Monday, February 28, 2011

A pint with Larísa somewhere else

The people at MMO Melting Pot were kind enough to invite me over to their place to have a chat over a pint. And how they made me talk! There wasn’t any end to it.

If you’d like to hear my take on topics such as raid sizes, in-game special rewards, the pros and cons of link-love and the possible responsibility we might have to the blogosphere – please head over to MMO Melting Pot and read the interview. Be warned though – each reply to the seven questions is more or less like a blogpost in itself.

Friday, February 25, 2011

The death knight who dreamed of turning 85

After the bar fight the other night I figured we could need something more lighthearted as a Friday night snack.

I thought long and hard about it and to be entirely truthful I had a hard time to find anything cheerful to talk about.

I remember how a game friend once said to me something along the lines: “You know, when WoW is good, it can be SO good. And when it’s bad, it’s SO bad”. Indeed. While I don’t hold it for truth for everyone, and there certainly are players who walk around, eternally stuck on some sort of average, “OK” level of happiness, my own curve tends to be a bit bumpier, spiking from time to time in both directions.

Recently it has spiked downwards. I won't go into any details, because I can’t at the moment (it has nothing to do with blogging drama though). All I can say is that I've spent a few hours crying and a sleepless night this week over WoW, how pitiful it may sound.

Crying can be a relief sometimes, but is frustrating when you like me have to hide it since the people I have around me in real life have zero understanding of why you ever would care so much about some” imaginary friends” in a game.

WoW sucks sometimes. It really does.

An application
But lo and behold, something popped up in our guild forums that actually gave me a huge smile and I thought I’d share it with you because I'd like to spend this Friday night at the inn in a slightly happier mood.

It was an application to our guild, which – in case anyone missed it – is a fairly serious raiding guild with high expectations on our potential new members, which I think is obvious from our website. Those expectations didn’t stop this daring young man to try his luck as in the following. And yes, in case you’re wondering, he does exist for real. It’s not a hoax; I checked in Armory. However, I’ve changed his name here slightly and hidden his guild in order to protect him. Motherly Larísa is motherly.

Name: dkmaster

Class: Death Knight

Level: 82

Race: Gnome

Country: england

Age: 14

Gender: male

Occupation/Study: go to school

Professions and skill level: engineering = 452, balcksmith = 111

Talents: frost and unholy

Would you be willing to adjust your talents where necessary? (Yes/No): yes

What do you feel are your core PVE stats? (Please do NOT link your armory profile here, this is for you to tell us what you feel your core PVE stats are): good

Our raid days are Sun-Tues-Thurs 20:00 - 23:30 (server time) How many of these raids are you able to attend each week? dont no but can try

Please outline your previous raiding experience Pre-Cata - Cata -: good did afew raids, done none yet

Who is/was your current/last guild and why are you looking to leave/why did you leave them?: [guild name] abd i am leaveing as it is a lvl 1 guild and there is like no one in it

Do you have Ventrilo and a working Microphone? No but can get soon

Are you playing with a stable internet connection and computer? yes

What are your expectations of Adrenaline? that it is a very friendly guild and i will have fun in it if i get in

Please tell us a little about yourself and also about your aims within the game. my aims r to be lvl 85, have fun and be in th eadrenaline

How did you hear about Adrenaline? a member in the guild told me about it

Toast of the week
I mean: isn’t he just adorable? Reading this I wanted to hug this little gnomish death knight, keeping him as a pet. Poor little creature, stuck in a level 1 guild with no one around him. It sounds tough.

May he remain as he is, innocent, sparkle eyed, with the goal to reach level 85 and to find a friendly, fun guild. May he never grow up and turn into a cynic, disillusioned veteran! May he level his “balcksmithing” beyond 111!

Dkmaster, I doubt that you read this post. However, you brought a smile to my face in a moment when I needed it. Thank you. This one is for you.

Cheers!

And now if you excuse me I'll just grab an armchair by the fire and doze for a while. I think I need a rest.

Thursday, February 24, 2011

An already chewed chewing gum loses its flavour quickly

I don’t normally chew chewing gums, for various reasons. One is that it makes me look stupid. Cows look peaceful as they’re grinding their jaws. Humans not so very much. Another is that I never know what to do with it when I’m done. There is never any bin around when I need it, throwing it on the ground is unthinkable and swallowing it seems unhealthy. I can’t stop imagining it will get stuck somewhere and mess around with my digestion.

However, I have munched a few chewing gums in my childhood and one thing I remember is that you could reuse it. First you chewed it until it lost all flavour. Then you put it at rest, putting it back in the wrap. And after some hours, when it had matured, you could put it back into the mouth. At this time a miracle occurred! For some reason the chewing gum had accumulated more taste again. It wasn’t as the first time you put it into the mouth. But at least it was far better than the tasteless piece of junk you had spit out a few hours earlier.

