Wednesday, December 1, 2010

On Geekyleaks

MMO-Champion posted an assumingly “leaked” document presenting a roadmap for Blizzard’s game development the next few years.

Looking closer at it, I’m not sure it’s worth to get that much excited over and I find it hard to believe that someone at Blizzard will get fired over leaking this supposedly internal presentation intended for executives and/or shareholders.

For one thing: it’s rather old, eight months, and this kind of plans are subject to constant changes. It’s unlikely that it’s still that valuable to them from a business perspective.

And secondly: There isn’t all that much new in it, is there?

WoW in Portuguese
According to Boubouille it’s the first time someone confirms that WoW is planned to be launched in Portuguese. Big news? Barely.

I suppose it makes a few Brazilians woopie-di-do happy, but to be honest – if they launched WoW in Swedish, I’d rather stay where I am – with an English speaking game and community.

A guildie of mine recently made a guild map showing the locations of everyone in our guild. Every time I see that picture with dots in various corners of Europe it makes me smile. We’re so far away from each other and yet we’re close as we’re raiding as a team. It definitely adds something when you get the chance to get to know people from different countries and backgrounds.

The global character of MMOs and MMO communities is one of the things that attracts me in the first place, and I can’t see why I would be happier locking myself behind a language barrier.

The one reason I can see to insist on playing the game in your native tongue is if your English is so poor that you can’t understand the quest texts or what you’re supposed to do. We have to respect this and maybe that’s the case with Brasil, and maybe Blizzard has good business reasons for making this investment.

But I think many players who have basic skills in English will get on pretty well anyway, and as time passes, they’ll notice how they improve their language skills while having fun at the same time. I can’t think of a more entertaining way to learn a language!

In any case: WoW in Portuguese, would it come, is not breaking news.

The next MMO
The “leak” also shows that the next two expansions of WoW would be released with 1,5 year intervals. Sounds like a plan. So far they’ve said they have the ambition to have one year between them and they’ve ended up on two. On the other hand they might have streamlined the development process as they claim, so they can do it quicker in the future – which I suppose would please the Activision shareholders.

The final, probably most spectacular piece of information. is that the secret MMO is supposed to be released in two years time, in the end of 2013. I must say that I’m a bit sceptic to this suggestion – it sounds rather early considering there wasn’t a word about it mentioned at Blizzcon.

The Wikileaks of Geeks
So what will we make of it? Boubouille seems to think that the document probably is authentic, and he’s got a huge reputation for being right. But at the same time he warns us that “a kitten will die each time you use it as a fact or post about it on official forums”. So beware and take it with a pinch of salt! We don’t want dead kittens around, do we?

I think the most exciting thing about the document is the very idea that someone at Blizzard is leaking. If the players sign three agreements whenever there’s a new little patch coming, I can imagine the NDA:s the Blizzard employees have to agree to. What’s said in the Blizzard HQ:s is supposed to stay there. Period. Who dares to leak? And what motivates him or her? Vanity? The urge to feel important? Friendship? Bribes? Revenge? Or perhaps it’s just a matter of pure thoughtlessness? This assumed that the document is for real.

I couldn’t help smiling as someone quickly stated that this was the Wikileaks of Geeks. It sure comes out so nicely, rhymed and all.

Admittedly this is just one page and not hundreds and thousands. (Am I the only one to feel a little overwhelmed whenever we hear about the latest Wikileaks publishing? Is there anyone who actually can be bothered to read all those documents?)

But still. Geekyleaks is the word.

Tuesday, November 30, 2010

Strategies of Fun for the Frequent Flyer

So the portals are currently gone for everyone but mages. I’m one of those who applaud this. Admittedly my main happens to be a mage, but I’ve got alts so I know what it’s like to travel without magical devices.

If you ask me, I think it’s about time that we looked around in the stunningly beautiful world that Blizzard has made for us, rather than just running from one theme park attraction to the next without even throwing a glance to the sides. Journeys help to give the game a better rhythm, where periods of intense action are contrasted with slower paced activities.

Player complaints
Most reactions I’ve seen to it have been fairly negative. While I think many players agree about the reasons for removing the portals, they can’t refrain from complaining about the consequences.

