This is going to be yet one of those posts that I throw myself into towards the end of the week, letting my thoughts wonder and my tongue run away at the same speed as I’m filling your after-work pints.
Tonight I’m even more unfocused than usual, since I spent all I had of concentration abilities on our attempts on Lady Deathwhisper hardmode last night. Oh dear, that fight would end up way high on my difficulty ranking list! I’m still mentally exhausted and my gaming face has gone fishing. So expect some very long and very casual Friday night ramblings here, about stuff I’ve come to think of the past week as I’ve been cruising the Blogosphere.
Gearscore – again
First yet another take on Gearscore. Professor Beej wrote an angry rant on the topic, where he declared that he was ready to quit the game over this addon and the elitist view it represents. The system is superficial and it excludes players from pugged raid groups for questionable or even unfair reasons.
Well, I’m not the biggest fan of Gearscore myself, and I’ve certainly raged about it in a post when a guildie of mine couldn’t get into a VoA pug because of it. But reading this I also thought to myself: TANSTAAFL.
Let’s start form another angle.
I’ve been married for 24 years this summer. Crazy, isn’t it? And while it isn’t roses and heaven all the time, it adds stability to my life. I’m a restless spirit, but this keeps me grounded. I don’t chase around at night clubs, looking for a one-night stand or THE guy who never will appear but in your fantasies. I don’t have to compete on a remorseless market, and even if it’s certainly appreciated if I dress up sometimes, I know that it’s OK to hang around, free from make-up, in clothes that are more comfortable then sexy. We’ve been in this for the long run; I’ve never ever been measured by the real life equivalence of Gearscore and I know I bring far more to the table than just my looks.
On the other hand I pay a price for this. If you’re married you have loyalties and commitments. I don’t enjoy endless freedom and I can’t do whatever I want to whenever I want to do it on my own conditions.
Translated into WoW terms: if you are going steady - if you’re raiding with a decent guild, regardless of progression level - you can be pretty certain that they won’t let Gearscore make the decision for them as they set up the raid team for the night. They won’t judge you only by your looks since they know your capacity and how you can contribute – be it with great dps or just for being an awesome entertainer who will make the raid more fun and interesting. You have bonds of trust, formed by previous experiences, your history together.
However: going steady has a price too: you can’t raid exactly when you want to, whenever the lust for it comes up. There will be occasions when you want to raid but can’t since there isn’t anyone scheduled or there are more players than spots available. As in any other relationship there will also be ups and downs – sometimes you might get a bit annoyed and fed up with some of your guildies – you might even quarrel! It’s a part of the deal. You’re not on honeymoon every day.
I can totally understand players who for various reasons stay uncommitted, pugging raids whenever they feel like it. Free to come, free to leave if it turns out to be less rewarding and entertaining than expected.
It’s not my cup of tea – it’s too shallow, lonely and lacks the sense of teamwork and brotherhood that I appreciate so much. But I can see that it works for some. However: this lifestyle has a price too. You may not risk catching unpleasant diseases, but you will be judged just as quickly as you’re judged on the dance floor. Someone tosses a glance at you. Is she hot or isn’t she? Is her Gearscore fine or not? Accept or dismiss. If you’re not one of the hottest chicks on the floor this is painful. But if you feel this way, maybe swinging just isn’t for you?
I’ve seen people crying for bans on Gearscore, but I honestly don’t see how that would make any difference. It’s not about the addon. It’s about the nature of short-term respectively long-term relations. If you want to enjoy freedom there's a price for it.
Raiding guilds –tyrants or social clubs?
This brings me over to a couple of somehow related posts we also saw. It seems as if there are a lot of people these days who want to be in a guild but rather raid with people outside of it. Spinksville wrote a post where she expressed her concerns that the incentives in Cataclysm to raid within the frames of a guild will be so strong that players will be tossed into “guild tyranny”. She wanted the game to better support guilds as social circles where you can see your friends, while you raid with groups outside of it.
Tobold is on the same line in his post about the perfect MMORGP raiding:
Tonight I’m even more unfocused than usual, since I spent all I had of concentration abilities on our attempts on Lady Deathwhisper hardmode last night. Oh dear, that fight would end up way high on my difficulty ranking list! I’m still mentally exhausted and my gaming face has gone fishing. So expect some very long and very casual Friday night ramblings here, about stuff I’ve come to think of the past week as I’ve been cruising the Blogosphere.
