Monday, March 21, 2011

The Legendary Test

How much longer do you think you will keep playing World of Warcraft?

I guess I’m not the only one who has been wrestling with this question lately, seeing many long-time guildies taking off for greener pastures in other games.

I’ve come up with a way to find out, and it’s as easy to take as a pregnancy test. I call it The Legendary Test and it consists of one simple question:

Imagine that you are a raider and that you’re playing a casting class. In the 4.2 patch, Blizzard is expected to introduce a legendary casting staff. Will you candidate to become the staff carrier of your guild?

Long time commitment
I don’t know how others distribute the legendaries in their guilds, but in our guild, our legendaries have been given out through a dkp auction, just like any other loot, but with one difference. If you wanted to candidate you should be likely to keep playing for a long time to come, with a good sign-up history, committed and prepared to put in the extra efforts it may require, such as gathering expensive materials and working on quest lines.

When the previous two legendaries were introduced – first the Ulduar mace and then the ICC axe, I obviously wasn’t a candidate, playing the wrong class. However I don’t doubt for a second that if those weapons had been suitable for mages, I would have loved to get one. At that time I was certain I would keep playing WoW for years, and I knew beyond any doubt make good use of the weapon once I had completed it, killing evil dragons under the banner of Adrenaline for a long time to come. Something else was unthinkable.

When I took the Legendary test on myself the other day, asking if I’d go for the weapon this time, the answer came up just as quickly. Only that this time it was in the opposite direction.

No. I won’t candidate, since I’m not 100 percent sure I’ll be around to complete it or use it for very long once it’s forged together. To candidate would feel completely wrong and unfair to my guild.

Losing the grip
This is not a farewell post, this is not the post where I declare “I’m bored with WoW and I’ve already cancelled my subscription”. But I can’t deny that something has happened, that something is in development. WoW is slowly but surely losing its grip on me.

I don’t think it has to do with the way the game is designed. It’s prettier, more polished than ever; I think they’ve more or less nailed it with the raid difficulty, coming up with good solutions to offer challenges to players on different skill levels and I really can’t see any reason to complain about lack of content either. It’s a beautiful, many sided and well crafted game, in many ways a lot better than what it was like when I started to play it four years ago.

There's something different that is in the doing, which affects me and gets to me. And I think it’s mostly about the community.

Every week there’s someone who leaves, a blogger I used to read or a guildie I used to raid with. And when they go they take something with them. Each one takes a little fragment of what kept me so invested and given me so much enjoyment in WoW. You could call it soul shards.

Today I got the message that one of my best friends in WoW has decided to call it a day. He’s not the first one and maybe not the last one, but suddenly I realized that I’m starting to run really low on soul shards. They’ve been taken from me and it doesn’t seem to me as if they’re replaceable.

I’m so low on them that I don’t pass the Legendary Test anymore. And as sad as it sounds, I realize deep down that this actually might be a Good thing rather than a Bad thing.

After all, when I’m completely out of soul shards and will decide to move on, there will be room for something new to come. Somewhere there are new shards that I can find and love and gather into shiny legendaries. I just don’t know where and how. But they’re out there, waiting to be discovered.

The WoW episode of my life isn’t over yet and I still can’t tell for sure when it will be. It could still be many months away. I don't know. I’m closing in though. I'm closing in.

It’s just like when you approach the sea and hear the birds already at a distance. They’re calling for me, louder and louder.

Friday, March 18, 2011

Why it matters so much to us what other people play

It’s been another rather quiet week in the blogosphere. I believe the rift issue is still hanging over us as a damper.

As I said a week ago, I’m not likely to write about Rift since I don’t play it. But others have gone further, even marking their blogs as Rift free zones.

As Tobold wrote today:
“MMORPG players are an extremely territorial bunch, constantly fighting turf wars of "my game is better than yours".