And can you really blame them? The portal hubs in Shattrath and Dalaran have been around for years, making us accustomed to instant travelling around the world.

Some players are so upset that they’re taking action. The other day I read a post by a blogger who cancelled her subscription out of rage and frustration over something she considered just a waste of time: “I don’t like being forced into sightseeing and I hate being forced into waiting without even an option of doing something else in game”.

I’m not going to link to the blog in question, because it’s very small and there’s no need to point fingers or help trolls to find their way to it. She never asked for that kind of attention.

Instead I’m going to give a helping hand for the frustrated blogger and other frequent flyers in need of something meaningful to do while on a gryphon. The idea with this guide is to find out what kind of player you are and spend your time accordingly.

Hereby I present you the Pink Pigtail Inn List of Suggested Strategies of Fun to get more out of your travelling time:
1. The Blogger
Grab the opportunity to tab out and throw down a few ideas for future posts, comment on other blogs or to work on the growing pile of unread blogposts in your feedreader! It’s better to do it while travelling than to wait until you’ve stopped playing for the night and you’re too tired anyway.

2. The Explorer
There's a reason why Blizzard wants us to travel! Have you really noticed all the changes to the world? Use your camera options, zoom in and out, look around and don't forget to take some screenshots while you're at it. Notice all those hidden places you've never been to and make sure you remember to go back to them on a ground mount for a closer look.

3. The Family Guy
This is the moment when you can make up and show your family that you you're not chained to your computer. Even if you assume that you’ve already you’re your share of the household work, helped the kids with their schoolwork and kissed them goodnight properly, there’s surely something more you could do to give them your attention. Make that phone call you've postponed too long. Pat your dog. Or give your loved one a kiss, who knows what else it might lead to? If this means that you'll miss out the arrival at your destination because you were afk or even disconnected for low activity - well, you probably had a good reason.

4. The Entertained
If you're main reason for playing WoW is to be constantly entertained you might want to play another game while you're on a bird. Try one of those addon miniature games that are around. Or multitask with something you have on another platform. Or in case of emergency: feed your tamagotchi. Whatever keeps you happy.

5. The Gourmet
The gourmet won't miss a chance to make a raid to the kitchen and grab a snack. If you need suggestions for what to do, go ahead and check out the comment section of my post about the perfect raid snack. You'll find a recipe for a three-minute chocolate cake, which you'll easily put together during one of the longer flight trips. For journeys by boat or zeppelin I recommend you to stick to something simpler; they're rather quick compared to what they used to be (the turtle tour in Northrend the exception).

6. The Health Seeker
OK, you're facing the consequences of being too much of a gourmet? Had a little too many of those perfect raid snacks? Let's turn it around then. Make a habit out of doing push-ups and sit-ups whenever you travel. Count how many you can do and compete with yourself or your guildies. Or try to beat the gryphon! If you give up before you arrive at the destination, the vehicle has won. If you could make a few more after arriving, you’re the winner.

7. The Organizer
Are your bags in perfect order? If you're the kind of player who likes a tidy desk, they probably are, but in the world of a true organizer there's always something more to do. Adjust the settings in your bag addon to sort your stuff even smarter. Cleanse your action bars from old garbage, such as quest items you've returned to the quest giver long time ago. If you feel rich and your bags are too full to be practical - toss away a few gray useless items. (I won't tell on you.) Or open some clams, now that Blizzard has made the effort to let you do that mounted. If you really can't find anything more to organize, offer to help to clean up in your old, messy guild forum.

8. The Philosopher
The philosopher doesn't see the travelling as something bad; rather the opposite. Life isn't about arriving at the destination; it's about enjoying the journey, right? All day long our minds are constantly occupied with a stream of activities. Rather than trying to productive in a conventional sense, the philosopher will let the journey be a protected enclave in time when he lets go of everything. Enjoy a few minutes of complete relaxation. Observe how the thoughts come and pass by like the landscape below your mount. Listen to your breathing and feel your heartbeat. Arrive energized and relaxed (or possibly asleep).

