Yay! It’s Friday night and it’s time for a little bit of storytelling here by the barside.
This week I'd like to share with you a tale from something that happened to me in game recently. Looking at it from the outside it wasn't special at all. It didn't give me bragging rights; it wouldn't hit the gossip columns of WoW.com or MMO-champion; it didn't qualify for any achievement. There was no loot to be won and the slow gain of XP was laughable.
And yet it was a golden nugget, a precious moment I wouldn't exchange for any gold or jewelry you could offer me in Azeroth.
What happened was that I for an hour or two – typically enough I lost the track of time - got the chance to experience how WoW used to be once upon a time. I had a glimpse of how the game could appear back in the days when the gold-and-epics fever hadn't yet infected the game and we were exploring the world rather than exploiting it.
It happened in Maraudon
It all started as a pretty normal PUG run, using the dungeon tool. I singed up with my level 41 druid bear and didn’t have to wait long before I was assigned to a group.
“Oh. Maraudon. Crap. Am I capable of doing this?”
The doubts flew threw my head, but I tried to push them away the best I could. “Confidence, my dear, confidence”, I thought to myself. The one and single most important ability of a tank.
This would be my virgin run in this instance in the tank role; as a matter of fact I could only recall seeing it once before – a few days earlier, when a friend drag my mage through it, so I could get the achievement. I had no idea about the place, where to go, where to look for bosses. All I could remember was that it was a labyrinth in the good-old vanilla style.
There wasn’t much time to ponder upon this though, because before I had managed to buff up anyone or even switch to bear form, someone had pulled. My shiny “Welcome-to-this-run I’m –your-tank-today and Here’s-the-rules” macro didn’t help at all. This was obviously going to be one of those runs when you’re rather fighting your party members than the mobs.
However somehow we managed to make it to what appeared to be the first boss. As we killed him it turned out that this boss was at the same time the last one, because we got that random-dungeon-completed message and a goodie bag.
“WTF?” I thought. Was this all? Are they building this huge instance for one single boss? I felt cheated. Looking closer to it I understood the situation; there were more bosses available, but apparently there are several entrances and for some reason we had arrived at a spot where you can go straight for the end boss.
Dancing with the slimes
The party started to disassemble every so quickly. I suppose everyone was eager to join the queue again to find a new instance to rush through. You’ve got to think about your XP/hour you know. How would it look if everyone started to slack?
But not everyone left. For some reason I lingered in the instance, and so did another druid, who had joined in the form of a kitty. We looked around us and noticed the lack of party members.
I don’t know how it happened, if someone actually said something aloud, making a suggestion, but before we knew it we were continuing our way through Maraudon, just the two of us.
Gone was the silly pull-as-much-as-possible attitude. We approached every pull and every turn in the cave with respect, checking for patrols, calculating on which packs were linked together and which weren’t. I pulled one or two at a time, mostly tanking. But when it was needed I shifted to another form, and so did he. One moment we were bears, the next we were kitties, and then we were cows. We took turns in tanking, dps:ing, healing and rooting, whatever was needed best at the moment. It happened that we died, but we battleressed and kept going.
Some slime mobs were especially fun to figure out how to deal with. They hit hard as a truck and were very hard for a tank and a healer/dps to manage, but then we realized how slowly they moved, so we worked out a way to slowly kite them around, slowing them even more with our roots, using our caster spells to kill them. It became a sort of dance, the most beautiful example of team work I’ve seen in a very long time in the game.
Deeper and deeper into the dungeon did we go, both equally clueless about the way. When we spotted some packs that looked just too big, we transformed into cats and sneaked by them in stealth.
Go us! We both knew we rocked. We couldn’t actually talk much about our strategies or rejoice at how well we did, since my partner’s English was lacking. Most of my efforts to chat away were met with a "?", since he didn't understand me. But who cared? When two druids are on a roll you don't need many words.
The end of the story
I don’t know for how long this lasted. But I enjoyed every second of it. The story came to an end eventually, when we both died and failed to find our way back to the instance and our bodies. Which of course is the backside of the handy teleport-to-instance-feature. Players who are prone to get lost (read: Larísa) won’t get any chance to improve on their map skills this way.
