have to give ourselves a bit of slack and have some patience with our own shortcomings as we slowly let the new stuff sink in.

A blind Kingslayer
I'll end this week with sharing a story about someone who really knows how to overcome difficulties. I stumbled upon this story about Hexu, an enhancement shaman at Dreanor, EU who recently earned his Kingslayer title. What makes him different to many other Kingslayers is the fact that his blind, after being injured as he served in the military. Here's a quote from the forum post, written by one of his guildies:

"Hexu tonight just killed the final Icecrown Citadel boss tonight with the aid of various mods, excellent Ventrilo comunication and the lovely function of Auto-Follow. He made it through all 3 phases without dying, even out lasting one of the tanks (/hate ardent defender not being passive).

So i would like to congratulate Hexu on a remarkable achievement which would seem so out of reach even for people with functional eyes! (no offence to people with
functional eyes!)

Kudos Hexu, he did awsome! and i really mean that, he wasn't carried nor boosted, he did all the hard work himself! (well and 9 others)"
Of course there's no way for me to verify the story, but it sounds credible enough, so I'll join the Polaris guild in their celebrations. It's an impressive achievement, not only by Hexu, but by the entire raid group. It's something to take inspiration from next time we're about to feel sorry for ourselves over something insignificant.

So big congratulations from The Pink Pigtail Inn! This toast is for you.

Cheers!

Now if you excuse me I'll retire to my seat by the fireplace, finishing my drink and waiting for the gossip from Blizzcon to eventually reach our little corner of the world. Hopefully we'll have something to talk about next week too. See you then!

Friday, October 15, 2010

A horribly long post about the week that was: Patch confusion, Mage goodness, Paragon glimpses and Earthquakes

Have you settled in the new Post Patch Landscape? Is your gear re-forged and re-gemmed, have you re-familiarized yourself with your class and successfully restored your UI?

To be truthful I'll answer "no" on all questions. But it’s Friday night and I refuse to panic about anything. It’s time for a pint and some ponderings over the past week. So expect one of those posts where I defy the idea about a red thread, letting my thoughts wonder freely as they come.

Ups and downs
There have been downs and ups. Mostly ups, actually. For all the annoyances and frustrations it causes, a major patch tends to have a revitalizing effect on the game. It may be broken, but at least it's a change.

Take Dalaran for instance. It’s lagging again. And I salute you, lag! It means that the players are back, running around, apparently busy and slightly clueless, trying not to get too badly tricked by the goblins that automatically will appear on those occasions.

People are coming back and I’ve greeted guildies who I haven’t seen for months, since they’ve been away playing in the beta or dabbling with other games. It’s really heart-warming, like an appetizer for Cataclysm. If it’s like this now, can you imagine the crowds and the lag once we get the real expansion?

I must admit though that even if I’ve been online a couple of hours after the patch, I haven’t really played my characters very much, in the sense of killing stuff. And no, I haven't harvested anything at all in the terms of gold, since I'm a moron and a slacker when it comes to those things. Sue me.

I’ve had my hands full trying to bring some kind of order into my house that the torrent storm smashed into pieces. My to-do list appears to be endless.

The specs have to be settled – two for my mage and two for my druid (the rest of my alts are left in the dust for now being.) The new talent interface feels a bit unfamiliar, but I say: “yay!” for not having to pay 15 gold as a punishment fee if you happen to set one point in the wrong spot. It’s wonderful that you can mess up as much as you like before confirming your new spec.

I’ve been glyphing (thank you my wonderful guild, providing free glyphs for all mains!), switching gems and going on a desperate hunt for hit rating. In case you didn't notice: the new requirement of 17 percent for everyone is brutal, at least if you're a spoiled arcane mage until now.

I’ve tried to restore my action bars back to something that resembles a little bit to what they used to be – but I keep failing as I use them. My muscle memory won't comply with the new conditions. Like Tobold I have to relearn how to heal.

And then there’s the new mechanism for spells queuing up that confuses me completely. I keep telling my finger to stop spamming the buttons, but alas, it's in vain. Spells keep going off, and not necessarily the ones I wanted. And is there anyone else who keeps pressing “O” , wondering why there isn’t any guild list?