Diminishing returns
There was this thing about second time chewing though: you always knew that it would be a short pleasure. This was a clear case of diminishing returns. Within a few minutes you’d just want to get rid of it again.

This summarizes my feelings about the news on the upcoming 4.1 patch, where once again Blizzard will recycle content, this time in the form of the old raid instances Zul Gurub and Zul Aman, appearing as 5-man heroics.

I was a bit surprised to see the – at least initially – rather enthusiastic comments at MMO-champion. People immediately started to drool over mounts or recalling the raid instances from the past that they used to love so much.

I too can see why a quick trip back to ZA could be fun. Once. Chew it again, feel the taste! But in the long run?

I doubt that those who already have done those instances a number of times will be able to enjoy them as interesting, added content. You only need to think about what happened to Onyxia’s comeback in wrath. While it was thrilling and interesting for a couple of times, our interest for it faded every so quickly.

Recycling as a trend
The trend is there. Blizzard is cycling through the content once again. And I can see where they’re coming from. The turnover probably makes this content new to many of the current players, and the veterans who still are around will hopefully embrace it as well for nostalgic reasons. So what’s the harm?

Well, the harm is if the existence of rehashed material will gimp the efforts they put into creating new, original content. It’s been said that there will be a shiny 5-man instance as well, Abyssal Maw, and if this turns out to be correct I guess I needn’t whine too much about this patch.

I can’t help wondering though how much more of recycled content we’re going to see in the future. Karazhan 5-man? Tempest Keep? A miniature version of Black Temple?

To be honest I’d rather see them put all effort they could into creating new content. After all, if you’re in the mood for a walk on the memory lane, what is there to stop you from venturing into it in a miniature raid today?

Wednesday, February 23, 2011

Publish and be damned

Err…hello world, if you’re still there. I’m not coming back to blogging but it seems I have a final post to make. I actually wanted to write on this subject for at least the last sixth months of my blogging life but it had the potential to be so horrendously political that I wussed out. But now, bwhahaha, I don’t give a damn (I do miss you folks, by the way).

One of the topics that often floats around the blogosphere concerns the nature of disagreement between bloggers. Larísa wrote one a long time ago on Blogging PVP, Grimmtooth wrote up his typical calm take on the matter, and just lately Alas has waded into the fray. You can plot these posts pretty much on a spectrum with Grim in the middle (oo-er) but, without wishing to open myself to a charge of blog-bullying (or, actually, what does it matter if I do?), I disagree sufficiently strongly with the end of the spectrum covered by Alas’s post that I want to write about it. And to think I thought I was done with this stuff!

Don’t be perceived to be a dick

One of the oft-quote ethical “laws” of the internet, made up by some dude like most internet laws, is, of course “don’t be a dick.” And this is, of course, a wonderful idea. If nobody was a dick the internet would be full of heart-to-heart conversation and intelligent debate! Except “being a dick” is not an objective state. You can no-more point at somebody and say “he’s being a dick” than you can point at a shade of purple and say “yep, that’s definitely lavender.” Or, at least you can but you have to also accept that someone will come along any minute and say “no, that looks more like heliotrope to me.” I mean, to reference blogging drama long dead (as I intend to do often in this post, by the way) one of the points of contention in the whole Frostgate thing was the notion that he had set a bad example through his behaviour. However, this whole line of argument rests on the assumption that his behaviour WAS bad. Whereas more accurately it might be said: “some people perceived that his behaviour was bad.” Frost didn’t set a bad example to me because I didn’t think he behaved all that badly.

The problem with the law of be notteth a dicke is that it gives us a glib soundbite and allows us to forget that such things are largely subjective. Of course I’m not arguing that some things are not definitely dickly BUT when it comes to the complexities of human interaction “don’t be a dick” is basically equivalent to “behave in a way I like.” And there’s absolutely nothing wrong with this – we all like people to behave in ways we approve – BUT it cannot constitute a universal law of ethical or social conduct.

There’s a bit in Beowulf when our hero rocks up to Heorot and Unferth greets him at the door with a bit of light flyting. It’s a rather odd sequence but it goes something like this (forgive the liberties in translation):

Unferth: I heard you entered a swimming competition and you totally sucked!

Beowulf: That’s not true. I was awesome! I was so awesome I not only swam faster than any other man in the universe has ever swum but I killed like eighty million sea monsters as well.

Unferth: Yeah right. You’re totally lying, bitch.

Beowulf: I am totally not lying, bitch. And by the way you fucked your sister and killed your mother.

Everybody else: OMG HE FUCKED HIS SISTER AND KILLED HIS MOTHER.

Unferth:

Beowulf: Pwned.