9. The Researcher
Researchers come in a wide variety. The Number Cruncher will use this moment to polish his personal spread sheet or give his two cents in the latest EJ discussion. The Last-Minute Researcher will browse TankSpot in a futile last-minute effort to cover the fact that he hasn't prepared for the instance he has signed up for. The Materialist Researcher will drool over Atlas Loot and think about how to obtain them. Whatever sort you are - take pride in the fact that you're doing your research while playing WoW in your free time rather than while pretending to do something useful at your job. ;)

10. The Social
If you're like me and find it a little bit difficult to chat with people at the same time as you're actually playing the game, you know, killing stuff - the moments of travel will come to your rescue! Now you can finally show your guild that you're not this strange creepy guy who just logs in and out and never speaks! Scroll back and catch up on the guild chat and add something of your own. If you're known as "that quiet" guy you might want to take it a little careful to begin with or they'll think your account has been hijacked. By all means, go through your friends list. Is there someone you'd like to catch up with? Go ahead and do so, but remember to check out the location of your friend before you whisper them. There's a time and place for everything and if he or she's in a raid instance they might not appreciate your attention.

Further ideas
I've presented a few examples of player types and ideas on what they can do during their journeys. Which strategy do you use? Or maybe you have some further suggestions on how to spend your time on a flight or a boat? Feel free to share with the readers of PPI!

Friday, November 26, 2010

Shattered thoughts on the Shattering

Dwism did a brief post, linking to a Calvin & Hobbs cartoon, which also nails my current feelings for WoW.

It's as if I've woken up one morning and now I'm looking out at the world with an unbroken coat of recently fallen snow. (Actually I am in real life as well; winter came early to Sweden this year.) It's a clean start, full of possibilities.

I probably look most of all like an overenergized puppy, running around in circles, back and forward, too happy and excited to settle for a certain activity. I want it all - now, at the same time!

My reaction is actually somewhat expected. As far back as in May 2008, I did some test of gamer personalities and came to the conclusion that I was an ESAK, 73,33 percent Explorer, an average Socializer and Achiever but only 13.33 percent Killer. No wonder I've felt a bit imprisoned after spending one year in Icecrown citadel, alternated with jumping in and out of various portals in Dalaran.

It's such a freaking good feeling to let out the explorer in me!

The sheer joy I feel is only shaded by the fact that it's "this time of the year" when my game time is about as abundant as my wallet will be after Christmas. The timing for this patch and expansion is simply horrible, but I talk to myself with my wisest, most parental voice, saying that the game isn't going anywhere and that there will be plenty of time for me to explore every corner of the new old world.

A changed world
I can't quite settle for what's best about Azeroth post Shattering.

Take all those brand new quests for instance. I've never been that much into questing and I've got some big parts of Northrend only half done. But just bringing up a gnome priest a few levels in the new starting area raised my appetite and I wouldn't be surprised if I ended up making an army of alts for the first time ever, just for the fun of it.

I also love all those details, the changes to the world - small as big. It was a bit of a pain not to be in the beta; especially since everyone else seemed to be there. But I resisted the impulse to watch TB:s videos, regardless of their quality And now it's harvest time for me! I'm having a blast as I'm riding around, picking up new flight paths and just taking in everything I see.

Sometimes the changes are subtle and I'm not entirely sure of what it is. "Hm... something's different about this inn. The fireplace, isn't it? And the music isn't exactly the same?" It's like one of those "find five errors games" where you compare two pictures and are supposed to find what's been changed from one to the other. Other times it's pretty obvious what has changed, like that huge chasm suddenly appearing in Westfall, cyclones roaming about.

But what I think I love most is the general freshness of the world. It's the same feeling as after a summer rain, the ground and the air cleaned from dust. Suddenly the colors are vibrant, the grass is emerald green, the pavement in Stormwind is shining, the trees have come alive and there's a depth and intensity to the world that wasn't there before. I can almost sense the after-rain smell in my nostrils.

LFM ICC
My jaws dropped a little the first night after the shattering as I noticed the announcements in the trade chat. "LFM ICC, link ach for first 4 bosses or no invite".

"Are you serious?" I thought. We've been stuck in that freaking castle for a year and now there's a shiny new world and thousands of quests and this is what you want to do?