This is quite true and at first sight it might look a bit silly. Why would it matter to me if another player prefers game X to game Y? I don’t go around getting annoyed over people who’d rather go the theatre than play WoW, so how does it come that the Rift vs WoW discussions immediately get so touchy and edgy, from both sides? Hey, why are we even speaking of “sides” in the first place?

Why we care
I’ve given it some further thought, and I think it’s not as if we’re fans of different football clubs, cheering for “our” game, the one we’ve sworn our loyalty to forever. After all – games come and go and I don’t think anyone expects to play one MMO their entire life.

It’s more about that we are worried about what consequences it will have to our own personal game experience if the game of our choice becomes less popular than it used to be. If our MMO stops being Massively and Multiplayer, it loses its purpose and its soul.

We want our games to be crowded. And when we’re afraid that our world won’t be as crowded in the future as it used to be, we become worried and somewhat whiny.

Sure, we complain loudly whenever there are queues or we experience server lag due to the high activity around an expansion or a major patch. But at the same time we enjoy the rush and the frenzy of it.

The opposite situation is something we fear. The thought of an empty virtual world is just as sad as a closed amusement park on a grey autumn day. It’s a ghost town. Sure you can appreciate the pretty scenery for a while, it can eve be fun to explore it on your own, as if you were paying a visit to a museum after the closing hour. But all in all - if the players are gone, it’s nothing more than facades.

It’s the players who make an MMO come alive. I can’t imagine anything lonelier than to live in a virtual world of memories and shadows, a friends list that is greyed out and a trade chat that has gone silent.

Now, I wouldn’t say that things have gone that bad in Azeroth yet, not at all. And I’m also sure it varies from server to server and from guild to guild.

I found a graph over the player activity at my own realm at Warcraft realms, and if you would believe this, people are playing as much as they did last autumn and almost as much as last spring.

I’m not sure if it’s my perception that is wrong or this graph, because the feeling I get from my realm is quite different. It’s about as quiet as it normally is during the vacation period.

When we worry about the decline on our servers, we don’t think about the whereabouts of Blizzard Activision and their shareholders. We couldn’t care less.

For most players there the social aspect is what keeps us playing WoW year after year, regardless if they just recycle content, putting new skin on old quests and raid bosses. We don’t’ care about the epics or the achievements. We care about our online friendships. And now they’re put at risk.

No wonder WoW players get a bit emotional when they see so many players leaving. No wonder Rift players urge their friends from Azeroth to come and join them.

Not the end of the world
Of course the hype around Rift isn’t the End of Azeroth, the nail in the coffin for WoW or anything like that. Even if Rift would snatch as much as couple of million players (not all that likely), there would be millions left for years to come. Blizzard can adjust accordingly, opening for server transfers, making server merges, whatever is needed to make the servers feel lively and yet not overpopulated.

Players will also adjust to the new situation. Some guilds will split, others will merge, there will be a lot moving-around in the months to come and if you want to raid, you will always be able to find a guild where you can do so, provided you’re a decent player and not too repulsive as a person.

However, if you’re a long-time player, it’s quite natural that you feel a bit discouraged at the thought of it. Sure, you could start over again, forge new friendships, find a new social context. But is it really worth it, after all those years? How much do you want to invest yourself into something that might only last a few months before the exodus from the game might force your new guild to break up and reorganize?

This is not a case of football fans talking about which club is the best. It’s about dealing with losses of friendships and about realizing that an MMO is always fluid. Like the old greeks used to say. Panta Rei. Everything flows. And as many friends you will get, as many separations will you have to get through.

Friday night toast
Either you’ve moved on to Rift or you’re still enjoying Azeroth, I hope you’d like to join me in the Friday night toast. This toast is for the friendship we find through Azeroth. And that actually – in rare cases – might last long after we’ve drifted away to different games.

Cheers!

Wednesday, March 16, 2011

In-game items in honour of bloggers – who’s next?

It’s been a while since last time we saw it, but now it appears as if Blizzard is going to give a shoutout to a prominent community member by naming an item in the game after them.