As is often the case with Anglo Saxon texts I have no idea how we’re meant to interpret this. It’s genuinely hard to tell, isn’t it, whether Beowulf is being a total dick, whether Unferth is being a total dick, if Beowulf has no idea how this flyting thing is supposed to work and whether Unferth had it coming. But ultimately there’s some pretty serious escalation between “you lost a swimming competition because you’re as weak as a little girl” and “you killed your family, fucker!” It reminds me a lot, however, of the way disagreements in the game, and in blogs, tend to pan out. I mean to relate it to Frostgate again, he basically dropped the equivalent of “And by the way you fucked your sister and killed your mother” on his pug. But then he was there to help them kill Grendel Herald Volazj and they reacted by getting all up his in grill when what he really wanted to do was get his badges and go back to Scandinavia.

So what you get there is a case of being-a-dick escalation. Because we accept at face value the great law of don’t-be-a-dick we have to enter every situation like Debbie Does Dallas: looking for the biggest dick around. You win “don’t-be-a-dick” by making sure somebody else comes off as a bigger dick than you and points of contention occur when we can’t decide. Chas commented on Frostgate that if Frost had spent a bit more time tarring his fellow pugees people probably wouldn’t have given a damn. I’m reminded, in fact, of an old post of Chas’s in which he is a total and irredeemable twat to a group of strangers but it’s hard to condemn him for it because he’s gone to such trouble to make sure we could all relate to the awfulness of the pugees.

Another example of this was when I wrote about refusing to rez the whole group after a wipe (back in the days when we had to corpse run, remember those?) and because of that refusal brought the whole group to a screaming halt. One the things that infuriated me about the debate at the time was that I was dead set certain that refusing to run your lazy arse back to your corpse was by far the act of biggest dickliness but many, many commenters were convinced that holding a group hostage to my principles when all they wanted to do was get their badges and get out was far more dickly than the act that inspired my stand.

History is Written by the Whiners

And never have the problems attendant on looking for the biggest dick been more apparent to me than when I read perspectives on the Too Many Annas / Cranky Healer debacle. I mean, there’s not only the commentary in Alas’s post but I also remember a commenter cited it to me once upon a time as an occasion on which a large blogger bullied a smaller one into giving up blogging. Just to refresh our memories, this is what actually happened:

1.Crankyhealer wrote a post inciting members of the blogging community to grief RPers. It was meant as a joke.
2.Anna wrote a post in response to the post. She said it “upset” her, explained why and talked more generally about godmodding and griefing. She also spoke a bit about “bad RP”, and reminded us that no matter how risible half-vampire, half-demon bunny girls are, they are still played by real people. (You could argue, in fact, she is essentially reminding us “don’t be a dick.”)
3.As a consequence of Anna’s post, some of Anna’s more aggressive commenters swarmed over to Cranky Healer’s blog and weren’t very nice to her.
4.The blogosphere factionalised.
5.Cranky Healer CHOSE to stop blogging.

Now I am no way supporting the act of charging over to people’s blogs and yelling at them. HOWEVER, it also strikes me as profoundly unfair to hold Anna responsible for the choices of other people: the choice to attack a blogger (just because something isn’t very nice doesn’t mean individuals don’t have the right to do it) and the choice to stop blogging. Deliberately inciting others to go to a blogger’s blog for the explicit purpose of insulting and attacking them (as, for example, Total Biscuit did when he sent his army of fanboys to Dwism’s blog with the following tweet: "Retard on the internet blogs about how I am a 'sad man'") is one thing. Responding – passionately – to something a blogger has written is another.

Of course, it is not unreasonable to be upset when somebody doesn’t like something you write, nor is it unreasonable to be upset when people leave you nasty comments. But it is important to distinguish between the two. And I have to say it goes with the territory – it’s been something I’ve personally found rather a relief to leave behind, to be honest. It is nice to wake up the morning and have some control over whether somebody is going to say something shitty to you today. But this is a choice - or a sacrifice, if you prefer – you make when you publish something in a public space. You cannot hold other people accountable for your feelings, just has I have never held Alas accountable for the fact the seemingly endless saga of Dino-Tam has always made me uncomfortable as fuck. Just as you have the basic human right to be upset, other people have the basic human right to say things, and do things, that you MAY find upsetting. And I shall just flag up again for emphasis that I am not talking about explicit and specific attempts to attack and wound. I mean I remember quite recently Larísa had a post linked by WoW.com and somebody thought it a completely worthwhile expenditure of his time to write a paragraph about how he thought her post was banal and self-serving. That was nothing but criticism for the sake of criticism; pointless and disgusting. So, yeah, fuck you too, random guy. I hope you trip over a lose paving stone on your way to your unfulfilling job and mildly hurt your knee.