Gearscore – again
First yet another take on Gearscore. Professor Beej wrote an angry rant on the topic, where he declared that he was ready to quit the game over this addon and the elitist view it represents. The system is superficial and it excludes players from pugged raid groups for questionable or even unfair reasons.
Well, I’m not the biggest fan of Gearscore myself, and I’ve certainly raged about it in a post when a guildie of mine couldn’t get into a VoA pug because of it. But reading this I also thought to myself: TANSTAAFL.
Let’s start form another angle.
I’ve been married for 24 years this summer. Crazy, isn’t it? And while it isn’t roses and heaven all the time, it adds stability to my life. I’m a restless spirit, but this keeps me grounded. I don’t chase around at night clubs, looking for a one-night stand or THE guy who never will appear but in your fantasies. I don’t have to compete on a remorseless market, and even if it’s certainly appreciated if I dress up sometimes, I know that it’s OK to hang around, free from make-up, in clothes that are more comfortable then sexy. We’ve been in this for the long run; I’ve never ever been measured by the real life equivalence of Gearscore and I know I bring far more to the table than just my looks.
On the other hand I pay a price for this. If you’re married you have loyalties and commitments. I don’t enjoy endless freedom and I can’t do whatever I want to whenever I want to do it on my own conditions.
Translated into WoW terms: if you are going steady - if you’re raiding with a decent guild, regardless of progression level - you can be pretty certain that they won’t let Gearscore make the decision for them as they set up the raid team for the night. They won’t judge you only by your looks since they know your capacity and how you can contribute – be it with great dps or just for being an awesome entertainer who will make the raid more fun and interesting. You have bonds of trust, formed by previous experiences, your history together.
However: going steady has a price too: you can’t raid exactly when you want to, whenever the lust for it comes up. There will be occasions when you want to raid but can’t since there isn’t anyone scheduled or there are more players than spots available. As in any other relationship there will also be ups and downs – sometimes you might get a bit annoyed and fed up with some of your guildies – you might even quarrel! It’s a part of the deal. You’re not on honeymoon every day.
I can totally understand players who for various reasons stay uncommitted, pugging raids whenever they feel like it. Free to come, free to leave if it turns out to be less rewarding and entertaining than expected.
It’s not my cup of tea – it’s too shallow, lonely and lacks the sense of teamwork and brotherhood that I appreciate so much. But I can see that it works for some. However: this lifestyle has a price too. You may not risk catching unpleasant diseases, but you will be judged just as quickly as you’re judged on the dance floor. Someone tosses a glance at you. Is she hot or isn’t she? Is her Gearscore fine or not? Accept or dismiss. If you’re not one of the hottest chicks on the floor this is painful. But if you feel this way, maybe swinging just isn’t for you?
I’ve seen people crying for bans on Gearscore, but I honestly don’t see how that would make any difference. It’s not about the addon. It’s about the nature of short-term respectively long-term relations. If you want to enjoy freedom there's a price for it.
Raiding guilds –tyrants or social clubs?
This brings me over to a couple of somehow related posts we also saw. It seems as if there are a lot of people these days who want to be in a guild but rather raid with people outside of it. Spinksville wrote a post where she expressed her concerns that the incentives in Cataclysm to raid within the frames of a guild will be so strong that players will be tossed into “guild tyranny”. She wanted the game to better support guilds as social circles where you can see your friends, while you raid with groups outside of it.
Tobold is on the same line in his post about the perfect MMORGP raiding:
"Raiding with your guild should be possible, but not be the major function of a guild. A random raid finder with random raid bosses provides a better challenge, and a better measure of “skill”, than learning a tactic from a YouTube video and then practicing the steps until the boss goes down.”
He develops this a bit further in a comment:
“I think that guilds *should* be social spaces, for playing and hanging out with your mates and other people you share common interests and beliefs with. And in the current WoW model the guild function of being a gatekeeper to raid content gets in the way of the social functions of the guild. There is guild drama over loot and raid spots, and people quit guilds to join another guild only because that other guild is more advanced in the raid circuit.
I believe that if raiding can viably be done by *either* guilds or PUGs, there is less organizational pressure on guilds, and they would be able to perform their social functions better.”
If I understand Spinksville and Tobold right they like to see guilds that are formed out of friendship. And if this social group wants to raid they may do that. But it’s not the reason why the guild is there. Friendship comes first. Raiding comes next and can be done on your own as well as questing is.