Frostheim, the columnist at WoWinsider, who also runs a hunter blog and co-hosts a podcast, has apparently dropped his cloak somewhere, but it will soon be found again in the form of the epic drop Recovered cloak of Frostheim.

This is not only well deserved, but also encouraging to the rest of the blogging community.

It may appear as if Blizzard doesn't pay much attention to the work we do, the ideas and opinions and the knowledge we share for free with the rest of the community, the passion and effort we put into it. I’ve bashed them previously for the lack of interest they’ve displayed.

But when those things happen you start to wonder if they might actually be listening after all, sneaking around, hiding silently in the dark corners, taking notes, reflecting, getting a few insights on the way and hopefully a few laughs as well. At least I’d like to think so.

Phaelia and BRK
We’ve seen this kind of gestures a couple of times before. What comes to mind is of course Phaelia at Resto4life, who was honoured with Phaelia’s Vestments of the Sprouting Seed when she closed her shop after getting pregnant.

And a few months later, the most famous and loved hunterblogger through all those years, BRK, got a gun named after him, BRK – 1000, which even smelled faintly of raspberries. (BRK had a thing with those.)

What makes the case of Frostheim different to BRK and Phaelia though is that he hasn’t announced that he’s quitting blogging, at least not as far as I know of. And I think that’s a good thing. It means far more to get this kind of recognition and encouragement when you’re still active in the community and playing the game than to get it as some sort of farewell present, once you’ve decided to move on and leave it behind you.

If you ask me I think Blizzard could be more generous than they are in naming items after people in the community. How many items are there in the game? Thousands and thousands! Not everyone would have to get an epic item. It could be ordinary grey or white items, which actually would last longer than an epic drop that will get outdated and never-to-be-seen as soon as the raiding moves to the next tier of content.

The case of Breanni
My favourite nod to the community in game is not an object at all - it’s an NPC. Of course I’m thinking of Breanni, the pet shop keeper in Dalaran, who is a reference to the creator of Warcraft Pets. Obviously an NPC has a longer life than an item, but this one is more than that: it’s an NPC that doesn’t stand idly on one spot but reaches out to you. Even these days when very few bothers about going to see her in Dalaran, Breanni will keep sending letters, as when you complete the meta-achievement for pet-collecting or when you get your Core-hound pup.

How awesome isn’t that? If you’d like to know more about the real person behind Breanni, I suggest you read the interview with Brian, which is his real name. (Yep, he’s a guy. As opposed to what some players think, collecting non-combat pets isn’t necessarily something girlish).

Who’s next?
The question is: who’s next? Who in the WoW community would you like to see honoured in game with an item, an NPC or in some other way?

I have one favourite candidate: Tim Howgego, who has created El’s Extreme Anglin’, the one and only resource you need to improve your fishing. Make him a hat, a lure, a quest or an npc named “El”. Whatever. He’s not only the biggest fishing enthusiast and source of knowledge out there; he also manages to transfer a bit of this enthusiasm into the community. Which is quite an achievement considering how exciting fishing really is as a gaming experience.

Oh, and I’d totally love to be able to buy or bake a Tobold Cookie. Eat it and increase your intellect for an hour. Pretty obvious.


Edit: After publishing this, it has been brought to my attention that there is another blogger who has been honored in the game, namely Mania from Mania's Arcania and the hunter pet resource site Petopia. The reference to her beats anything I've heard of so far in terms of coolness.

You're not likely to have encountered her since it's a rare one, the silithid Aniamiss the Hive Queen. Take away the -iss ending and read it backwards. Or you could read it as "Mania is the Hive Queen".

It's very discrete and totally adorable!

Monday, March 14, 2011

Embracing our inner geeks

"Embrace your inner geek".

I suppose you recognize it? It comes from Blizzard's mission statement about their eight core values, principles and beliefs they claim are reflected in employees' decisions and actions every day.

I've always loved those core values, and specifically this one.

"Embrace your inner geek".