To put to put this whole incident back into the context of “don’t be a dick” what we have is a situation in which Anna called Cranky out on what she perceived as being a dick (inciting people to grief RPers) which several people then interpreted as Anna being a dick to the Cranky Healer. Again, we return to the subjectivity of dickishness – is it “worse” to (mistakenly) do something dickish, than it is challenge someone on it? But then of all this was topped by the fact Cranky Healer chose at that juncture to stop blogging. Now my respect for Cranky Healer leads me not to draw a direct connection between the two events – as it would honestly be pathetic to stop blogging because somebody called you out on a bad thing you did. I think, like any of us, she looked at what blogging is, and what it involves (which is taking a degree of shit because you think the rest is worth it) and decided she didn’t want to deal with it at the time. However, other people chose to establish the link which leads to the following, err, reinterpretation of events: “blogger is SUCH A DICK that it makes another blogger stop blogging.”

What really makes me want to stab my own eyes with a fork is that it is this misreading that seems to have gone down as the official history of what happened. To look at it in bald terms: Cranky Healer “won” because, by choosing to stop blogging, she (unintentionally I’m sure) succeeded in making Anna look, to some people, like a bigger dick than the Cranky Healer. Thus the actual issue – the treatment of RPers in the game – became lost in a welter of meta-textuality about whether it was okay for Anna to write a post about the Cranky Healer’s post in the first place.

Which of course it bloody well was.

It’s what you do with it that counts

Of course, a related issue to the whole debate comes down to the relationship between so-called “big” blogs with smaller ones. Alas writes:

And guess what? If someone is bigger than you are, it’s really easy to feel threatened. To use a real life example, the skinny guy who wears glasses and weighs maybe 90 pounds isn’t going to get taken as a serious threat to anyone who isn’t, like, five years old or younger


The thing is, this analogy cuts both ways. And, although, yes I agree a size differential can make a situation feel unbalanced to the more vulnerable participant ultimately there are plenty of things skinny guys can do to hurt, embarrass and threaten people who are bigger than they are. Bullying is not limited to threats of physical violence, and it is genuinely damaging to pretend that it is, even in analogy.

I mean, I remember a few summers back I was out punting with a group of friends and we went past a bit of the river called Parsons Pleasure which is a nice hang-out spot. There was a group of grim-looking fourteen year olds sitting around there, smoking and drinking, and as we went past one of them took it into his head to call one of my friends a fat cunt. I was out of that boat like someone had set it on fire. They scattered pretty quickly but I was furious enough to grab the kid who’d called out. And I remember standing there, having this struggling, cursing brat by the collar, thinking to myself, “oh shit, what do I do now?” I mean you can see the headlines, can’t you? Twenty Eight Year Old University Employee Beats The Crap Out of Child. I genuinely can’t recall a time of feeling more helpless or impotent. To be honest, I’ve never raised my hand to anyone in anything other than self-defense in my entire life and “Now, see here young man, don’t say rude things about my friends” wasn’t exactly going to cut it. In the end I just had to let him go and slink back to the punt feeling about 2 inches tall.

In short, size and apparent strength are no guarantee of security and it is just as easy for smaller bloggers to upset bigger ones, for example by misguidedly attacking RPers, than it is for bigger bloggers to upset smaller ones, for example, for calling them on their misguided attack on RPers.

Like Larísa, I have to admit I find the notion that relative size should influence our treatment of each other utterly absurd. One of the most liberating things about blogging, I would argue, is that it is an equal playing field – anybody can respond to anybody else. It’s not, y’know, boxing where you can only take people of equal weight or get smashed into the ground. And you may argue that this isn’t true, and that larger blogs have stables of fans, ready to rush forth and emit the prescribed opinion of the blogger, but this actually nonsense. Bloggers are separate entities from those who read them, and, for God’s sake, have some respect for your readers. Last time I checked, they were capable of independent thought. As much as I like the idea of sitting here on my dark throne, saying “Fly, my minions, and disagree with this person until they cry!” I’m pretty sure it doesn’t work that way. I think we forget just how meritocratic the blogosphere really is. It’s very easy to get all bulverist and assume that Xs readers only agree with X over you because X is popular, but actually we are broadly judged on our content, and that’s exactly the way it should be.

I also dislike the idea of a blogging culture in which size is the thing that matters, and defines how we interact with others. Doesn’t that turn us all into Matticus, wandering around with our subscriber numbers hanging out of our trousers (5th comment from the bottom) so everybody can see? Such a mentality is profoundly harmful to the life and energy of the blogosphere – you leave your bigger bloggers paralyzed with angst over whether they’re going to upset someone and your up and coming bloggers get fewer readers because nobody dares actually send them any traffic. I remember one of my final posts – one of my favourite posts to write in recent times, actually – was about the forthcoming changes – “nerfs” - to the heroic dungeons. I wrote it in direct response to a post I read over on Mauradin Musings, and I wrote it specifically to disagree, loudly and aggressively as is my style. Not long after hitting publish I had a little emotional meltdown and wrote to Janyaa to check she wasn’t weeping into her keyboard and sticking pins into a voodoo doll in a sissy robe. Of course she wasn’t. Duh. She was happy for the discussion, and we exchange a few cheerful emails.

