The sun has passed zenith. I think we can agree on that one.
There are different opinions about how much longer WoW will shine. Most of us expect at least one or two more expansions (wouldn’t level 100 be a nice and even level to end the saga?) But there’s no doubt that the quality of light has changed. It’s older, warmer, and not glowing quite as intensely as it used to.
Still there are various perceptions of this light. Some players have gone further into the dusk. Those who have been around since WoW was launched are starting to look the same as they did when they tried to get from Stormwind to Ironforge swimming, so many years ago. They’ve got a fatigue debuff they just can’t get rid of, even if they try. They grump about how things were better in the old days, about the outrageous nerfs and about how bored they are, and how they can’t bring themselves to level yet another character.
Every time a possible replacement to WoW is launched (most recently Aion), there’s a big buzz going on. Maybe this will be THE one, who will cause the big exodus from Azeroth? But so far the seniors seem to keep hanging around as they always have. I guess it’s hard to break a habit, but they’re also wrapped up in social bonds, to guilds and to game friends. The community seems to be more important than the entertainment they actually get from the game itself.
Like an infectious disease
Since I’ve only played the game half as long as many others, I’m not really at the same level as they are if you look my WoW lifeline. The sun is still pretty high up in the air. It may have passed zenith, but there’s still a lot of power in it. I’m as passionate as ever, at least as long as I’m wise enough to stick to things that I like and skip stupid grinds such as dailies just for vanity purposes.
However, it isn’t entirely easy to always keep up your own enthusiasm when you’re surrounded by people who’re much further progressed on their wandering through Azeroth, people who have lost their hunger and mostly spend their time bitching about the changes and their lost paradise. There is a gloomy layer of dust covering more and more of the community – the blogs, the forums and the general chat channels online.
It’s like an infectious disease, which make you believe that the lethargy of the longtime players is your own, when you would in fact be as happy as ever playing your game, if you didn’t have to constantly inhale the toxic vapours from those “I’ve played the game too long” people.
Protected zones
Sometimes I wonder if we shouldn’t try to make some sort of protected zones for those who still enjoy the game. Imagine a special server entirely reserved for players who started to play in TBC or WotLK and still have sparkling eyes. Wouldn’t that be enjoyable?
And then we could make an equal server, like a home for elderly people, a place where they could bitch and long back to the old days as much as they like to, surrounded by other players who know exactly what they’re longing for. See it as a protection area for those who have played since the early days of vanilla WoW.
I’m not entirely serious about this suggestion, but I can’t help playing with the thought.
Somehow the situation of today reminds me of how some teachers deal with the trouble boys at school. They put quiet, shy girls between them, treating them as some sort of absorbing padding.
It’s a little bit like this with the newcomers to the game. They’re used as positive energy power field. The old, tired players are allowed to leech on their energy and enthusiasm for the game. (Yeah, Gevlon, there are different sorts of slackers when you think closely about it.)
Maybe we should put an end to this. Maybe it’s about time that we let the grumpy players care for themselves. Let them boil in their own stew and let them whine in company with each other.
Meanwhile, the people who still love the game can flourish and inspire each other in their upcoming adventures.
Of course the older players have a lot to offer to the community in the terms of knowledge and experience. But if this always comes with an equal amount of aoe lethargy, I wonder if we wouldn’t be better off without it.
Or at least we need some resistance gear so we don’t take so much damage.
There are different opinions about how much longer WoW will shine. Most of us expect at least one or two more expansions (wouldn’t level 100 be a nice and even level to end the saga?) But there’s no doubt that the quality of light has changed. It’s older, warmer, and not glowing quite as intensely as it used to.
Still there are various perceptions of this light. Some players have gone further into the dusk. Those who have been around since WoW was launched are starting to look the same as they did when they tried to get from Stormwind to Ironforge swimming, so many years ago. They’ve got a fatigue debuff they just can’t get rid of, even if they try. They grump about how things were better in the old days, about the outrageous nerfs and about how bored they are, and how they can’t bring themselves to level yet another character.
Every time a possible replacement to WoW is launched (most recently Aion), there’s a big buzz going on. Maybe this will be THE one, who will cause the big exodus from Azeroth? But so far the seniors seem to keep hanging around as they always have. I guess it’s hard to break a habit, but they’re also wrapped up in social bonds, to guilds and to game friends. The community seems to be more important than the entertainment they actually get from the game itself.
Like an infectious disease
Since I’ve only played the game half as long as many others, I’m not really at the same level as they are if you look my WoW lifeline. The sun is still pretty high up in the air. It may have passed zenith, but there’s still a lot of power in it. I’m as passionate as ever, at least as long as I’m wise enough to stick to things that I like and skip stupid grinds such as dailies just for vanity purposes.
However, it isn’t entirely easy to always keep up your own enthusiasm when you’re surrounded by people who’re much further progressed on their wandering through Azeroth, people who have lost their hunger and mostly spend their time bitching about the changes and their lost paradise. There is a gloomy layer of dust covering more and more of the community – the blogs, the forums and the general chat channels online.
It’s like an infectious disease, which make you believe that the lethargy of the longtime players is your own, when you would in fact be as happy as ever playing your game, if you didn’t have to constantly inhale the toxic vapours from those “I’ve played the game too long” people.
Protected zones
Sometimes I wonder if we shouldn’t try to make some sort of protected zones for those who still enjoy the game. Imagine a special server entirely reserved for players who started to play in TBC or WotLK and still have sparkling eyes. Wouldn’t that be enjoyable?
And then we could make an equal server, like a home for elderly people, a place where they could bitch and long back to the old days as much as they like to, surrounded by other players who know exactly what they’re longing for. See it as a protection area for those who have played since the early days of vanilla WoW.
I’m not entirely serious about this suggestion, but I can’t help playing with the thought.
Somehow the situation of today reminds me of how some teachers deal with the trouble boys at school. They put quiet, shy girls between them, treating them as some sort of absorbing padding.
It’s a little bit like this with the newcomers to the game. They’re used as positive energy power field. The old, tired players are allowed to leech on their energy and enthusiasm for the game. (Yeah, Gevlon, there are different sorts of slackers when you think closely about it.)
Maybe we should put an end to this. Maybe it’s about time that we let the grumpy players care for themselves. Let them boil in their own stew and let them whine in company with each other.
Meanwhile, the people who still love the game can flourish and inspire each other in their upcoming adventures.
Of course the older players have a lot to offer to the community in the terms of knowledge and experience. But if this always comes with an equal amount of aoe lethargy, I wonder if we wouldn’t be better off without it.
Or at least we need some resistance gear so we don’t take so much damage.