But on second thought, why should I blame them and what do I know? They might have been in the Beta for months and just don't care? Or maybe they've returned after a long hiatus and want to catch up on some bosses before it's too late and literally no one will care about ICC?
Or maybe they just don't give a damn about the world at any time, because they're only in the game for the raids, period. They surely have their reasons, and they're just as entitled to their way of playing the game as anyone else - even if it looks a bit mind boggling through the eyes of an enthusiastic explorer like me.

Returning players
In the spirit of the season I suggest that we also show some tolerance and acceptance all those bitter ex-WoW players who reluctantly are returning to the game. I find them slightly amusing as they stress that they're only here temporarily for a month or two at the most and that they no doubt will be bored out of their mind after that, since WoW sucks so badly. They have NOT changed their mind about WoW, but it's just expected that they want to have a look at the revamped world, right?

I'm not sure what it reminds me most of. Is it a "no, I'm not a real smoker; I just do it at parties?" Or is it the teenager who makes very clear that she's too old to see THAT childish TV-series, but yet somehow hangs around to see it "since you're forcing me"? Or is it the guy who buys Playboy, "just because of this article you see, I don't read that kind of crappy magazines"?

Anyway - regardless of their motives - be nice to them! If anything they deserve our pity, forever locked out from the wonderland as they are.

And this will end the Friday night post for this week. For being a shattered world Azeroth looks pretty awesome right now. The first half of the expansion has been released and here's to the hope that the second half of it will be just as good.

Cheers!

Wednesday, November 24, 2010

Mist's Edge revisited


There was never any doubt about where I would take my farewell of this expansion. Mist's Edge, by the deserted coast of Darkshore, the same place where I spent the last night before Wrath arrived. Not once had I visited this beech since that moment. It's not a place where you go to seek out adventures or company. It's a place for solitude and contemplation.

I always knew where to go for this ceremony, but I wasn't certain on how to schedule it.

For the longest I imagined that I'd go there the night before the launch of Cataclysm, on December 6. This was until the blogosphere exploded with posts where bloggers took a fond farewell of the old world, soon to be washed away by the tides of time, and I realized that my timing was wrong. If I wanted to come back to the same spot where TBC ended to me and Wrath took off, I had better do it at this point, before the Shattering had shaken up the world forever. Who knew if this piece of coast will even exist tomorrow? Maybe it had been replaced by a murloc heaven or a new quest hub?

I for sure didn't have a clue, since I miraculously not only had stayed out of the beta, but also managed to stay fairly oblivious about the incoming changes. I had been told that Thousand Needles would be flooded and I thought that I might have caught a glimpse of some new holiday resort looking place, probably operated by goblins. Considering the cinematic trailer I assumed that Stormwind would change. But I certainly had no idea about the whereabouts of Darkshore.

One thing was clear: If I wanted to take a proper goodbye of Wrath at Mist's Edge, I'd better hurry up.

Steady progression
There is a saying that once is a trend and twice makes a tradition, and since rituals is something to hold onto in times of change, I kept it. First I lit a campfire. Then I used it to cook a Delicious Chocolate Cake with the ingredients I had brought, including some small eggs I just had farmed from the crazy owls in the camp nearby.

Two years! How quickly hadn't they passed? It felt like yesterday I was here, thinking back on my journey which had brought me from Zul Farrak to Black Temple. It had been quite a career, with a lot of bumps and jumps on the way, including server change and guild changes a couple of times.

Wrath had been different and way more stable. Adrenaline had steadily progressed through the tiers, week after week, boss after boss until we got our Lich King 25 man kill this spring. Sure, we had had some raiders joining us in Northrend and others leaving us on the way. But we were basically a well oiled raiding machine. While many guilds on our server succumbed, split up, stopped, departed, disbanded, we kept going on. We were never in the very top of the progression chart, but always right below it. Our raiding team for Cataclysm was already set, and it was pretty much the same team as had participated in the last official 25 man raids in June. A few of us have switched classes, but the people are the same.

The good stuff
But what about the game play? I asked myself if I had enjoyed Wrath. Was it a good expansion? Yes, definitely. There was so much good stuff when I thought about it. The landscape. I really had learned to love that continent at the other side of the sea. Outland had some nice places, especially Zangarmarsh, but in comparison to Northrend it didn't stand a chance. I loved the snow theme, the wilderness, the mountains and the Scandinavian influences. It all held nicely together and it felt appropriate for a fantasy themed game where you fight with swords and spells rather than lasers.