And that was the point at which I realised how fucking stupid things had become. That I didn’t dare respond to posts any more. I mean nothing – to my mind – could have been more innocent or more gentle than Larísa quoting Xeppe on the occasion that she did. And yet no. It upset the blogger to the extent that she made her blog private – which, again, was a bit saddening because I always enjoyed Xeppe’s blog. Once more, as Larísa herself says in her comment, this has been chalked up to the long dark shadow of the big blogger. I genuinely don’t understand this. Even at the end of my blogging life, a link from Larísa, or Spinks, or Tobold – even if they weren’t agreeing with me – made my damn day. For that matter I even like seeing that little trackback from Gevlon or Adam calling me out for being a moron, and/or slacker, or some other flavour of idiot, because at least it reminds me I’m living in interesting times. It is discord, not accord, that keeps us honest with ourselves.

The Rules of Engagement

I suppose a thing that we might pick up from my previous point is that I took the trouble to email Janyaa about disagreeing with her. It’s also something that comes up with reference to the Cranky Healer / Anna issue. Here’s Alas on the subject:

There were plenty of other options for that blogger, including emailing Zel or leaving a civil comment with the reasons why they disagreed with Zel’s post


The thing is, (sorry Janyaa) but there’s an extent to which my email was an act of arrant and self-serving hypocrisy, although not consciously of course. What if she had been upset? Would I have taken down the post, moderated my language? Nope, nope, it’s all nope. I’d have said sorry, of course, and emphasized that it wasn’t my intent to cause distress but there was no way on this earth that the best post I’d written for ages was going away. Also I did email her after the fact so, again, it was more of a “I hope to God you’re not going to take this badly” email than a “I sincerely care about your feelings” message.

Okay, I’m over-stating my case here. Of course I sincerely care about the feelings of other bloggers. But there’s a huge difference in emailing someone to keep lines of communication open – I’ve often had email exchanges with bloggers and commenters when discussion has grown heated in public places – and emailing someone in lieu of writing a blog post. I mean they are both personal choices, one is not necessarily more moral than the other. It’s kind of like when you date somebody’s ex – you can, if you care enough about the other person, let them know but you’re not doing anything wrong by dating the ex in the first place. The point here is that not only you do have a right to date someone's ex, you are fully morally justified in doing it.

But many people seem to believe (as Alas suggests above) that Anna SHOULD have done something other than write the blog post she did. By emphasising options other than blogging, Alas seems to be suggesting that it is inherently more moral to discuss points of contention privately rather than publicly – which is not only absurd, because we are all part of a public community, but harmful to that community because it stifles discussion and imposes arbitrary limitations on certain people but not others. Little bloggers, for example, having the freedom to say whatever they like but bigger bloggers restricted to posting things only with permission.

There's a big difference between "it is courteous to tell somebody you intend to do, or have done, something to which they may have an emotional reaction" and "it is morally wrong to do something to which another person may have an emotional reaction without first seeking their permission.” It’s like saying instead of writing a review of Twilight, in which I castigate it for sucking, I should write privately to Stephanie Meyer and tell her I didn’t like it much, on the off-chance a bunch of people who don’t like Twilight either take encouragement from my review.

I know blogging does not have an established code of ethics but I would in no way expect an email notification of another blogger’s disagreement with me. That notification is already built into the system. It’s called a pingback. The “correct” way to respond to a blog post is by writing a blogpost. If someone says something in a public space that you feel needs to be challenged, there is no point in challenging it quietly. If for example someone writes a blogpost that (however inadvertently) encourages griefing, when you challenge it, you want to address that challenge to the people who read the original post and saw it as encouragement to grief. In an extreme case you might feel you have an actual moral imperative to publicly denounce a public statement you consider to be unacceptable – as I believe was the case for Chas during the wow-feminism ruckus. This is not bullying.

The other thing that makes me suspicious of the whole “there are better ways to respond to a blog post than writing a blog post” mentality is that it seems to be one of those rules that applies to certain people in the blogosphere and not others. I mean it’s fairly easy to call out Larísa for being a big meanie because she’s so nice and you know she’ll at least give you the time of day. But would you do that to Gevlon, or Rohan, or Spinks or Ophelie? Well you could try but you’d get laughed out of the house. And I kind of think that’s fair enough.

Don’t Learn to Read, Learn to Write

One of the points Grim mentions in his post is the importance of L2read. Again, perhaps it is because I am accustomed to having to defend what I write, but one of the things I have tried very hard to avoid – not always successfully I’ll be the first to admit – is whinging, and getting defensive, when readers have taken something away from what I have written that I did not intend to say. And to be fair, written communication being what it is, this happens a lot. And, sometimes, yes, the problem is that someone needs to L2R Noob and you’ll find yourself arguing with someone over something you never said, and certainly never meant. But far more important than L2R, to me, is L2W. And I don’t mean putting your commas in the right place, I mean taking responsibility for what you say and how you say. For the implications – intentional or otherwise – of the words you write, in the context you put them. And this isn’t meant to be a lecture. It is a lesson I am, myself, still in the process of learning.