Don't hide him. Don't feel ashamed over him. Don't question him or cover him in excuses and explanations. Just embrace him and be proud! You don't necessarily have to go mainstream, adjusting to what is socially accepted and considered be The Road to Success. Not in this world, where geekery is allowed and even encouraged.

The geeks at Blizzard
I was reminded of this as I read the first round of questions and answers to the developers at Blizzard.

Among a bunch of other more or less predictable question, with equally predictable answers, this one stood out to me:

"What is your favorite escape/distraction when you aren't working on WoW?"

To answer the question, they made a poll to the entire development team and picked out "the most interesting, unusual and potentially terrifying responses".

It's a long list, which actually includes a few not-so-geeky answers, such as baking bread, blending smoothies and playing hockey. I guess they need a variety in the staff, including some non-nerds who can give the perspective they need for a mass market.

But some of the replies were outspokenly geeky. Among my favorites were: "building my own 3D printer" and "attempting to turn my living room into a live action scene from Tron using blacklights, stencils and a helluva lot of paint". I also liked "building Star Wars Lego sets" and "trying to control my computer using brainwaves and an EEG reader" (are we supposed to actually believe this?) "Work on my Jaina/Varian fanfic" is something I would consider rather geeky as well.

However: the price for being the biggest geek will probably go to the guy (or possibly girl, but as far as I know of there aren't many women in the development team) who answered. "Playing "WoW". Good grief. You work full day thinking about nothing but World of Warcraft. And then you go home and play it. It takes a true nerd to do such a thing. (Or possibly someone looking for a raise, says the cynic.)

Geeky stuff I do
If I go to myself, what geeky things do I do apart from playing World of Warcraft? I suppose running a blog entirely devoted to this game for more than three years would be considered a bit odd in the eyes of most normal people. Or when I dress up in fantasy clothes, dancing to music that went out of fashion hundreds of years ago. Anyone who wears mantle in public has come out as a geek, I'd say.

The geekiest activity I've ever committed myself to was probably my years as an active member of the science fiction Fandom about 25 years ago, which I've described further in a nostalgic post. Those were the days when I didn't blog, but made fanzines on a mimeograph, which had a personality and life of its own. Most of us were about as geeky as you could be. I still see some of those people and to be honest, I think we haven't quite moved on to the world of normality.

Those stripes never quite leave you, do they? Even if we cover them with a thick layer of Important Things such as having a family and a career, at core there's still an inner geek, waiting for the right moment to let himself be heard.

Have you embraced your inner geek? Do you consider yourself a nerd, and if so, in what way? Are you proud and open about it or is it something you're doing in your closet?

It's confession time! Share your most geeky sides with the rest of us. Free drinks to all you geeks tonight!

Friday, March 11, 2011

Sparkles in my rift free zone

Rift. It's everywhere these days, isn't it? Except for at the PPI. A rift free zone. Enjoy it for what it's worth.

It seems as if I'm the only one left in the blogosphere who hasn't jumped onto the Rift wagon. And to tell the truth it feels a little lonely here in Azeroth at the moment. So many of my guildies have rolled characters in Rift that we've set up a mirror guild in that game and a special channel on vent where they can hang out while rifting.

Different this time?
It's not the first time we see a hype around a new MMO, pointed at as The Challenger of WoW. Conan, Warhammer, Star Trek, Aion, I guess you remember them? There was always this buzz, but it never took long before it was back to business as usual.

This time it feels a bit different though, don't you think? Rift is obviously better done, more polished. It appears to stick in a way that the others never did, although it remains to see if it's sticky enough to last into endgame. Or maybe people are just desperate to get away from WoW after playing it for six years straight and who can blame them for that?

I wouldn't swear an oath on it, but at the moment I'm pretty sure that I won't go for Rift. And it's not just because Rohan compared it to popcorn. WoW has learned me how time consuming MMOs are - at least if you have my personality type. Playing them "moderately", which if you ask me would be something like 2-4 hours a week, seems pretty hard.