And then there was the questing - far superior to anything we had seen before in WoW. Phasing, vehicles, nicely put together questlines, even cinematics, you name it. Gone were the days of kill-ten-pigs! And they assembled them together so nicely in quest hubs and a logical order, which made levelling guides unnecessary.

Then I thought about the raiding. It hadn't gone free from criticism in the community. According to some it had been way too easy. A faceroll. And what about the hardmodes, did they really offer variety and options for the players, or was it just lazy design, giving Blizzard an excuse not to provide more content?

For my own part I actually thought the raiding in Wrath was pretty good. I can understand if Naxx had been a disappointment for those who had done it in the original, but for me those encounters were new and fun, even if they could have been slightly more challenging. They certainly didn't feel like a step up from Black Temple.

Ulduar on the other hand was brilliant, probably on par with Karazhan in quality, and with the teleport devices which made it a much more enjoyable experience than most of the 25 man instances in TBC. ToC... well what to say of ToC? The bosses weren't that bad, but it showed clearly that for all our complaints and grumbles about trash, it fills a purpose. To only fight boss after boss in the one and same room doesn't make a good raid experience.

Finally ICC. It was a good instance and I think the LK fight beats most other encounters in the game, but one year is way too long time to spend in the same place. We were burned out on it and yet we kept going, since there was no alternative.

If anything should be criticized about Wrath it was the fact that we only did one instance at a time until the next tier was released and we finally could move on. We never had much of a choice, if you don't count the single-bosses such as Malygos and Sartharion. The menu was too short to satisfy our appetite. But I think Blizzard has listened and learned their lesson, and Cataclysm will fix it. Amen.

Goodbye and hello
I took a bite of my chocolate cake and saw the fireworks light up the sky. I smiled to myself in anticipation.

Goodbye old world! Hello new world!

I can’t wait to see what awaits us on the other side of the reset.

Tuesday, November 23, 2010

It's the End of the World and I'm searching for the Secrets of Kalimag

There I was, in the dark tent of the fortuneteller of Darkmoon Faire. Hesitatingly I pointed at three cards, not daring to look into her eyes as she would reveal my destiny. Her verdict was short, just two words, which she spitted out with a hissing voice. "Learn Kalimag". And then she made it clear to me that there was no room for me to ask any question. There was a long queue of Azerothian adventurers waiting outside. My time was over.

I nodded and gave her a faint smile before I fled, anxious to not reveal that I didn't have a clue about what she just had told me.

Kalimag? WTF?

It sounded vaguely Japanese to me. Could it be some kind of ancient martial art form, officially lost in the tide of history, but in fact kept alive within a small circle of chosen knowledge keepers who pass it on from generation to generation until the End of the World when it will be needed again? It might come handy considering the current situation in Azeroth.

On the other hand I'm a mage, not a warrior. The oracle if anyone should know that. So maybe this was in fact a school of magic - the next upcoming level in my climbing in the ranks of mages. Even someone who is exalted with Kirin Tor hasn't learned all of their secrets. For all I knew I might be nothing more than an initiate in their eyes. Perhaps the power of Kalimag was awaiting me, if I only could find the path to it.

What Kalimag is
So what is a gnome looking for the Truth and Knowledge to do? I did what anyone else of you would have done. I consulted Wowpedia (the new home of Wowwiki, in case anyone has missed it.) And it turned out that Kalimag is neither about fighting or magic. It's the standard language for all elementals.

I nodded to myself. It made sense. There had been a lot of elementals around recently. They sure seemed to be aggravated for some reason. But all my efforts to make them come to their senses had been blatantly ignored until now. The only answer for my invites to a friendly discussion had only been met by yet another angry whirl and a knockback. If I only could get my hand on a book of Kalimag, perhaps I could make a breakthrough in our communications. Or, if my peace invites were ignored, I could secretly spy on them, learning about their plans on beforehand.

So far I must admit that my mission to learn Kalimag has been far from succesful, It's not as if there's an abundance of resources to consult. While Klingon has its own academia, with published books such as a translation of Hamlet, I couldn't find a single translated word from Kalimag to English. According to Wowpedia, it's only spoken by "a few scholars", since the natives speakers "are rarely encountered in any sort of friendly capacity". And obviously those few scholars have kept their secrets well.