One of the most difficult things, for me, about this particular post is the fact it takes as its starting point the encounter between Xeppe and Larísa. Yes, there is no particular commentary or judgement about the incident itself BUT nevertheless in presenting a discussion about the inherently threatening nature of large blogs to smaller ones it presupposes the fact that smaller bloggers ARE threatened and that this was an example of that in action. The thing is, I’m genuinely not sure smaller blogs are these shy and vulnerable flowers who would rather close down than experience a moment of conflict - many of us, I am sure, respond to the attention of larger blogs with relish. I know I did.

Mainly, however, I can’t help but feel it’s an incredibly bad example to use. Firstly because it’s profoundly unfair on Larísa who has to be the most diplomatic and generous-hearted blogger out there, and secondly because, although poor Xeppe had to deal with some unpleasant fallout (which makes me sad), the disconnect between Larísa’s link and the consequences of it could not have been more marked. I mean Xeppe writes here:

When a big blogger holds up the work of a smaller blogger to ridicule, my experience of what happens is that a whole lot of the readership of the big blog go across and leave comments on the smaller blog.


This is, err, the ridicule in question:

It's a great list and I won't belittle anyone following it, not at all. It was just that it became clear to me how little I have done. Out of 10 possible points of preparation, I failed at 8. Bad, bad Larísa.
(take from here)

If you want to see a blogger – size irrelevant – hammering, with and without ridicule, another blogger, you can look at RO Versus Codi or RO Versus Adam, neither of whom, incidentally, have been so traumatised by the experience that they felt the need to stop writing, and neither of whom, incidentally, received the courtesy of a “I’m about to disagree with you loudly” note. With hindsight, I do feel quite bad about how fervently we all disagreed with each other but I don’t think any of us believed we acted immorally, unreasonably or unfairly by blogging about it in the way did. If you want to see the real effect of an internet personality actively rallying people to attack someone else, go and read the comments on Dwism’s post here. If anything, what the Larísa example demonstrates is that you can link to someone with the best will and the most innocent heart in the world and sometimes it’ll just go wrong. Should Larísa really be accountable for her readers just because she has some? No.

Of course, what’s interesting about the whole business is that in choosing to situate the discussion in the context of an accusation of cruelty directed at Larísa, what we have here is an excellent example of a smaller blog – however unintentionally - casting a larger blogger as a bully, admittedly through context and implication rather than directly. And, of course, were Larísa to respond this, or blog about it, I’m sure that would only play into the points made in the post, especially because I imagine some of us might want to go to Larísa's defence. It really is a lose-lose situation for the bigger blogger.

If you don’t want to get hit in the face, step out of the ring

I guess it sounds harsh but, seriously, this is what publication – even publication on the internet – is. Do I think it’s right that it includes people who just want to demean you, ridicule you, criticise you and rip you apart? No, I don’t. But attacking our own, accusing each other of bullying, won’t help with that. Blogging is a choice. It’s worth it until it isn’t.

Friday, February 18, 2011

Can a game without graphics be better than WoW?

The vocal members of the WoW community are currently looking left and right for someone new to fall in love with as their relationship with WoW is fading away. This has become more and more obvious the last couple of weeks.

It’s not that there’s anything wrong with Cataclysm. It’s just that those who have been playing WoW for six years straight are pretty much done with it, needing a change of diet, and who can blame them?

A lot of the buzz has been about Rift, which I honestly couldn’t care less about. There will no doubt be a day in the future – yet to be determined - when I too am done with World of Warcraft. However I can’t see why I would want to play something that appears to be pretty much the same thing, with only some smaller adjustments.

My current plan is to stick to the original as long as it can hold my interest, and after that I’ll probably venture for a completely different gaming experience, which not necessarily will be an MMO. But I imagine will be playing some sort of game, which is a change of mind. I guess I’ve finally taken the step to recognize myself as a gamer rather an as a temporary tourist, accidently coming by.

A new game experience
This week I dipped my toe into one candidate to become my future gaming partner.

The game in question didn’t cost me anything; I was given it for free. It didn’t spring out from a huge studio inhabited by professionals. This piece of art was created by a hobby gamer like me, not for greed or for fame, but as an outlet of creativity. A world spawned from the writer's mind and I was invited to share it.

Did it look shiny and fancy? Hardly. There wasn’t a single graphic element to be seen, no eye-candy to dazzle my eyes. If someone passed by my screen, all they would see would be plain black text on a white background. Just like any Word document.

I didn’t dance around restlessly with my mouse and there was no frenetic spamming of key combinations. All I did the entire gaming session was to write text commands. “Talk to man”, “walk east”, “take x”, read the response and then write another command. It sounds a bit quiet, almost dull, doesn’t it? But it wasn’t.