When we finally gave up on continuing, we both knew that it was the end of a friendship that might have been. We were on different servers, and it was very unlikely that we ever would get opportunity to do this again. And I suppose this added to the bittersweet flavor of this random meeting in Azeroth. Once in a lifetime.
As I logged back to Larísa, I mentioned in the guild chat what I had been through. And someone remarked that this was how the game was back in vanilla all the time. These kinds of encounters were common and it was on those occasions that game friendships were forged.
And I couldn’t help wishing that I had been around back in those days. I suppose it’s about as futile as for the kinds of today to wish they had been around for the golden days of punkrock. What’s gone is gone.
But I keep having this naggering thought: doesn’t it tell us something about the state of WoW when teaming up with a stranger to have some fun with trash mobs in Maraudon is such a rarity, such an exclusive event, that I find it natural to devote an entire blogpost to it?
As Blizzard polished and polished on the game, listening to the players, making up all those cool and handy things and made everything available to everyone and all the players independent of each other, because we asked for it, something seems to have gotten lost on the way.
I got a glimpse of this “something” that night in Maraudon. But I have no idea about where to look to get more of it.
Listening to the voices
From one thing to another: I downloaded a free trial version of LOTRO last night. Shocking, isn’t it?
I blame all those voices in the nether. I couldn’t refuse to listen to the advice of my guests. This means that one late night this weekend I might take my first stumbling steps in the Shire, provided that I didn’t mess up somewhere in the installation.
I'm not planning to break up with my loved one. I'm just fooling around a little, but I must admit that it’s kind of scary. WoW has been my one and only home for such a long time. But I suppose it’s about time that I dare at least have a peak into other realms, finally maybe becoming a gamer and not just a WoWer.
And who knows, maybe I’ll stumble upon someone who will enjoy teaming up with me, having some fun, without being in a hurry for anything particular? Maybe, just maybe, I might experience an equivalence of my Maraudon adventure. I actually have hopes about that, judging from the rumors about the slightly more relaxed and civilized atmosphere in LOTRO.
But now it’s time for the traditional Friday toast to celebrate that the working week has come to an end.
Cheers all!
This week I'd like to share with you a tale from something that happened to me in game recently. Looking at it from the outside it wasn't special at all. It didn't give me bragging rights; it wouldn't hit the gossip columns of WoW.com or MMO-champion; it didn't qualify for any achievement. There was no loot to be won and the slow gain of XP was laughable.
And yet it was a golden nugget, a precious moment I wouldn't exchange for any gold or jewelry you could offer me in Azeroth.
What happened was that I for an hour or two – typically enough I lost the track of time - got the chance to experience how WoW used to be once upon a time. I had a glimpse of how the game could appear back in the days when the gold-and-epics fever hadn't yet infected the game and we were exploring the world rather than exploiting it.
It happened in Maraudon
It all started as a pretty normal PUG run, using the dungeon tool. I singed up with my level 41 druid bear and didn’t have to wait long before I was assigned to a group.
“Oh. Maraudon. Crap. Am I capable of doing this?”
The doubts flew threw my head, but I tried to push them away the best I could. “Confidence, my dear, confidence”, I thought to myself. The one and single most important ability of a tank.
This would be my virgin run in this instance in the tank role; as a matter of fact I could only recall seeing it once before – a few days earlier, when a friend drag my mage through it, so I could get the achievement. I had no idea about the place, where to go, where to look for bosses. All I could remember was that it was a labyrinth in the good-old vanilla style.
There wasn’t much time to ponder upon this though, because before I had managed to buff up anyone or even switch to bear form, someone had pulled. My shiny “Welcome-to-this-run I’m –your-tank-today and Here’s-the-rules” macro didn’t help at all. This was obviously going to be one of those runs when you’re rather fighting your party members than the mobs.
However somehow we managed to make it to what appeared to be the first boss. As we killed him it turned out that this boss was at the same time the last one, because we got that random-dungeon-completed message and a goodie bag.
“WTF?” I thought. Was this all? Are they building this huge instance for one single boss? I felt cheated. Looking closer to it I understood the situation; there were more bosses available, but apparently there are several entrances and for some reason we had arrived at a spot where you can go straight for the end boss.