Kalimag in game
So what do we see of Kalimag in WoW? Most of the time we encounter elementals in WoW they don't say a thing. They just whirl. There is one quest though, Escape from Coilskar Cistern, where you help Earthmender Wilda to get out of a cave. After a while you're joined by five friendly elementals, who all will tell you: "Kranu sto aer'rohgmar", but what this means remains a mystery.

There has been a speculation that the Living Fire who on one occasion says: "Reth reth reth" in fact says: "Burn burn burn". However, in another quest, there's a manifestation of water who says: "Ma reth bromo zoln kilagrin dra ma zoern tu ko fraht ko kadrom Ma krin drinor zoln drinor Ma krin kan aasrugel korsul", using the word "reth" again. Why would a water elemental talk about burning stuff?

Things are complicated by the fact that there are several different dialects of Kalimag, one for each type of elements. So it's possible that words could have different meanings depending on the context.

From Wowpedia can also learn that Kalimag occurs in an inscription on the pedestal of Frostmourne. The writing read: "Whomsoever takes up this blade shall wield power eternal. Just as the blade rends flesh, so must power scar the spirit". Since Muradin Bronzebeard can read the text on the dais, you can draw the conclusion that he's one of those scholars who knows Kalimag. Now if we only could find a way to persuade him to share this knowledge?

The odds are against it, since Kalimag actually doesn't exist in the game files as a real language, at least not in the sense you would hope. There is an in-game "translator" which uses an algorithm to make words "look like" Kalimag. For instance a four letter word will come out as "drom", "drae", "fmer" or a bunch of other examples and a word with nine letters would be transformed to for instance "ahn'torunt", "brud'remek" or "dor'dra'tor". But algorithm mechanisms is not the same thing as a real translation if you ask me.

Continuing research
I have to be honest with you. From the research I've done so far, you can all see that learning Kalimag isn't an easy task. This doesn't mean that I've given up on it though. Hereby I invite everyone to join me in the search for the secret language of the elementals!

You know what to do. Let's go back to Karazhan and check out those books scattered all over the floors! Maybe we missed some? Let's examine every inch of the library in Scarlet Monastery; perhaps there was a hidden room where they kept the only existing copy of the Lexicon of Kalimag? Keep your eyes open at all hours; before you'll know it, the book will spawn right in front of your eyes.

I don't see that we have any choice. We have to follow our destiny and listen to the advice of the mighty fortuneteller. Who knows what curses she might put on anyone who dares to defy her?

PS. On a more serious note it made me a surprised and happy gnome to see that they made use of the Darkmoon Faire concept in the marketing campaign of Cataclysm. I haven't seen anything about it but it has brought back my hope that they'll finally come around and give it the revamp it has needed for a long time.

Monday, November 22, 2010

Ghostcrawler The Blogger

I've whined a lot in the past about Blizzard's lacking communication with the community.

I've talked at length about how their former website sucked and I've criticized their fumbling attempts to talk to the playerbase through fragmented, pointless chat sessions. In July I questioned the strategy where Blizzard's lead systems designer Greg Street, a.k.a Ghostcrawler, answers forum posts, more or less randomly. I suggested they rather should make him write proper columns, where he could pick an current topic and share his views on it from a more general perspective. And lo and behold! Now Blizzard is doing exactly this!

Ghostcrawler made his blogging debut the other day in the post "Why Does Blizzard Hate Healers?" where he explains how healing is changing in Cataclysm and the reasons for those changes. Here's a sample from his wrap-up:
"To be clear, we don’t want healers to constantly run out of mana. We want them to run out of mana when they don’t play well. And we don’t want them to always fail. But we do want them to feel good when they are challenged, and overcome those challenges to succeed. When someone is wounded, we want healers to consider whether to use a slow, efficient heal (because they aren’t in immediate threat of dying) or a fast, expensive heal (because they are). That’s called triage, and it was notably missing from the Lich King healing environment. We think triage will make healing more fun. We’re making this change not to make healers sad by nerfing them, but to make healers happy by making the game more fun for them."
It's a good blog post, not the least thanks to his honest approach. Ghostcrawler sounds pretty relaxed as he mentions critique from the community as well as his own doubts about the healing design in Wrath. This isn't just a text with empty marketing phrases. GC knows how to balance between his own ideas and integrity and a genuine interest for what the players have to say. And that's why we trust him and want to hear what he has to say.