But if I decide to keep playing MMOs when I'm done with WoW, do I really want to play something that is more or less the same thing, with some minor changes and new shiny paint? Probably not. It would take me something more revolutionairy different to drag me in.

A Rift overdose
When it comes to Rift, it feels as if I've had an overdose of it, without even playing. Weird, huh?

Normally I don't mind blogs with a multi-game profile; as you can see from my blogroll I follow several of them. Even if I've never played any other of the MMOs on the market (with the exception for a little LOTRO), the polygamerous bloggers bring me new perspectives and helps me to see WoW in a bigger context. They broaden my horizons.

But what I've seen lately in the blogosphere isn't a broad approach to MMOs. It's endless talking about one thing. And to be honest, if this keeps going for a longer time I will probably cut down on my blog reading a bit, dropping those that have turned into Rift blogs.

It's a little sad, but those things happen. Life changes and people move on - moving to a new job, a new city, a new hobby. For a while we enjoyed the same gaming universe and shared our experiences. Now a rift is tearing us apart and all you can do is to let go.

Letting go
Eccentrica put it well in a comment to a post at Bullcopra the other day:
"It's probably more healthy to think of your gaming and blogging friends as you do of your coworkers. Over the course of your employment you spend of lot of time with them. You bond over lunch and the compilation of that difficult report. On Monday morning, you tell them about your weekend, and they share details about theirs. You may, with time, get to know quite a lot about them.

Then one of you leaves the company and moves on. Do you stay in contact? No. Do you wonder about how they are doing? You certainly may, for some, and others you never think about again. And that's ok. Some people are in your life for a reason, and some for a season. If you maintained contact with everyone you had ever been friends with, shared experiences with, or shared moments with, you would have to start writing your Christmas cards in January.
Value the memories, and prepare yourself to welcome the next friend into your life."
That's what I'll try to do. Some of you are drifting away into the rift, but I'll value the memories I have of you. And I'll welcome whoever will come in your place.

Blue Lacuna
But let's get out of the melancholy for a while. After all, the exodus of rifters isn't all that has happened to me this week. There were moments when my eyes sparkled - not from tears as they have recently, but from joy.

One sparkling moment was when I tried a new piece of interactive fiction (IF). I wrote about my late discovery of this genre recently, and this week I received a letter from one of the PPI regulars, who suggested me to try out something called Blue Lacuna. And I followed his advice, after all I'm an innkeeper and as such you should listen to your guests.

I'm only into chapter two of a work that contains 400 000 words of prose and code, and considering how slow I am to put the puzzle pieces together, I'm not entirely sure I'll ever reach the end and "beat it". But at this point it doesn't feel as if it matters that much to me.

It's huge, it appears to be well crafted and currently I'm just enjoying the journey, being a wayfarer, exploring a world I don't quite understand. Like someone wrote in a review of Blue Lacuna: "It's a reminder that the best graphics engine on the market is our imagination". How true isn't that? IF makes me sparkle, even though I can miss fellow travellers. I suppose I'm a little bit MMOified.

Blizzard 20 year documentary
My second sparkling moment came as I watched the new 48 minute long documentary video that Blizzard launched this week as a part of their 20 year anniversary celebrations.

If you weren't a fanboy before seeing this movie, you sure will become one after seeing it. It's awesome, especially the first half of it, where they focus on the first few years of struggles, when they worked day and night (when they weren't playing games themselves) and didn't know from one week to another if they could pay their bills.

The memories they share and the photos they show leave no doubt about their truly geeky origins. Sure, the founders have turned into middle aged men with grey hair and huge bank accounts, but as they talk about gaming and about their passion and how much fun they had, they're completely believable.

The introduction sets the tone, when Allen Adhem talks about how he as a kid either wanted to run a candy factory, inspired by Willy Wonka, or run a game shop. He had no idea this would one day turn into Blizzard.
"I actually thought making games would be fun and managed to talk a couple of cool guys in college into coming on board and here we are 20 years later."
He tells the story about how he met Mike Morhaime at UCLA in a computer class and how he talked him into starting to make computer games together. Silicon & Synapse, later to become Blizzard, was born.