I had ventured into my first piece of interactive fiction (IF) and I can’t remember last time I was this enchanted, thrilled and immersed playing WoW as I was during my session in the text adventure.

Interactive fiction
I’m a little bit late to the party, obviously. This genre isn’t he mother of WoW and other MMOs. It’s rather the grandmother’s grandmother (if you can claim any connection at all) and according to Wikipedia it peaked in the first half of the 80s.

I suppose the more jaded readers of PPI will sigh to themselves, asking what rock Larísa has been dwelling under during all those years in order to miss it out completely. But apparently I did and I’m glad that I finally got out of my ignorance.

The question is: is my fascination and newborn enthusiasm for IF well founded? Could it be just the sensation of novelty and change that I enjoy so much? Perhaps. But thinking about it closer, there are elements in it that I miss in WoW.

I think most of all it's the sensation of exploration, of stepping into an adventure. Playing my first text adventure, I experienced the thrill of folding up a story with an unknown ending, of looking at a puzzle that needed to be solved.

Even if I didn’t see the surroundings on my screen, I had a clear picture of them in my mind, noticing every detail in a way I never would in Azeroth, where I’m just rushing forward to turn in the next 12 trophies to the quest giver.

I walked from room to room, carefully examining every item I saw, talking to every person I met, always looking for clues. I opened doors, I tried out paths, I fumbled in the darkness and sometimes I got stuck and had to go back and rethink, trying another strategy. I guessed and I took chances. One door might lead to success, another one to defeat and if there were pointers, they were well hidden.

It was exactly the opposite of the concept of yellow exclamation and question marks, sparkles, cogwheels and marked areas on the map, showing exactly where to go next.

From autopilot to interaction
After trying out IF, I can’t help thinking that some of the convenience we enjoy in WoW, those handy maximize-the-cool-fun and minimize-the-boring-hassle solutions, also come with negatives.

If I’m completely honest with myself, it sometimes feels as if I’m playing WoW on autopilot. Absentmindedly I push the same nuke button over and over again, thinking about something completely different. And you may rightfully ask: what’s the point?

The text adventure on the other hand required my full attention, without giving away a single sound or light effect. The story was more involving than any boss fight and if I failed to find a puzzle clue I felt more frustrated and more motivated to overcome the challenge than if I had been wiping repeatedly on a raid boss.

I wasn’t only a watcher, I was an actor, a participant, or even a co-writer, since the continuation of the story depended on my choices.

IF may have peaked 30 years ago, but apparently I’m not the only one that is intrigued by it. From what I understand there is a community that is still going strong, making up new adventures that they share generously with each other.

Could this to some extent replace WoW for me in the future? Yes, possibly. And for some reason thinking about it makes me happy. I guess it’s the old punk rocker inside me speaking. I feel the smell of underground.

So to answer the question: yes, how crazy as it sounds, games without graphics, games without million dollar budgets, can compete and even be better than WoW and its clones in some aspects.

There are still enclaves of the world that are ruled by other incentives than money.

And naturally the toast of the week will be dedicated to those enclaves and to the enthusiasts that inhabit them. Here’s to all those who create new worlds or me to explore in the future, beyond Azeroth.

Cheers!

Thursday, February 17, 2011

Let the Amani War Bear rest in peace

A thread on the US forums has exploded in a heated discussion about a possible future reinstallation of the Amani War Bear.

In case you started to play in Wrath or Cataclysm and have no idea of what bear I’m talking about, it’s a mount with a rather exclusive aura that dropped as a reward for raids that managed to clear the 10-man raid instance Zul Aman back in TBC within a certain time limit. This was quite a challenge back in the days, even if you spotted a full set of T6 gear.

The poster suggests that the bear should be brought back since “it’s such a cool one and I’d love to have one.” He argues that this mount never should have left the game. He admits that doing a chest run in Zul Aman at level 85 isn’t exactly hard these days, but neither is downing LK heroic or Yogg+0. And since those mount rewards still are in the game, it doesn’t make sense that the bear isn’t. According to him there should be a small chance for it to drop from the fourth chest.

Vague statement
Needless to say, there are quite a few people who disagree with him, but he also gets some support from players who mock the upset Amani War Bear owners for being equally childish and elitist and that they should get over it and stop wanting to be a unique and beautiful snowflake.

Until now there are about 1000 comments and the thread is still growing. I think what has made this thread so big and infected is an obscure comment from the blue poster Zarhym, who wrote:
“One never knows what might happen with Zul'Aman and the treasures of old found therein...”

This statement isn’t even worthy of being called a statement. It could mean anything and nothing at all. But I can understand those who interpret it as if there is a chance that the bear will make comeback. It could refer to a planned revamp, tuning up the mobs to level 85, on par with what they’ve done with Deadmines and Onyxia in the past. And this talk about “treasures” could also lead the thoughts to archaeology. Have they plans on making Zul Aman into a dig site?