A success
Looking at the reception of this post; I would call Ghostcrawler's blogging nothing but a success. I don't think the news about Blizzard's new fansite has reached more than a fraction of the playerbase, but as I'm writing this, there are already over 1200 comments on Ghostcrawler's post and more incoming. And it's a pretty good read. Most of them are decent and reasoning, even in the cases where they don't agree. Overall they're far less aggressive than what we've seen previously on the forums.

This post has also been translated into the other major languages that Blizzard supports, such as Spanish, French and German, which also is an improvement. Now it's not only the US players who get first hand information and can comment on his writings.

It's also worth mentioning that Ghostcrawler isn't the only one to write proper blog posts. Blue poster Lylirra came up with a little piece about what to bring in an Elemental Invasion Survival Kit, which was a fun read, something you could have seen at one of the fan WoW blogs, and it also got a lot of comments. I hope more will follow.

What remains on my wish-list is a little bit more of interaction with the blogosphere, now that Blizzard's staff has joined our ranks. Until now they've had us more or less on ignore, and maybe it's too much to hope for that to change. But considering the general overhaul they're going through in their communications I wouldn't rule it out completely.

In any case it's nice to see that they're making use of Ghostcrawler's potential as a popular and trustworthy spokesman. The new community site has got a good start, so let's hope they can keep it up and expand it in the future.

Friday, November 19, 2010

Feats of Strength – the real version

Let's talk about Feats of Strength again. I admit it's the third time this week that I mention them, and that's a little odd considering that I'm not that much of an achievement junkie in the first place. Not more than the average at least. But I’ve got some kind of hangup on this at the moment, so I’ll blog on and hopefully it will ease my mind. Here we go: time for this week's ponderings from the bar.

My Feats of Strength
This post takes off with the announcement from Blizzard that we’ll get yet another ”Feat of strength” if we only can be bothered to log in once during a three week period.

Reading about it I asked myself what other feats I had in my bags. Since I've never paid any attention to them, I had no idea. A quick check in armory revealed that I had acquired 18 until this day, and to be honest most of them were less than overwhelming:

  • Getting myself a Collector's Edition for Wrath, well done, pat on shoulder?
  • Getting a Crashin' Thrashin' Racer as a Winter veil gift like everyone else in 2008. Wohoo?
  • Obtaining one emblem of any kind, really? I'd rather consider it a Feat of Strenth to manage to avoid them altogether.
The Champion of the Naaru and Hand of Adal titles admittedly took a bit of effort, and so did the Winterspring Frostsaber mount - even though that grind had been heavily nerfed by the time I got around to do it, and the process of getting it was more of a pleasure than a pain. So getting it didn’t really involve any particular need of being strong.

However, most of the Feats of Strength won’t fill me with a sense of pride. The list consists of a number of randomly picked events during my lifespan as a WoW player, which happen to have been documented this way. as a matter of fact some of the feats are so cheap that they inevitably dilute the concept of feats as being special and desirable.

Individualization
This is a bit of a pity, since there actually is some potential in this feature. Just like the rest of the achievement system, Feats of strength could be a tool for players to make their characters stand out from every one else.

Even if your lvl 80 mage looks exactly the same as the one next to you at AH, wearing identical gear but a slightly different hair style, your individual experiences and areas of interest in the game will differ. The Feats of strength list could offer an opportunity to put this at display.

In the current form, the system is automatized. When you do certain things in the game, a note is added to your armory profile, armory either you like it or not. There’s no way to undo an achievement; those lists are forever (or as long as the game lasts).

But let's play with the thought that the Feats of Strength worked in a different way. What if it was the player who chose them? You could pick the ten achievements you were most proud over, as a declaration to the world: “Look at what I’ve done! Those are the top performances I have done!” A die hard PvP:er would of course display his best PvP achievements, a raider would highlight the most prestigious boss kills and the dedicated grinders would made no secret of their Loremaster or Insane titles.