Raiding creates friendship
Normally I tend to agree with most of the posts by Tobold and Spinksville, but in this case I have a slightly different view.
It probably has to do with perspective. If you entered the game with a bunch of real life friends - or if you came into it very early, getting to know people as you were levelling up in vanilla, sticking together every since, I suppose that the game is centred around the friendship you already have.
But if you’re late to the party, not the most socially talented person and slightly “off” due to age, sex or whatever (yeah, I’m talking about me) – it’s not that easy. How do you approach and make your way into a set circle of friends if you don’t have anything more in common than the fact that you like to play WoW?
If you want people to really connect you need more than just a moderated game chat channel. Doing things together is what forges a sense of comradeship or even friendship.
This is why I’m convinced that I would end up way lonely in a non-raiding guild than I am in a raiding guild. Our raids may be silent, but in the silence there’s a lot of bonding going on. As raiders we wipe together, we fight together, we fail together, we laugh together at our shortcomings and occasionally we succeed together. And we give each other a ton of honest feedback, which is the most solid way there is to get to get closer to other people.
Open for outsiders
As opposed to informal raid groups consisting of players from different guilds, the raiding guild is also visible for people outside of it. When spots open up and a raiding guild is recruiting, you have the chance to apply, regardless of if you know someone in the group or not. I don’t disagree that guilds have a role as gate-keepers, but this gate is actually way easier to break into than a circle of friends is.
Being the shy geek I am, I’m really happy if Blizzard keeps giving incentives for players to run guilds and do most of the raiding within those boundaries. I welcome a random raid pugging tool, but I don’t want it to be so good that it overtakes the role of the guilds.
Tobold’s ideal game would have a strong emphasis on pugging, where not only the groups but also the bosses were random. It’s definitely not a game I would like to play.
Being in a guild that raids gives so much more than just loot and achievements. It gives me the chance to feel like a valued team member, growing together as we learn and progress through the raid instances.
But now it’s about time that I shut up and bring out the Friday toast. Raiders and non-raiders, guilded and un-guilded, socials or shy geeks – hopefully there will be something for everyone to enjoy in Cataclysm, regardless of preferences.
Cheers!
Raiding creates friendship
Normally I tend to agree with most of the posts by Tobold and Spinksville, but in this case I have a slightly different view.
It probably has to do with perspective. If you entered the game with a bunch of real life friends - or if you came into it very early, getting to know people as you were levelling up in vanilla, sticking together every since, I suppose that the game is centred around the friendship you already have.
But if you’re late to the party, not the most socially talented person and slightly “off” due to age, sex or whatever (yeah, I’m talking about me) – it’s not that easy. How do you approach and make your way into a set circle of friends if you don’t have anything more in common than the fact that you like to play WoW?
If you want people to really connect you need more than just a moderated game chat channel. Doing things together is what forges a sense of comradeship or even friendship.
This is why I’m convinced that I would end up way lonely in a non-raiding guild than I am in a raiding guild. Our raids may be silent, but in the silence there’s a lot of bonding going on. As raiders we wipe together, we fight together, we fail together, we laugh together at our shortcomings and occasionally we succeed together. And we give each other a ton of honest feedback, which is the most solid way there is to get to get closer to other people.
Open for outsiders
As opposed to informal raid groups consisting of players from different guilds, the raiding guild is also visible for people outside of it. When spots open up and a raiding guild is recruiting, you have the chance to apply, regardless of if you know someone in the group or not. I don’t disagree that guilds have a role as gate-keepers, but this gate is actually way easier to break into than a circle of friends is.
Being the shy geek I am, I’m really happy if Blizzard keeps giving incentives for players to run guilds and do most of the raiding within those boundaries. I welcome a random raid pugging tool, but I don’t want it to be so good that it overtakes the role of the guilds.
Tobold’s ideal game would have a strong emphasis on pugging, where not only the groups but also the bosses were random. It’s definitely not a game I would like to play.
Being in a guild that raids gives so much more than just loot and achievements. It gives me the chance to feel like a valued team member, growing together as we learn and progress through the raid instances.
But now it’s about time that I shut up and bring out the Friday toast. Raiders and non-raiders, guilded and un-guilded, socials or shy geeks – hopefully there will be something for everyone to enjoy in Cataclysm, regardless of preferences.
Cheers!