And as the documentary progresses you follow them all the way from Rock n' Roll Racing and Lost Vikings through Warcraft, Diabolo, Starcraft and WoW, ending in some quite optimistic predictions about the next secret MMO project and a future that will be even brighter.

I'm such a sucker for success stories, for people who have a vision and fight for it, who make their dreams come true, out of passion and effort. And this one really made my eyes sparkle.

If I'd ever play an MMO again after WoW, I definitely would love it to be the next one from Blizzard.

Did I hear someone calling me a fangirl? Yep, totally! And I don't even have a reason to be nostalgic since I never played the games they're talking about. I still can't help loving those guys. Kudos to the PR department. Well done, making good use of your corporate storytelling!

Toast of the week
Sparkles. They still exist, even in times when Azeroth feels a little quiet.

I thought we'd make the toast of the week into a sparkling one. ISo why don't we bring out some champagne for everyone? And strawberries to go with it! It's still winter, I know, but I'm a mage after all. Nothing is impossible!

The special toast of the week goes the creators of all those worlds we inhabit and explore. You may be the successful founder of Blizzard or the probably-not-yet-quite-as-known author of Blue Lacuna. Or the guy who designs the 28th orc feet of the day at 4am. Or one in the team behind Rift. Regardless of your wealth and fame, you rock.

Thank you for inviting us to your universes. Thank you for bringing magic and sparkles into our lives. Thank you for offering us a hidden garden, where we can regenerate our mana.

We need those sparkles, especially in times like this when the real rifts of the world suddenly appear, reminding us about how small and fragile we are in the whole.

Let's enjoy this night in our rift free zone.
Cheers!

Friday, March 4, 2011

How I left my guild

OK. It’s Friday night and I admit I’ve had a drink or possibly two already, which means that I’m in a mood for talking and sharing, possibly more than I normally would. But sharing is a bit of the point of blogging, isn't it?

There won't be any pretence or cover-up. This is the truth, the reality the way it is, including cracks and less-than-perfect. But even if this post starts in misery, I assure you it will get much better towards the end. Don’t worry. Just have a seat and a pint and relax while I'm sharing my story, OK? And don't forget I love my guild.

Now let's get started, shall we? (Larísa fills a pint to the brim and heads for her favorite armchair, takes a sip and clears her throat before speaking up.)

What made me leave
If you’re a frequent reader of PPI you probably have noticed that things haven’t been quite as bright and rosy as usual recently. Last week I hinted about a sleepless night and hours of crying, but I refused to say what it was all about.

However I don’t think it was too hard to guess. What WoW-related issue could possibly make Larísa that sad? A wipenight? A lost loot roll? A nerf to my class? No way. Such trivial things aren’t even worth a shrug. It’s nothing. The only thing that possibly could cause me such a grief must be related to the people I play with. My guild. And of course you were damned right.

This is what happened:

Despite our struggles to fill our roster, Adrenaline has put up daring goals for Cataclysm – even raising the ambition level a bit compared to earlier. We aimed for the hardmodes and we wanted to come to those and to progress through them fairly quickly. This was announced early in the expansion, and we also were told that our performances would be followed and noted and that players who couldn’t live up to the requirements would be removed, regardless if you were an old-timer or a new recruit. Fair enough.

A month or so after this “evaluation period” had been declared, our GM gathered a bunch of players to a special meeting on vent after a raid. He wanted to have a discussion with the players who were considered to have “issues”, the players who were most likely to be removed from the guild in case we would have to give up on 25 man raiding altogether, cutting down to a 10 man guild. And yes, I was one of those players.

Not a surprise
To be honest it didn’t come as a complete surprise. I’ve shared my struggles and efforts many times here at PPI. Especially fights that required a lot of movement and multitasking have always been a challenge to me. This very day I’ve still not gotten to terms with that son-of… cough, sorry. I mean Hodir. While my survival has been quite OK, I’ve been messing around at the bottom of our damage charts ever since Cataclysm was launched. I’ve done my best, as always, but my best isn’t always good enough.