Picking the best achievements would be a bit tricky and I’m not sure how my own list would look, but I know it would be different to what it is today. My Twilight Vanquisher title from April 2009 required far more strength than logging into WoW for the five year anniversary, that's for sure.

True Feats of Strength
Since it's my Friday night post, I'm letting my mind wander best it likes as we're enjoying our after-work pint. So now I'll stroll away and talk a bit about what I would consider to be the True Feats of Strength, which is someting quite different to the stuff that Blizzard rewards.

If you think about it: aren't there ever so many game related activities that will require patience, effort and courage? Those deeds will never be documented in a log, never flashed out as a guild message - and yet they are what will stick to our memories as we one day in the future will recall our years of WoW playing.

What's the bravest thing you ever did in Azeroth? When did you find yourself at a turning point, taking a hard decision that took you in an entirely new direction in the game? Which are the deeds that required all strength you could ever come up with? When did you challenge yourself with a task that seemed way out of your reach, taking the risk of a bitter and embarrassing failure?

When I think back at my own time in Azeroth I believe one of the bravest things I ever did was to take the plunge into the unknown, switching to a server where I didn't know a single soul, to join a guild that was raiding 25 man T5, while all I knew was how to Karazhan. A true feat of strength. Or the moment when I pressed the cubes in Magtheridon for the first time in the spring 2008. Looking back it seems as a fairly simple thing to do, but to me - it was huge!

Joining Adrenaline, taking a leap in difficulty and expectations was another one. I knew that I would be on trial for weeks; There was no guarantee I would pass it and if I didn’t it would pretty terrible in my records. "Why did you leave your former guild?" "Ahem. They thought I sucked so I was asked to leave..." But somehow I overcame my fears and took the chance, aware, regardless of the risks.

The fact that I've stuck to my guild ever since, being there through ups and downs, no matter what, is also something I feel good about, even I most of all think that I'm just privileged and lucky to have found such a good home. So probably it's not a true feat of strength. But it's important to me. The guild anniversaries outlast Blizzard's anniversaries by far!

And then there are the offline, but still WoW related activities. The very idea to start to blog in English took me a bit of courage, and to keep doing it for such a long time and with such intensity is probably Feat of strength material, (even if it’s also bordering to being a candicate for the Insane in the Membrane title. 600 blog posts, all about one single video game? Am I out of my mind?).

I won’t ever be able to write into my Feat of Strength log: "This mage is a dedicated WoW blogger since February 2008." But it sure would tell more about me as a player than the fact that I once got a Green Brewfest Stein more or less by accident.

Real Life Feats of Strength
This post is going towards its end, but before you head off for another pint in the bar or a nightly conversation in front of the fireplace, I'll ponder a little over the next level of Feats of Strength.

Have you ever thought about how your Real Life Feat of Strength list would look?

Taking the risk to be a little boring and predictable, I believe that my Mother title would top my list. The fact that I've given birth to and raised two children never ceases to amaze me. My list would also include some radical changes my life direction. Moving to a new place to live, switching jobs and career. Daring to step up when the situation required it - even if I didn't think I was fit to do it.

Then there are some feats of strength that are more on the sad side, feats I would rather have been without. Experiences such as dealing with deaths in the family, situations where I’ve been forced to act more like a “grown-up” than I had asked for, taking responsibility not only for myself, but for others. You know. The crap we all will encounter sooner or later in our lives, either we're prepared for it or not.

My conclusion - what I’m really trying to say with this post - is that I think we give ourselves too little credit for what we achieve in life.

We're so quick to identify our shortcomings and - the job we didn't get, the so-and-so grades, the GF/BF that dumped us, the friend we let down, the competition we lost, the opportunities we missed because we took the wrong decision. We love to dwell on it, calling ourselves all sorts of names. Fail mother. Fail friend. Fail lover. Fail student. Fail, fail, fail. But how we think back of our success stories, how often do we even notice them? How often do we recongize that we that we make a difference?

We have so much to be proud of, even if it doesn't show in a feed or will be celebrated with a flash message on a screen. Don't ever forget that.

It’s time to finish and bring out a Friday night toast. This one is for all our real Feats of strength - in the past and in the future.

Cheers!