Another issue: what’s with this new thing that buttons suddenly will flash up and keep blinking angrily until you press them? I can’t help wondering what happens if I’ll disobey. Will the computer explode? Will the Blizzard Gods put a note in the records: “Noobish gnome that refuse to follow the UI advice. Beware!”?

A smooth patch
All in all, most things have worked as intended and it has been a very smooth patch.

Sure, there are some broken addons and it was frustrating to enter a battleground just to find that I didn’t have any raid frames at all. Kind of hard to heal then. Lucky for me, I have a personal UI builder, who has promised to help me out in my distress, so I have hope for the future.

On the whole, I’ve been OK. I didn’t experience any unexpected critical errors during the download. I didn't have to visit the technical forums begging the blues for their attention to my problem, expecting no help but the harsh standard reply "wipe it and reinstall the game from the beginning".

There have been a couple of weird things. Like the Polymorph Monkey glyph that appeared out of nothing. I’m completely certain I’ve never bought or installed it. And why do I suddenly every now and then find myself wearing our hideous guild tabard, which I never use voluntarily? I swear I didn’t put it on and yet it shows!

But isn’t that what’s so charming with those major patches? Expect to encounter the unexpected!

Talking about the unexpected I believe I’m not the only one to freak out every time I start the game. Zarhym does too, according to a blue post.

“I jumped out of my chair yesterday when I hit the Play button to check on something in the game. This isn't an intended heart-rate check and we're looking to get it fixed in an upcoming patch”

I look forward to that too. Even if I can see the benefit of being alert and awake once I start playing, I prefer to get my adrenaline rushes in other ways.

New mage dresses
Enough about the patch though. I’m sure I’ll come back to it in the next couple of months.

There has been some other stuff going on this week, worth a mentioning. MMO Champion presented the new tier 11 armor set for mages, and I just have to talk a little bit about it because with one exception it looks absolutely amazing.

What isn’t there to love with the fire themed dress with the glowing shoulders? The thought of wearing this if you’re fire specced is irresistible. There are two other versions as well, one purple and one blue, and it's still a little bit unclear what they represent. Maybe it's about heroic and non-heroic versions? Or could it be that they show how the dress will look in different specs, the blue one being the natural choice for a frost mage? Probably not, but I like the idea.

And now to the exception from the awesomeness. Of course I'm talking about the head, which displays a glowing skull mask. And I just don't get it. Do they think mages enjoy running around like some kids begging for Halloween candy - all year round? It could have been a fun seasonal trick where you temporarily could get your head turning into something more festive. Like the mounts at Christmas. But this?

Oh well. I know where to find the checkbox to not display the head. I’ve used it so many times before. There just isn’t such a thing as a good looking head for mages.

Paragon interview
This post is running awfully long, but it’s my Friday night when I’m talking about whatever comes to my mind and there’s no way you could stop me.

So now I’ll just mention something completely different that I stumbled upon this week, namely a podcast called Nordrassil Radio. They did a mega-long interview with Totalbiscuit, which was entertaining in the way you could expect. If you like his style of ranting, I suggest you listen to it.
They also did a 1,5 hour long interview with the Finnish guild Paragon, which currently is considered the best raiding guild in the world. They talked to four of their members and the conversation gives some interesting glimpses into a world of competitive raiding that is very different from what most of us ever experience in the game.

Did you know that it's a normal procedure for this kind of guilds to take fake screenshots from first kills with guild members who weren't even in the raid at all? The reason is that they don't want to give out information to their competitors about what setup they've used. And if you’re curious about what specs the players in Paragon use, maybe wanting to copy it, you shouldn’t trust what you see in Armory. In order to not reveal their tactics, players will deliberately switch to some random spec before logging out! Wow. That’s what I call a competitive mindset.

It was also intriguing to hear that they regularly use Meyers Briggs tests as they’re evaluating potential new players. They have found that one personality type was dominant within the guild, even though they didn’t say which one in this interview. However it might be worth keeping an eye on their website. Apparently they’re planning to give some more information about their testing, possibly also letting visitors test themselves.

The weekly toast
It’s time to wrap this up I think. This gnome has been babbling long enough.

Have you felt the earthquakes? Every time I do, I smile to myself, and my heart trembles a little in anticipation. The shivers tell me that we ain’t seen nothing yet. There’s more to come. Much, much more.

