As someone who loves 25 man raiding, I was concerned, even though I also could understand why the 10 man raiding guilds welcomed the changes and thought it was about time. The gain of someone is the loss of someone else.
Here we are now, one month - soon to be two, into Cataclysm. How did it go? Has the world changed or were my worries unfounded? Is it business as usual?
Hitting hard
Well, I suppose that it’s still a little bit too early in Cataclysm to make the definite call. People have only been at max level for a month. Players who aren’t on the bleeding edge, but still plan to raid in Cataclysm, are still in the process of gearing up in heroics. And the post-Cataclysmic guild landscape on each server isn’t set in stone yet; it’s a process in progress. We’re only seeing the first tier of several and each one might have an impact on the social structure and how people choose to raid.
So there are a lot of reservations and maybes in this post, in the usual Larísa manner.
However, if I’m putting up my finger in the air to feel where the wind is going, I would say that Cataclysm has hit the 25 man raiding pretty hard.
I can only speak about what I see on my server, but where there used to be at least 15-20 guilds on the alliance side that did 25 man raids back in the days, there are just a handful who do them in Cataclysm, so far.
If you look at the recruitment ads on the forums, there are plenty of guilds who claim that they’ve got plans on 25 man raids. However, when you look a little closer at their raid progression, it turns out that most of their kills, if not all, are from 10 man raids.
Not everyone will agree with me. I read a post by Gavendo at Rapid Fire, who argued that the hardcore guilds such as Paragon still are rocking it in the 25 mans. He also talks about why 10 mans are harder than 25 mans, since there among other things is less room for individual mistakes. So according to Gav we were wrong to worry about the future of 25 man raiding.
And sure, I’m certain that the top class guilds of the world are doing just fine. But the world I live in is different. What we currently experience is a distinct lack of people who want to do 25 man raiding. Recruiting is harder than ever been before. For all the efforts we’ve made, we don’t get many applications, and I find it hard to believe that it would be because it’s not as if we’re not an attractive guild. We’re one of the oldest, most reliable and well organized guilds on the server if I’d dare say so, with an infrastructure that works and a solid record of progression in the past. If we can’t recruit, it’s not just because we’re not good enough. It’s something else going on.
Was it only about the loot?
Last spring we had quite an intense debate going on in the blogosphere about 10 vs 25 man raiding. There was a lot of talk about the loot aspect, where 25 mans always had been at advantage and things now would be more or less equal (although with a little more points awarded to 25 man raids.) Many argued that if loot was all that kept people doing 25 mans and that players really didn’t enjoy it for its own sake, then it was just as good if it disappeared.
And I’m sad to say it, but it seems as if this is what we see happening now. With the promise of better loot to show off in the cities gone, the gravitation towards smaller, easier-to-handle, more tightly knit raiding formats is turning out to be strong, maybe too strong.
Our guild is still determined to defy this gravitation. Loot or not, we think that 25 man raiding has a certain “something” that 10 man raiding lacks. Not that there’s anything bad about 10 man raiding. I enjoy the smaller format immensely too, with the intimacy and cosiness that a tighter team brings. However, it’s a different creature and it can’t really replace the experience of having a 25 man team climb a learning curve, click and pull it together.
But unfortunately, people like me seem to be a dying breed and the question is for how long we can keep doing this. And how much worries and stress can our officers put up with before it’s wearing them down?
History repeating itself?
The other night our officers set a date. If we can’t fill our vacancies before March 1, so we’re sure that we can pull off every raid and progress as planned, we will no more be a 25 man guild, but a 10 man guild spotting only one team, and the roster will be cut down accordingly.
No one wants it to happen and everyone’s prepared to do whatever they can to help out recruiting. Hopefully Adrenaline won’t become one of the victims of the 25 man raiding death of Cataclysm. But there’s no guarantee we’ll succeed.
If you forget about Paragon and their buddies, I think it’s a tough time for many 25 man guilds in Cataclysm. I was never around for the 40 man raiding in vanilla, but I’ve understood that the transformation for TBC, when they were removed from the game, was painful to say the least. While we still have 25 man raids in the game, I can’t help wondering if what we see now is the beginning of a repetition of the past.
And the next question that comes to mind is of course: how could Blizzard possibly motivate keeping making content for 25 man raids in the next expansion, if it’s just a small minority of the players who bother to do it? It sure carries a symbolic value, but it also pulls development resources, and the question is how much they can allow it to cost.
Again: it probably is too early to judge out the 25 mans completely. This is not my “The End is Near” post. Not quite yet.
But the situation is indeed worrying for all of us who love to raid in 25 mans, but wouldn’t qualify to do it in Paragon.