But maybe this doesn’t actually mean anything. Maybe it’s just a slip of the tongue. Blue poster Tigole was very clear about Blizzard’s position back in 2008, and Zarhym would have made it easier from everyone if he had referred to it:

”Once Wrath of the Lich King goes live, you will no longer be able to obtain the Zul'Aman bear mount by saving all 4 prisoners in the timed run. The Bear Mount will be replaced by a very good, epic item that is level appropriate for people doing the zone. To be clear, the Zul'Aman bear mount is supposed to be an item of very high prestige. We want players who have earned it during the appropriate era (aka before the level cap gets raised) to be recognized for their accomplishment. We have absolutely no problem with higher level players (above level 70) going back and doing Zul'Aman after Wrath of the Lich King is live. We just want to preserve the accomplishment of having saved all 4 prisoners at the intended difficulty level.”

Stick to their guns
For my own part, I hope Blizzard will stick to their guns.

No, I don’t have a bear of my own. I completed Zul Aman a number of times and I think it’s a wonderful instance – short and yet intense, with some really fun boss encounters. But I never did it within the time limit and I don’t think I’m entitled to have one of those mounts. The players who did the bear runs put a ton of pain and effort into it - or gold, for those who bought a spot in the raid, which wasn’t uncommon towards the end of TBC. And I think they’re perfectly entitled to show off a bit with their mounts.

The game moves on. Old content is removed and new content will arrive. That’s the natural evolution.

The newcomers to Azeroth should make themselves a service and stop crying over missed opportunities in the past. Then they might notice that today there are other challenges in the game, challenges that have replaced the ZA bear runs, challenges that come with equally exclusive rewards that grant you bragging rights.

Let dead bears rest in peace.

Wednesday, February 16, 2011

The window that can bring your guild together

I think we can agree on that teamwork is one of the essentials in raiding.

You won’t kill a single boss if you have 10 or 25 individuals, each one running their own show without paying too much attention to what everyone else is doing. Optimal enchants and precious gems won’t help you if the group mind is lacking.

Yet I have the feeling that many raid teams spend way more time on memorizing every little detail in Tankspot videos or penetrating the latest spellrotation discussions at EJ than they spend time thinking about how they could develop their raiding team and bring it all together.

Why bother?
I’m not sure why this is. Perhaps the theories and suggestions about group development are just too vague and therefore more difficult to grasp than the solid number-crunching figures of strategies and spec optimization. After all, it’s not your guild happiness level that literally kills bosses. It’s raw damage, point by point. So why bother about psychology?

One reason why you should is that a stable raiding team which manages to hold together overtime, not getting dragged down by a huge turnover, probably will be more successful. in the long run Handling internal conflicts (a.k.a. Guild drama) leaks a ton of energy and effort that you could use way better elsewhere. If you want to minimize that kind of crap, I think you might want to look into this field.

Some guilds actually already do. For instance Paragon, the highest ranked guild in the world, cooperates with a researcher in group psychology. They use personality types as a tool when they’re recruiting and improving their raiding team.

But you don’t have to be a world class guild to benefit from this approach. Perhaps you’re not even raiding at all. You could still have a good reason to want to bring stability to your guild, making your members get a little closer to each other. After all, I think many of us (although not all) find it nicer to play with friends or colleagues than with NPC-resembling anonymous robots.

A Johari Window
One way to develop your team is to use a Johari Window. The new blogger Stubborn at Sheep The Diamond had a post where he suggested a way to adapt the model for a WoW setting.

Basically the Johari Window is a tool that you can use to help people to discuss how they see themselves and discover how others see them. As you get to know more about it, the window will open up, which from my experience will bring a solid ground for teambuilding as well as self development.

As an example Stubborn gives us a list with suggestion of adjectives to describe you as a player and he asks us to pick a few of them that we think fit to ourselves. The next step is to ask a guild mate to do the same thing and pick the adjectives that he or she thinks describe you best. And then you compare your resaults.

You might end up getting quite surprised, seeing that your ideas about yourself are entirely different to the impression you’ve made on your guildie. The differences you find can spark a discussion that can result in a deeper understanding and acceptance of each other’s personality. But it can also highlight behaviour and habits that you were completely oblivious of and that you might want to change.

I tried Stubborn’s list on myself and ended up with the following adjectives about me: doesn’t nerdrage, signs up for raids, stays until the end, reads WoW blogs, always ready on time, worries about causing wipes and doesn’t afk.

But is that how my guildies see me? Maybe, maybe not. And if I’d ask them about it, I might learn something from it. Our windows could widen a bit and bring us together, putting oil in the raiding machinery.

Check out Stubborn’s post and try it for yourself! Perhaps you’ll get some insights. And if you don’t – at least it can bring you some laughs.