Calli at PewPewLasers seems to be in a similar position as me. As he wrote in his post of confessions a little while ago:

"The problem is, I’m 41 next month. My reflexes aren’t what they used to be, there are youngsters in our raid who act like they have the reaction times of rattlesnakes on crack and they handle fights like this with ease. Me, I need time to process things, time to let muscle memory take the slack that my reflexes can’t handle and my brain can’t process. "

This could just as well have been written by me. So when I was told that they were afraid that my learning curve was too slow and they feared I might hold us back from progression in hardmodes, it wasn’t exactly a shock to me.

Nevertheless – it sucked to hear it said openly. While most of the others that were called to this meeting had issues that were quite easy to solve – such as attendance issues – mine was far worse. With exception for Hodir, I usually learn fights like everyone else. But if the learning curve is too slow, is there really that much you can do to speed it up? If you’re already giving everything in every raid, if you’re already preparing, watching strats, adjusting to the latest advice from the theorycrafters, practicing with dummies, what more can you do? I am who I am. Larísa. And after about 300 raids it should be quite well known to my guild what I was capable of and not capable of. It wasn’t something I could fix or change within a week.

After all those years of fighting to deserve my spot in the raiding team, to be someone who contributed to the success of the raid like anyone else, it felt as if I finally had reached a roof. I had reached the limit of my potential as a player and if this wasn’t good enough with regards to where Adrenaline was aiming, I should recognize this and take the consequences.

Hesitation
No one told me to leave the guild. The idea was entirely my own - and that was the point of it: to take the initiative, to be proactive and in charge rather than just waiting for a verdict to fall.

Of course it wasn’t easy. I had raided with Adrenaline since I first stepped into Black Temple in the summer of 2008. My entire existence in Azeroth was built around raiding and around my guild and I couldn't imagine the game without it. What would I do? Where would I go? Even if I suspected that I probably could find a new home if I advertised my need for it at my blog, I wasn't sure that I even wanted a new home. After so many years, starting all over in a guild where I didn't know anyone, where I had no shared history, no sense of belonging together, felt close to impossible.

Leaving Adrenaline would mean that I would try WoW as a solo game, alt playing and pugging my way through the world. Since I never have had time to explore all the revamped content and the worgen and goblin starting areas, it probably could hold my interest for a while. But deep inside I knew that leaving my guild, most likely was the beginning of the end of my time in WoW. An era coming to an end. No wonder that I hesitated.

Sunday night I had made up my mind after rewriting my farewell post to our guild forums four times and waiting a few days, just like I had promised our GM. I spoke a final time with my closest friends in the guild, and then I got to work, removing my characters from the guild one by one. And all the time I thought about the guy who cut off his own arm when it was stuck under a rock in the desert. I hated what I was doing but I didn't see any alternative. I didn't do it to cause drama, I didn't do it to make a point or make anyone feel sorry for me. I did it partly out of a sense of pride, dignity and self respect, partly because it seemed to be the logical thing to do, the best solution not only for me, but also for my guild.

After two and a half years I was no longer a member of Adrenaline. I was alone again. Lost in the big voids of Azeroth. I didn't cry. I reckon I had already emptied my resources in that field. All I felt was this huge emptiness.

Letters and comments
Little did I expect what would follow the next few days. It turned out that my departure didn't go unnoticed. Letters were written, in- and outside of the game. Comments were written and all those efforts that were made to convince me to come back to the guild brought tears into my eyes. One guildie wrote to me: "If there are hard modes we can't do with you, then I do not want those hard modes. Do not leave, please." You would have to have a heart of stone to resist that.

Another one sent me a compass in the hope that it would help me to find my way back home. He was also rather brutal on our poor GM (who goes under the name Stumps), starting to send me stumpy feet every day, threatening to keep cutting our GM into pieces until I got back to my senses. and returned. And he wasn't the only one to take to blackmail - one of our sweetest, most peaceful members swore that he'd kill one innocent puppy every day until I came back.