Let’s bring out a toast for the earthquakes and whatever adventures they’ll bring us.

Cheers!

Wednesday, September 29, 2010

The button that can make GM Zhafaarion out of work


Boubouille over at MMO Champion calls it "one of the most amazing features of Cataclysm, really". He might be exaggerating a little bit but, to be honest I think I'm not the only one to think that the incoming "Return to Graveyard" button will be handy.

This is a feature especially designed to help out confused gnomes that get have the habit of getting stuck in ghost form, after dying in a strange location.

Does it sound familiar? You've given up about getting to your body long time ago, you've accepted your defeat and will happily pay the repair bill and endure the debuff, if you only could find the goddamn sprit healer. It's just that now he's gone and you have no idea of where to find him. The map doesn't help you either, because for some unknown reason Blizzard has decided to keep the graveyards secret. It's like one of those military installations that you can encounter sometimes. It obviously exists, because you see it, but you're not allowed to capture it on a map or a picture.

But now Blizzard in their infinite wisdom has decided that enough is enough. No more restless hovering. Just pull the emergency handle and BAM you're saved.

And we are not the only ones to be saved. I suspect that this will save them a bit of GM workload as well, and I guess that's one of the reasons why they're giving it to us in the first place. Why let paid GMs spend time on this when the players can help themselves? It's not as if body-searching provides something extra or is an essential part of the gameplay. It's just plain annoying, most of the time.

A story from Maraudon
There are exceptions though. This weekend something happened that almost made me regret the incoming change. The story took place in Maraudon, one of the most feared body traps in the game. As a matter of fact I've never ever been able to find my way back into it after dying in there, so it's not the instance of my choice so to say. But now I had ended up there after using the LFD tool for my level 42 frost mage (a very long term little side project of mine in case you're wondering.)

I prayed silently that we wouldn't wipe as we aimlessly wandered around in the caves, looking for the end boss that would make the instance considered completed. Finally we found and killed they guy. So far so good. But before we had decided what to do now - break up, finish the rest of the instance or queue up again, someone pulled another pack of trash mobs and we wiped. And not surprisingly, it turned out that none of us was able to find the way back. The entire party was in ghostform for the longest, every now and then asking each other: "have YOU any idea of how to get back?" No one had. Eventually we broke up before anyone had resurrected.

I found myself completely lost in the labyrinth surrounding the instance. Sometimes I was apparently quite close to the entrance, since I got a message telling me that I had to enter the instance to resurrect. Thank you very much, but I had an inkling about that already. However I couldn't find the magic door and I got more and more frustrated. After a while I decided to give up on it and go back to the spirit healer instead. But that's when the true devilish nature of this maze would show. The entrance I came through had vanished. I was stuck.

If you think about it, it could be a possible manner to spend the rest of your time in the game. If it had been on an RP server I could have become a gnome ghost, haunting the depths of Maraudon, spreading fear into anyone daring to set their foot there.

But thinking about how people get into instances these days, teleporting themselves into them, I figured that it would be rather lonely in the long run, with not many players around to scare.

So instead I went for my last resort. I decided to write a GM ticket, pleading for mercy and help to get out of this.

An unexpected meeting
Actually I didn't expect very much to come from it. I wasn't even sure of this was the kind of problems you could get help with - after all there wasn't anything in the game that was malfunctioning apart from my sense of direction. It was self inflicted. And if they did something about it at all, they could very well let it wait a few days - or even until Cataclysm, when those issues would be solved anyway.

Can you guess how long it took me from that I wrote the ticket until a GM whispered me? I think it was about 10 seconds, if even that long. Before I knew it, fellow gnome and GM Zhafaarion came to my rescue. Not only did he have the sweetest conversation with me, bringing me out from the caves and back to life (he had some really good cables, that guy) - he also met up with me where we could have a little dance- and hug-party in this far distant place. He gave a final demonstration of his gnomish powers as he departed in an earthquake so big that I'm sure it will have some consequences for the geography of the old world. In case something will change I know where it started: right outside Maraudon.

It turned out that I had been chosen to answer to a survey about what I thought about the service I just had gotten. I don't know if it was a coincidence or not that I got it, but I gave him the best superlatives I could think of. I hope he'll get a pay raise.