Dancing with the slimes
The party started to disassemble every so quickly. I suppose everyone was eager to join the queue again to find a new instance to rush through. You’ve got to think about your XP/hour you know. How would it look if everyone started to slack?
But not everyone left. For some reason I lingered in the instance, and so did another druid, who had joined in the form of a kitty. We looked around us and noticed the lack of party members.
I don’t know how it happened, if someone actually said something aloud, making a suggestion, but before we knew it we were continuing our way through Maraudon, just the two of us.
Gone was the silly pull-as-much-as-possible attitude. We approached every pull and every turn in the cave with respect, checking for patrols, calculating on which packs were linked together and which weren’t. I pulled one or two at a time, mostly tanking. But when it was needed I shifted to another form, and so did he. One moment we were bears, the next we were kitties, and then we were cows. We took turns in tanking, dps:ing, healing and rooting, whatever was needed best at the moment. It happened that we died, but we battleressed and kept going.
Some slime mobs were especially fun to figure out how to deal with. They hit hard as a truck and were very hard for a tank and a healer/dps to manage, but then we realized how slowly they moved, so we worked out a way to slowly kite them around, slowing them even more with our roots, using our caster spells to kill them. It became a sort of dance, the most beautiful example of team work I’ve seen in a very long time in the game.
Deeper and deeper into the dungeon did we go, both equally clueless about the way. When we spotted some packs that looked just too big, we transformed into cats and sneaked by them in stealth.
Go us! We both knew we rocked. We couldn’t actually talk much about our strategies or rejoice at how well we did, since my partner’s English was lacking. Most of my efforts to chat away were met with a "?", since he didn't understand me. But who cared? When two druids are on a roll you don't need many words.
The end of the story
I don’t know for how long this lasted. But I enjoyed every second of it. The story came to an end eventually, when we both died and failed to find our way back to the instance and our bodies. Which of course is the backside of the handy teleport-to-instance-feature. Players who are prone to get lost (read: Larísa) won’t get any chance to improve on their map skills this way.
When we finally gave up on continuing, we both knew that it was the end of a friendship that might have been. We were on different servers, and it was very unlikely that we ever would get opportunity to do this again. And I suppose this added to the bittersweet flavor of this random meeting in Azeroth. Once in a lifetime.
As I logged back to Larísa, I mentioned in the guild chat what I had been through. And someone remarked that this was how the game was back in vanilla all the time. These kinds of encounters were common and it was on those occasions that game friendships were forged.
And I couldn’t help wishing that I had been around back in those days. I suppose it’s about as futile as for the kinds of today to wish they had been around for the golden days of punkrock. What’s gone is gone.
But I keep having this naggering thought: doesn’t it tell us something about the state of WoW when teaming up with a stranger to have some fun with trash mobs in Maraudon is such a rarity, such an exclusive event, that I find it natural to devote an entire blogpost to it?
As Blizzard polished and polished on the game, listening to the players, making up all those cool and handy things and made everything available to everyone and all the players independent of each other, because we asked for it, something seems to have gotten lost on the way.
I got a glimpse of this “something” that night in Maraudon. But I have no idea about where to look to get more of it.
Listening to the voices
From one thing to another: I downloaded a free trial version of LOTRO last night. Shocking, isn’t it?
I blame all those voices in the nether. I couldn’t refuse to listen to the advice of my guests. This means that one late night this weekend I might take my first stumbling steps in the Shire, provided that I didn’t mess up somewhere in the installation.
I'm not planning to break up with my loved one. I'm just fooling around a little, but I must admit that it’s kind of scary. WoW has been my one and only home for such a long time. But I suppose it’s about time that I dare at least have a peak into other realms, finally maybe becoming a gamer and not just a WoWer.
And who knows, maybe I’ll stumble upon someone who will enjoy teaming up with me, having some fun, without being in a hurry for anything particular? Maybe, just maybe, I might experience an equivalence of my Maraudon adventure. I actually have hopes about that, judging from the rumors about the slightly more relaxed and civilized atmosphere in LOTRO.
But now it’s time for the traditional Friday toast to celebrate that the working week has come to an end.
Cheers all!