Most unhappy of everyone was our GM, who regretted the turn things had taken and was determined not only to get me back into the guild, but to help me work out anything that could be missing for the hardmodes, if it so would mean that he'd had to buy an airplane ticket to Sweden. He made it clear that he'd never give up on getting me back, and he would keep pestering me until I gave in.

Who can resist so much love, coming from a family that I've spent so much time with? Well, I certainly couldn't. 48 hours after my departure I was back in the guild of my heart, back in Adrenaline, the only guild I'll ever belong to for my remaining days in WoW.

25 man struggles
So is all well again now? Sort of. I'm fine with my relation to my guild, but to be honest I'm not entirely sure for how long we will survive. Times are tough for 25 man raiding groups, as Spinksville wrote about the other day, and God knows we too have been struggling a lot over the last month, never sure if we could make the raid take off, more often than not undermanning our raids.

The other night we got a blood transfusion in form a of a whole bunch of players from a smaller guild joining us and hopefully this will take some pressure off us. After rain comes sunshine and things actually look a little brighter now then they have for a long while.

Let's not worry about the future though. All I need to know for now is that I'm back, at home, in the guild where I belong. A happy end and I've put the issues we had behind me. That's a good way to end a week, isn't it?

The toast of this week goes to my GM Stumps. For all the pain the last couple of weeks have brought us both, I think we've learned and ended up a little bit wiser. And we've still got some great adventures ahead of us, I'm certain of that now.

As you said when we talked about it on vent - this book hasn't come to its end yet, and I still have a part in it to play. You haven't given up about my learning curve, so why should I?

This one is for you and and actually for all other guild leaders out there, struggling with the fine balance of pushing their guilds up and beyond while maintaining the atmosphere and level of happiness. It's a damned hard balance act you're doing and there's no wonder if things go wrong once in a while. The crucial question is if you have the ability to recognize when it happens and make something about it.

Cheers!

(Larísa raises her jug and let's her eyes sweep around the room, smiling and nodding to all theose friendly and familiar faces.)

But look over there! Our musicians for this evening have arrived! So let's put those past events behind us and sing and dance and enjoy ourselves until the night ends. Dark shadows may lure around the corner, but tonight I assure you we're out of their reach.

Thursday, March 3, 2011

Piggies to brighten your day

Things are very, very quiet in the WoW community this week. Or rather: everyone is busy buzzing about Rift, but since I’m not playing it and not planning to join anytime soon, it holds very little interest to me.

I’ve had a couple of rather dramatic days myself, and I’m still wrestling my mind whether to blog about it or not. Hence my silence.

However, something arrived in the post the other day and I wanted to share it with you, since it gave me a smile.

It’s a Piggie! And in case you have no idea about what a Piggie is, I’ll tell you now. The word was invented by no one else but BBB, who I’ve always thought of as the grandfather of WoW blogging. He had a post a few days ago where he spoke very kindly of PPI and among other things referred to the yearly PPI award as “piggies”.

And this in turn inspired another wonderful blogger, Tesh, to offer me a medal-like icon, which the category winners could use on their blogs to show that their award.

I fell in love with this figure the first time I saw it. Pigtails indeed! While I admit that the Oscar is superior in fame and wealth, it isn’t even close to the piggies when it comes to charm.

It remains to see how many of those we’ll see around. As a matter of fact several of the blogs that have won previously years aren’t active anymore. But I hope someone will pick it up because it’s so cheerful.

And if you haven’t yet been officially awarded, you're free to use the version without the text. I can imagine different kinds of usage. For decoration of course, or perhaps it could replace stars if you're making reviews. Or why not mark out particularly cheerful posts with a piggie, so blog readers who are desperate for something up-beat easily can spot it in the sea of melancholy and apathy that is floating around at the moment.

The piggies saved my week, that’s for sure. Big thanks to BBB and Tesh!