Cutting down costs
We've reached the end of my story and it brings me back to the topic - the introduction of Return to Graveyard. Is it only for good? It's a very useful feature, no doubt about that! I'm all with Bouibouille in his enthusiasm. If you've ever been stuck as a ghost, you know why.

Still I hear this tiny little voice inside me that actually regrets it. It's just a little bit and not for any logical reason. But the thing is: if that button had been in the game already, I wouldn't have gotten the chance to have that lovely dance with Zhafaarion.

WoW is getting better and better. We thought it was polished as it was, but they keep on smoothening out whatever little bump that still is in it. The better the game becomes, the more of the customer support that is done automatically, the less opportunities will we get to interact with the GMs. Eventually they won't have any reason at all to come and have a happy dance for a minute with a pink pigtailed gnome to celebrate that she's been brought back to life or to shake up the world as they depart.

I wish you could say that: oh well, but the GMs can come and dance with you anyway, and now they'll have even more time to do that if the players can help themselves with the emergency button!

To be a realist though I don't think that's what will happen. If they find a way to cut down on the number of GMs they have on their payroll, I'm sure they will. And it will make the game a little more dull.

Friday, September 24, 2010

I suddenly feel an urge to spit

I don't think I've ever spit on the ground in my entire life. At least not out of the blue, without a good reason, like after eating something I shouldn't have, without going into any further details. I find excessive spitting absolutely repulsive and a sign of very bad manners. If you're mouth is overflowing, just swallow. OK?

I just want to make that statement from the beginning. I am NOT a spitter in real life, so don't get me wrong in this.

But regardless of this I can't really see what's so horrible about the emote "/spit" in WoW. On the contrary. The first time I met a horde character who spat at me, it surprised me and made me smile a little. Here was someone who actually cared about the character he played and what was going on in this character's life!

Apart from on the RP servers - and hardly there either - there aren't many players who care about roleplaying these days. Following the discussions in the open channels where all you here is GS, ACH and DPS, we could as well be blue and red cubes walking around. Just a geometric form with a bunch of connected stats. If someone spits at you instead of inspecting you, you could as well consider it a complement. After all: it's an effort to interact with you. They want to be a part of your gameplay and the forgotten conflict between alliance and horde.

I would go as far as to say that a little bit of spitting is good for the game. It keeps the spirit alive as long as it's done with good timing and in jest.

However - not everyone shares this opinion. An intense discussion about the /spit-emote has broken out on the EU official forum, in a thread where a player demands that this emote should be removed from the game:
"I personally find this more offensive than being sworn at. At work / school / college you get sworn at in some form or another on a regular basis. Sometimes its offensive sometimes its not.

When do you ever get spat on IRL. If you do its classed as assult and can lead to a criminal charge. In football / rugby you spit on someone you get banned for a minimum 3 weeks. Where as they can swear at an offical in the heat of battle. I personaly belive this emote should be removed from the game. I cant think of a replacement for it atm but im sure there are other options than to have this obscene gesture in place. "
Her request is mocked by quite a few, but there are others who support the anti-spit movement. It doesn't seem as if Blizzard is prepared to meet her request, but Vaneras wrote a blue reply and suggested her to install an addon that can help her to filter unwanted emotes. He's even linking to "Spitfilter reborne" that was designed a couple of years ago with the one and only purpose to filter out "/spit", which made my jaw drop.

There's an addon for everything, isn't there?

For my own part I get a little bit triggered by the spitting debate. I suddenly feel an urge to do it myself. I'm always so polite. In real life. In game. On my blog (at least I want to think so). But how much would it hurt if I for once tried out what it feels like to spit on the ground for no particular reason in a role playing game? Maybe it would even make me good?

Think about it: isn't spitting actually a more peaceful way to fight your opponents than to execute them with a spell or a strike?

One of the commenters in the thread suggested a macro that I maybe should try out in a battleground.

/spit
/mock
/rude

Press until opponent will flee.
I would name it "Larísa's Super Special PvP Macro". Oh yes... Fear the Spitting Gnome!

But hey... what's going on over there in the corner? You there! Stop! That's disgusting!

Now get yourself outside young man and do what you need, but no spitting on the floor in my inn!

Cheers all!